
The year is 2033. You, an ex-Marine with little opportunities left, have signed up with Utopia Arura, a large mining corporation on Mars. They have sent you to a location they have proposed but you have chosen for mining. Everything else is up to you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Highly Addictive!! well made Mars exploration, Mining game. I love the format this game presents, I cannot wait to see what improvements get added over time especially the mission's in some of the far away bases that i can see are still work in progress.. What i'd love to see is navigation to finding our Rover's ect when leaving them, as they could easily become lost when having to leave them due to higher terrain to get to some places. Also those dust storms would be amazing if you could see them roll in very slowly but last longer and have some warning system possibly so we could try get shelter depending on the degree they come at, The ability to create a emergency shelter to ride them out when no sheltors around could be great too..Less penalties for dust storms would be nice... I just want to say this game has sooo much potential if the developer over time puts more into this :D such a great game atm but could become better.. I would also love to see the rover have a more zoomed out view when driving and a third person view of player would be better then third person but that's just me .. Overall I've no idea why there's so much negative feedback on here with this game especially when it's still in development stages and sometimes it takes ages for updates and fixes especially when there's less developers working on things, patience people.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
quite a fun game finally revisited it on steam deck and plays really well no issues some cut scenes dont run... apart from that enjoying the game very much simple to get the hang of steam deck gets rather hot after a while and sadly shutdown my console :( graphics are very fallout las vegas browns etc ....but its a dead planet of course grinding is relaxing and a lot of prospecting fun on Mars. Real space with real physics you even talk to yourself when idle lol give it a go! WORKS ON STEAM DECK https://www.youtube.com/watch?v=1KPttOTv5Qo&t=1s
So, I understand why others don't like this. It's a little hard to work out the different bits, the story is still a bit rough, there's some things that still need working out or fleshed out. That said, it's a great base for what it is. I'll be interested to play future updates as it continues. As the page currently says - Early Access - and I've judged it accordingly. It's a good game with solid bones. It'll be interesting to see where it goes. My biggest criticism is the various nonsequiturs the player character makes at odd points. Sometimes they work, most of the time they don't.
I love the idea of simulating mining and chilling on Mars. There would be so many great possibilities here. But this game is very far from being a simulator. Currently it looks more like a pre-pre-alpha or ~10 year old tech demo. The graphics are terrible, there is absolutely no "I'm a miner on Mars" or "wow! I'm on Mars" feeling. It feels more like a walking simulator. There are exactly 2 foreign bases that can be visited. Both are looted and explored in 5 minutes. At the larger one, there are a handful of missions to complete. They run as follows: - go to point A - press E (except for a mission to collect a pair of fruits and one to collect ore) - go back Then there are a few places where resources can be mined automatically. There you put a miner/extractor on and that's it. Nothing more to do... No repairing, no recalibrating (e.g. after sandstorms), no checking, nothing.... There are also very few places where resources can be mined by hand. If they are empty you have nothing more to do. There is nothing else to explore. Mars is simply dead here. There are currently only 3 NPCs. I would rather call them characters than real NPCs. Maybe they can be compared to NPCs from 10-15 years ago. Also there are almost no animations, awefull computer interfaces (looks like copied from Star Trek but totally loveless; Of course reused for many different kinds of interfaces), no eye candy or nice details. Nothing. No animations like getting into the rower, you just despawn and <poof> you ride the rower. Why can't you manually open the doors on the rowers? Why can't you explore the rowers or enter them normally? Why is there no inventory? Just a Backpack where ore goes in and finally beams over to the base when entering it... If i were a Miner on Mars, my backpack wouldn't unpack itself. No nice animations of building the buildings (just a boring video of rowers driving) - nothing. There is not even a day/night cycle - it is permanently day. What happens to the SOLs? Sandstorms also just spawn around you instead of slowly approaching. Every now and then sandstorms spawn relatively fast one after the other. I would have many other criticisms (senseless marketplace, pointless base upgrades, useless refining, etc) but I think it's enough to get a feel for the current state. The only reason why I played 7h at all is that I wanted to see how the buildings look like. Sorry Guys but this Game needs much much more love!
GridSky Software has 3 games out as of today. I did look at game update histories and user response/activities in forums so I had very low expectations when I bought a heavily discounted "package". With a cost in line with renting a movie the economic risk was minimal. Sadly I got exactly what I expected. Create a standard set of assets, make some nice looking models/skins and rip off some basic features from other games and you have exactly what you find in the games - Alien AI, Belt Colony and Utopia Colony. I get a distinct feeling that devs hide behind the "Early Access" label to avoid to much focus on how empty the games actually are. There is no reason to expect anything more than some basic error fixes when/if a full version ever is going to be launched. It is much more likely that there will be yet another new game launched in to early access - more or less a straight forward reskin of the previous ones. So how bad is it? I will use the newest as an example as this was the only one I decided to finish regardless as it was the newest of the developers games and as such should be the best. Utopia Colony can offer approx 10 hours of light entertainment and the main reason it takes so long is that you travel with some very slow moving rovers and you have rather long treks to make. It is not really bad, it is just so incredibly generic and empty. This is what I would expect if devs used AI to pump out new games based on a standardized set of assets.
Do not buy this. I have not been this disappointed by a game in a while.
The game is not ready for release. When you got out walking the view keeps shifting to straight down. So it is very hard to orient to a point ahead of you. Very boring to play.
Un juego de supervivencia y gestión espacial en Marte. Se trata de minar recursos, expandir tu base y poco a poco terraformar el planeta. El early game se hace muy lento y el planeta muy vacío, pero poco a poco se descubre una historia y el propósito del juego se expande. No está mal de precio para las horas que puede aportar y el futuro contenido que tendrá. 6/10. Recomendado.
Really happy to see this game is still under development! I am just about to re-install and check out all the new exciting features. Will probably get Belt Colony this week, cause I am just a sucker for any game that has farming and or building elements.
Peresonalmente me parece un juego que esta muy bien. Unas buenas fisicas para los edificios estructuras etc y tener diferentres catastrofes planetarias como tormentas solares esta genial. Quiza algo verde aun pero lo que ofrece actualmente ya es mucho mas que otros juegos tras años en early asi que lo recomiendo SI
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Players by region
Where this game's players are, estimated from review languages.
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