
VA-11 HALL-A: Cyberpunk Bartender Action is a booze em' up about waifus, technology, and post-dystopia life.
Most likely between $11.6M and $32.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 97% | approximately $19.4M |
| Xbox | $14.99 | 58% | — |
| GOG | $10.05 | 88% | — |
| Nintendo | $14.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.03 on Xbox · Türkiye (−93%). Compare 45 prices in 15 markets →
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Emotional Damage
好玩爱玩
玩完感觉自己好忧郁呀
GOOOOOOOOOOOOOOOOOOOD
It's pretty good
超级好的游戏!!! 每个人物都很有生命力,剧情也很温暖...
кто такой аркадий укупник?
빨리 후속작 좀………현기증나요
Amazing, have never been so enthralled just serving drinks.
該怎麼說呢,近年來的Cyberpunk遊戲一直有一種很吵鬧的感覺,好像虛浮於表面,吵鬧的音樂、改裝、喧囂、強烈的色彩、刺眼的光影,拼命想要跟玩家灌輸世界爛透了、糟糕透頂、恨死這個爛城市吧吧吧,最好再加上大量含Fxxk量極高的髒話,最好把髒話當成打招呼以及嗑藥違禁品(?) 但這個遊戲不同,音樂是電子音樂,美術是像素風格,但是就能讓人沉浸下去,讓你感覺自己真的在調酒的同時看盡人間百態,一樣能感受到生活喧囂,但不是浮於表面,對著玩家大聲咆哮的那種,是你從客人談話之間能感受到的。 很成功的部分是,在一天天的遊玩下,玩家會在意這群顧客,會隨著事件走向擔心對方的死活,顧客的敘述跟表情也不會讓你出戲,你會跟jill一樣同步對某些顧客感到擔心,對某些顧客無言,對某些顧客厭煩,對社會發生的事情感到好奇,對報章雜誌上消息感到在意,光是這樣就很成功了。 在完全沒有人聲配音的狀態下,能夠讓玩家沉靜的坐著,聽音樂,重複的調酒並閱讀大量文本,能做到這樣,敘事功力真的很厲害。 喜歡安靜的看故事,非常推薦