
Awaken as a Vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing, open world full of mystery. Gain allies online and conquer the land of the living.
Modeled estimate, not a reported figure. How we estimate →
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UPDATE 1.1: INVADERS OF OAKVEIL IS AVAILABLE NOW!
Experience a Vampire Survival Action RPG adventure like no other.
Awaken as a weakened Vampire after centuries of slumber. Hunt for blood to regain your strength while hiding from the scorching sun to survive. Build a mighty castle worthy of your name and convert humans into loyal thralls to serve your growing empire. Pillage villages, raid bandit camps, and challenge supernatural beings, drinking their blood to steal their power. Make allies or enemies online or play solo locally and wage war in a world of conflict.
Seize your destiny, defy Dracula, and rise as the ultimate predator to rule the night!
Now with native gamepad support and a reimagined interface, prepare for action-packed, hands-on gameplay!
Explore a vast world teeming with mythical horrors and danger. Travel through lush forests, open countryside, and dark caverns to discover valuable resources, meeting friends and foes alike along the way. Traverse the world with vampire comrades or hunt solo as you ravage villages, fend off holy soldiers, and challenge supernatural bosses.
Stick to the shadows during the daytime, or the burning sunlight will turn you to ashes. Roam the night and prey on your victims in the darkness. As a vampire, you must quench your thirst for blood while planning your strategies around the rising and setting sun.
Gather resources and discover ancient techniques to uncover forgotten knowledge. Use your newly acquired insight to build a castle to store your loot and grow your army of darkness. Personalize your domain, exhibit your vampiric style, and make sure to craft coffins for servants and friends. Strengthen your castle to protect your treasure hoard from vampire rivals.
Travel alone or explore the world with friends. Fighting side by side with other Vampires will give you an advantage in the fight to conquer the greatest threats of Vardoran. Raid other players’ castles, play the diplomat in the game of blood, power, and betrayal, or craft an indomitable retinue of insidious allies. Compete or cooperate - the choice is yours.
Learn and master an arsenal of deadly weapons and unholy abilities. In V Rising, you aim skillshots and dodge projectiles using precise WASD controls and cursor-based aiming - no click to move. Tailor your vampire to fit your play style by combining weapons with a variety of spells earned through vanquishing powerful foes. Find and master your personal, perfect blend of sword and sorcery to become the ultimate nocturnal predator!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian, Hungarian, Japanese, Korean, Polish, Russian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 680 reviews with recorded playtime.
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
完成度最高的開放世界生存工藝遊戲 畫面與效能完美取捨 缺點就2.5d視角無法看向天空
вампирчики
помогите мне
The game is good, don't get me wrong, but I'm struggling to recommend it. It's got a lot of good gameplay, but then they follow it up with some really dumb design choices that make the game super frustrating to play. As an example, there is NO WAY to turn off "Medium core", aka drop items on death. Now by default you don't drop your gear, so that's good, but by dropping the rest of your items on death, it means that if you die on a boss with anything on you (like consumable health potions to heal before re-engaging the boss) you're screwed. Now you have to pull the boss while on low health, then try and loot your ♥♥♥♥, then reset the fight. This gets made all the worse if you decide to use the late-game amulets, which also drop on death. And because Item Level is everything, now you're 25 item levels lower than anything on the run back to the boss and will die in one or two hits. Speaking of Item Level, I think it's a really questionable system. I get the idea, it's a way to scale enemies while allowing for flexibility in gear. But in practice what it means is that later on in the game you settle on one weapon, because it becomes super expensive to have separate weapons, and if you ever switch off of that weapon, it'll lower your item level and you'll now take a lot more damage. There's more, like the game being impossible to play with anything higher than 60 ping. I played with a friend on 120ms, and I had so many times where I was dodging abilities on my end, and then the game saying "no ♥♥♥♥ you, you got hit". Anyway, if you're looking to play solo or with low latency, look at changing some server settings. Otherwise you're gonna be in for a bit of a rough time. I had fun the first 25 hours of my re-playthrough for 1.0, but then it started getting super frustrating.
Strong vampire themes. Engaging combat. Immersive factions. Lack of stealth and non-combat interactions. Raiding mechanic for minions limited by technical constraints. Graphics fidelity.
No idea why i didn't play it earlier, PEAK!
Whole games terribly balanced it all comes down to pointless grinding to increase a number so your number is higher than their number but hey there's no levels just gear so its backwards bare bones base building ui is trash and overall the game is boring
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Шикарные приключения вампиров в поисках сыркасички из кишок дракулы
Everything is fine until the last boss. Playing duo seems to be nearly impossible, even on standard difficulty. I can even beat Malenia no hit, but i lost my patience with this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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