
Enjoy a semi-AFK RNG-HELL RPG game that is ever expanding, find loot, own, get owned, all in the name of RNG. Climb leaderboards for overall XP, gather money, and become a part of a growing game and community!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NEGATIVE🟥 🟧 🟨 🟩 🟦 🟪POSITIVE [h1]#tinygamereview[/h1] [code] a "semi-idle" game insomuch that you can attack something way below your level, autoattack it while you go make a sandwich, and come back in time before missing much [/code] 🟨 [b]PRAISE RNGESUS[/b] 🟨 [hr][/hr] 🎮 🟧[b]Gameplay:[/b] it's somebody's jam, but not mine 🔊 🟧[b]Audio:[/b] it exists 🖼️ 🟧[b]Visuals:[/b] animations are sparse and mismatched to the environment; looks worse in fullscreen [hr][/hr] [h1]#readme[/h1] it can take anywhere from 45 seconds to 5 full minutes to whittle away something with 35hp but can't damage you anymore [h1]#memorycard[/h1] [b]Who it's for:[/b] 🎁anybody who thinks rng - for like everything - makes something fun somehow 🎁people who say things like "praise rngesus" [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/46000099/]Brickroad Amusements[/url][/b][/h1]
played for about 20 minutes and I'm quite disappointed. all but 1 mobs in the starting area will instantly violate you. The easiest mob in the game will allow you to get maybe 3 kills before you die. You start with 3 potions which are NOT easily obtainable and make little to no difference in the long run. The only npc in sight gives no quests or useful information outside of telling me I need lvl 5 to access shops. No exp loss on death so it seems the game expects you to auto attack a lvl 1 mob for an hour until reaching lvl 5 (in 20 minutes I didn't even get lvl 2). No spells or items to help you progress to lvl 5, maybe the game has more to offer later on but not trying to spend an eternity suiciding to the easiest mob in game, just to see what lvl 5 has in store
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leveling is slow and only raise base health tiny amount compared to enemies damage. There is huge need to farm a lot basic enemies to get gear you need to even get second area and even then you need to grind more.
Too. Damn. Slow. The pacing of this game makes it feel like it was supposed to be an idle game, but it absolutely is [b]not[/b] an idle game. I sincerely hope that automation is added to the game - and soon. The good: + Simple mechanics that make sense with minimal experimentation (so far) + Somewhat funny names and character dialogue + Very easy to get into The bad: - Quite possibly the slowest start I've seen in a [i]game[/i] in many, many years - Takes upwards of a minute for your first kill, and the next 40 or so kills thereafter - Combat mechanics are simple, but should still have an explanation somewhere (Defense seems to reduce incoming damage by it's value, but I'm too early too know for sure) - 6 hours into the game and I have exactly one piece of gear equipped... The weird: ~ Enemies keep hitting you after you die ~ NPC insults you, then pretends he's your friend? WTF? ~ 10 kills to see enemy stats, 25 to see drops? Why? This seems... dumb ~ It's very easy to missclick instead of talking to an NPC or attacking a monster ~ You cannot click near the water's edge to move to it, but you can click in the middle of the water and see the animation for the 'location selected' part of the movement system. Odd. ~ You have to click Respawn, with no option to automatically respawn I sincerely hope the issues I've presented here are addressed in the coming days and weeks. This was a cool idea, but in it's current state it's not worth starting. Maybe further into the progression it gets better? One can only hope. Weslington, I hope you put some time and effort into improving this game, as it's actually not a bad idea. To everyone else - I suggest playing other things for a couple months, then coming back to this. It's just not worth playing in it's current state.
Un juego con muchísimo potencial. cualquier fan a los RPG's entiende cuando algo esta hecho por fans. Disfrútenlo en su versión mas beta, por que cuando vengan con fuerza, solo algunos nombres se recordaran. Espero que los desarrolladores puedan darnos libre acceso algo especial por ser parte de este proyecto.
Needs more in game information. Where to find gear, who can drop what and what % for drop rate. Things like that. Maybe a calculator for win rates when you hover over a mob. Just some ideas. And what power does and how to activate it! I like the game so far so keep up the good work
☀️
Really enjoying the game. It is a basic RNG auto battler, your main goal is to move around the maps, and click on enemies to start the auto battles, with the hope that they will drop loot and make your character strong enough to fight the next enemy type, I have been steadily collecting loot and I am on, what is currently the final map, looking forward to finally grabbing the super rare loot from the each enemy here and then chasing the top players in the leader boards.
Good game but is needed to grind for levels
Игра 'UnnamedGame RPG' оказалась приятным сюрпризом! Сначала отпугнуло название (неужели разработчики сами не придумали?), но потом затянуло. Боевая система, хоть и пошаговая, очень динамичная, с упором на синергию между умениями разных классов. Графика приятная глазу, хоть и выполнена в пиксельном стиле, но с любовью к деталям. Сюжет не поражает оригинальностью, типичное "избранный должен спасти мир", но персонажи довольно харизматичные и за их взаимоотношением интересно наблюдать. Разветвленная система диалогов позволяет немного влиять на ход событий, а побочные квесты, хоть и часто сводятся к "пойди-принеси", хорошо разбавляют основной сюжет интересными историями и дополнительным исследованием мира. Единственный минус – баланс иногда хромает, в некоторых моментах приходится гриндить, чтобы пройти дальше. Но в целом, если вы ищете классическую RPG в духе старых японских игр с приятной графикой и увлекательным геймплеем, то 'UnnamedGame RPG' точно стоит попробовать. Рекомендую!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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