
It has become a habit for a streamer to update the video without time. This streamer is not enterprising every day and is addicted to entertainment. Suddenly one day, when the streamer woke up, everything around had changed, and all the sins would be liquidated at this moment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Introduction:
It has become a habit for a streamer to update the video without time. This streamer is not enterprising every day and is addicted to entertainment. Suddenly one day, when the streamer woke up, everything around had changed, and all the sins would be liquidated at this moment.
What is the reason for all those things? Who is the creator of this dungeon? Where did the endless blades come from?
These questions waiting for you to find out.
Operation:
This game is a horizontal platform game, players can use the "↑, ↓, ←, →" button to control the character movement.
At the final battle, player can press the "Z" key to use additional capabilities.
Production Team:
If you like this game or want to know more, please pay attention to the Bilibili ID: 亚里士卡戎
Here special thanks to CV: 花子缎(微博:@花子缎-话梅糖)
And CV's dubbing club : (微博:@一颗话梅糖配音社)
Of course, if anyone has the intention to cooperate with the game can also contact the game author, I hope everyone has a good game experience.
Genres
Stats
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"愚者地牢-UP主的消失" is a trule lazy, awful minimalist/pixel 2D retro platformer. It's not in English but the instructions are so basic you don't need anything more to play the game... which is also demonstrative of just how pointless and shallow this is. I'd rather watch dry paint dry. This features really godawful, lazy minimalist pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recomend this game for who want a challenge and wants to be angry,because holly ♥♥♥♥,I cryed playing this Really impressive,but enfia o pastel de frango no cu
最後一關差點通過 但記錄不見 就當作自己全破了吧...不想再受苦...生活已經夠累ㄌ...
很好玩
[tr][td] [h1][tr][td] 🇴🇧🇸🇪🇸🇸🇮🇴🇳 🇷🇮🇬🇭🇹 🇳🇴🇼 [/td][/tr][/h1] https://www.youtube.com/watch?v=ex8OnP0wcVY [/td][/tr]
前两关考验反应力,第三关磨练耐力,第四关锻炼观察能力。抖s女王音大爱。虽然剧情以及画面都很草率,但作为一款平台跳跃游戏,最重要的管卡设计做得非常棒。注意,游玩第三关时到了后边跳跃会有一定的镜头后摇,做好心理准备,不然能被恶心半天,虽然恶心,但其实不在努力的最后埋坑已经友好了,能看得出来作者埋坑也是很有分寸的。玩这个游戏,过了每一关都会很有成就感,但如果有第二作,我不会去玩的。:steamthumbsup:
This is a stupid game that should not exist. Walk along, floor falls out and you die! No way of predicting or preventing it. Walk forward, cieling falls on you and you die. No way of predicting or preventing it. Walk forward, missile comes from below and blows you away. No way of predicting or preventing it. Ooh a shiny coin! Pick it up and you soft lock yourself and you need to go self die to reset the level. Just a thumb in your eye from the game designer because F__K YOU.
游戏时间说明一切 哼,在这里好好反省吧。
Игра погружает в загадочное исчезновение блогера в сюрреалистичном подземелье. Сочетает в себе элементы рогалика и головоломки, где каждый выбор важен. Нелинейный сюжет и мрачная, давящая атмосфера держат в напряжении до самой развязки. Случайные события и несколько концовок добавляют реиграбельности. Своеобразный визуальный стиль и саундтрек идеально дополняют гнетущее ощущение безысходности и тайны.
最难的一集
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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