
Awaken as a Vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing, open world full of mystery. Gain allies online and conquer the land of the living.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

UPDATE 1.1: INVADERS OF OAKVEIL IS AVAILABLE NOW!
Experience a Vampire Survival Action RPG adventure like no other.
Awaken as a weakened Vampire after centuries of slumber. Hunt for blood to regain your strength while hiding from the scorching sun to survive. Build a mighty castle worthy of your name and convert humans into loyal thralls to serve your growing empire. Pillage villages, raid bandit camps, and challenge supernatural beings, drinking their blood to steal their power. Make allies or enemies online or play solo locally and wage war in a world of conflict.
Seize your destiny, defy Dracula, and rise as the ultimate predator to rule the night!
Now with native gamepad support and a reimagined interface, prepare for action-packed, hands-on gameplay!
Explore a vast world teeming with mythical horrors and danger. Travel through lush forests, open countryside, and dark caverns to discover valuable resources, meeting friends and foes alike along the way. Traverse the world with vampire comrades or hunt solo as you ravage villages, fend off holy soldiers, and challenge supernatural bosses.
Stick to the shadows during the daytime, or the burning sunlight will turn you to ashes. Roam the night and prey on your victims in the darkness. As a vampire, you must quench your thirst for blood while planning your strategies around the rising and setting sun.
Gather resources and discover ancient techniques to uncover forgotten knowledge. Use your newly acquired insight to build a castle to store your loot and grow your army of darkness. Personalize your domain, exhibit your vampiric style, and make sure to craft coffins for servants and friends. Strengthen your castle to protect your treasure hoard from vampire rivals.
Travel alone or explore the world with friends. Fighting side by side with other Vampires will give you an advantage in the fight to conquer the greatest threats of Vardoran. Raid other players’ castles, play the diplomat in the game of blood, power, and betrayal, or craft an indomitable retinue of insidious allies. Compete or cooperate - the choice is yours.
Learn and master an arsenal of deadly weapons and unholy abilities. In V Rising, you aim skillshots and dodge projectiles using precise WASD controls and cursor-based aiming - no click to move. Tailor your vampire to fit your play style by combining weapons with a variety of spells earned through vanquishing powerful foes. Find and master your personal, perfect blend of sword and sorcery to become the ultimate nocturnal predator!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 137.3Kreviews | 89% | — | $84M |
| $39.99 | 8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cnm,你提升boss强度除了会让他们召唤出更多的司马小怪还能干嘛?几个boss住的地方猛地刷怪,人一多像轮奸你妈一样的强度提升,仇恨拉的是一坨屎,技能倍率增长更是一坨屎,你带的你妈和你一起死
I just about despise a couple of things in this game. One is traversal, the other is combat mostly because of the way the camera is set up. Traversal feels slow and tedious because of the mobs you encounter while running around. In addition to that it feels like you are walking everywhere you go. In a game where it seems like exploring is one of the best things about it, why does it feel like a chore to go halfway across the map. Yes there are waystones or whatever, but you need to find them before you can use them. I have had more time in this game being frustrated then I have having fun. The other thing is the combat, having to change my camera angle in the middle of combat is increadibly annoying and adds another layer to the fights that I do not want to deal with while in a boss fight or a fight with 20 mobs. Please let me know if I am doing something wrong. I don't mind people sharing info with me as I have an open mind and am open to suggestions. I also, want to give this game a better chance. As of right now I just about hate this game. Oh, and one thing I DO like about it is the building of the castles. That is all folks.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian, Hungarian, Japanese, Korean, Polish, Russian +6 more
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Кайф
Jogo maravilhoso, você nasce como um vampiroca muito bravissimo, acordado depois de muitos anos e sai pelo mundo tocando o terror e construindo um Império. Tem construção, tem chefão, habilidades, vira lobo, vira morcego. Jogo 10/10 para quem gosta de dark fantasy e RPG.
這遊戲前中期都算不錯,後期BOSS,特別是最後兩隻「科學怪人」與「吸血鬼德古拉」,根本就是要玩家挑戰個數十上百場戰鬥才有辦法摸清它們的所有攻擊時機跟出招模式並加以反制,然後持續打個10幾分鐘甚至20分鐘才能擊敗的極不合理強度。 然後只要玩家在戰鬥期間中個兩三招就直接出局,一切重來。 另外一個缺點是玩家角色可以學到的所有技能,與那些BOSS比起來全都是三腳貓功夫。 我說的一點都不誇張,所有玩過這遊戲的玩家都知道這是事實。 其實遊戲後期把BOSS搞得這麼難的心態真的不難理解,就是為了延長玩家的遊玩時數。 但是不是每個玩家都是硬核玩家,如果遊戲非要設計得讓所有玩家之間硬性區分誰才是最頂尖的強者誰是庸材的話,那等於是用遊戲設計告訴玩家說「抱歉小朋友你不適合這款遊戲,早點退出吧,這個世界很可怕的」。然後就是極度的勸退那些手殘黨。 拿一款不同類型的動作RPG來比較。 DNF地下城勇士,台灣以前也有代理過,那遊戲的玩家角色招式也可以非常華麗甚至超越各個高難關卡的BOSS,但它的高難度關卡也極度勸退手殘玩家,所以我真的無法理解為什麼這款遊戲非要讓玩家的技能顯得如此弱小又糟糕,看起來就像是DNF中的新手技能一樣可笑,疊難度是這樣疊的嗎?DNF可也不是什麼單機遊戲啊,人家為什麼可以做到讓玩家的技能華麗又強大而你不行?為什麼人家的遊戲就算讓玩家技能華麗又強大卻也難以通關高難關卡? 而且說實在話,這遊戲完全沒劇情是真的相當糟糕,當玩家玩到後期什麼都有了的時候就完全不知道要幹什麼了,這一點跟七日殺一樣十分不耐玩。 一款優秀的動作RPG不能單純只靠沙盒建造生存元素去支撐的,玩家一旦失去了目標,很快也會跟著失去繼續玩下去的興趣。 這一點其實應該效法激戰1(Guild Wars),每半年推出一次新的資料片(DLC),給玩家一塊新的大陸、新的任務、新的裝備及敵人甚至是新的盟友等等,只要遊戲仍有在持續增加新內容,廠商可以透過賣DLC方式賺錢,玩家也能因此繼續花錢玩下去,豈不是雙贏嗎?白癡才會想躺著賺錢,靠最簡單最愚蠢的不斷想方設發拉長玩家的奮鬥時間為遊戲續命。 DFO(DNF國際服名稱不是DNF)也有透過不斷的為遊戲增加新主線劇情跟任務等內容以及新的可遊玩角色來延長遊戲壽命,這也是為什麼RPG遊戲的劇情跟任務極為重要的原因。 此外德古拉的強度說實話太過爆表了,那已經不是玩家可以透過組隊靠人數去壓制的強度,所有玩家都必須要對德古拉的所有出招習慣與動作極為熟悉並且都有事先練習過各種針對它的技能的反制招式並掛在身上,否則就算幫手可以單刷德古拉,你也只會成為陪襯,而他甚至根本保不住你,你只會在戰鬥開打後1分鐘內躺平看他跟其他高手夥伴在那邊跟BOSS廝殺(然後很快就被強制回歸據點復活,再也無法加入他們的戰鬥)。如果你拉的朋友全部都一樣菜,那就算可以拉100個玩家去打,也只是送100道菜給德古拉而已,一點機會都沒有,這可不是開玩笑,它的實力就是這麼誇張。 當然玩家也可以完全不打德古拉,就在遊戲世界當個快樂又怡然自得的小吸血鬼,只不過接下來你也不知道要幹啥了。 抓那些血液純度100%的NPC回來當血僕?哈,這可有得折磨你了,因為光是要找到這種純度100%的NPC基本就是可遇不可求,更別說如果你對他們的血液類型還有要求的情況了。 但是說實話,也不需要真的執著於非得100%純度才行,否則這遊戲你一定會玩得很壓抑,真的沒必要,玩遊戲是為了紓壓而不累積壓力的。
nah
할만한 게임 뱀파이어가 되어 건축, 재료 수집, 생산 등 온갖 육체 노동을 하는 게임. 그냥 재료 모아서 장비 맞추고 보스 잡고 또 해금된 장비 맞추고 하는 걸 반복하는 게임임. 사실상 멀티를 기반으로 생각하고 만든 느낌. 조작이 좀 불편한게 흠
tremendo juegazo
Как экшен приключение хорошо. Как стройка становых цепочек, основного замка, аванпостов не плохо. Аудио-визуально крайне превосходно, и что не мало важно разнообразно. Но геймплейно это ужас, фарм чтобы фарм ,а еше фарм ,фарм и фарм. А еше же чиниться надо иди пофарми. а пока фармил баф слетел теперь бегай минут 20 чтоб хоть что "годное" насосать, а потом как ты уже знаешь фарм. И может быть после несокольких часов такого геймплея пойдешь хоть пофоткаешь босса
This is the best game in the world. I just wish more free decorative items were added that could be used for decorating.❤️
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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