
UWAR is a game about an aggressor’s invasion of Ukraine, featuring story-driven missions filled with the experiences of Ukrainian soldiers and civilians. It also includes a multiplayer mode where you can capture territories and operate drones and vehicles on real-world battle maps within the game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
UWAR is a new, thrilling multiplayer shooter that transports players into modern combat based on real events. The game focuses on the conflict between Ukraine and Russia, giving players the chance to test themselves on the front lines. Locations like Koksohim, Irpin, and Serebryansk Forest recreate real battle zones, immersing players in dynamic operations of capturing positions, destroying ammunition depots, and fighting for strategic advantage.
UWAR offers seven unique game modes, each testing players' tactical skills and providing a varied gaming experience:
Conquest: Capture key points on the map to bring your team closer to victory.
Rush: Attack or defend objectives, using a limited reinforcement pool.
Kill Confirmed: Take down opponents and collect their tags to score points.
Team Deathmatch: A classic mode focused on kill count.
Capture The Flag: Steal the enemy’s flag and return it to your base.
Free For All: Compete for the highest score in a “every player for themselves” format.
Search and Destroy: Destroy objectives with only one life per round.
UWAR is more than just a game. It honors the courage and resilience of people in challenging times. By purchasing the game, you support a project that connects players to real events in modern history, making a valuable contribution to the development of the military shooter genre.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
interesting...
Müll nicht mal den Download wert.....
Багато режимів, але який сенс прибирати ботів в одиночній грі, то з ким тоді грати? І режимів звісно багато, але онлайн нульовий, та карт мало. Також хотілось бачити би сюжетний режим. Але де рання версія тому рекомендую бо це український продукт що має дуже гарну графіку.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bel gioco, grafica eccezionale e l'ambientazione e molto realistica. Vi consiglio di giocarlo.
its a okay game it just needs more work some proper weapons maybe some fpv drones and tone it down on some effects overall i would play this alot
not bad its like the original modern warfare
I liked the game, the locations are very interesting. I remember seeing videos from real battles — it looks very similar. I want to play the story mode as well, so I hope the developer releases it soon.
не дали отвоевать бахмут(((
не скачивайте ето !!!! во первих игра очень баганая я вибрал оружие и появился без него во вторих Где вибор сторон третие карти всеголишто 2 в мультиплеере нету серверов никогда не оптимизированая вобще на Nitro V 15 DEFORS RTX 4050 RYZEN 7000 series Лагает при первом запусти игри а еще все на англиском и все время вилетает даже в меню
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] "UWAR" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This whole thing comes across as someone trying to get famous off the back of a horrendous and un-neccesary war. There's no way the game assets were created bespoke for this game with no monetisation attached (yet), but it looks like the developer gave up when he discovered he wasn't going to get famous off the back of human suffering. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "UWAR". The developers abandoned this 1 year ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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