
First-person, story-based horror game. The game evokes a grim atmosphere, a sense of dread, and tension. Discover the gruesome secrets of the house.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Late evening, dark, quiet forest road. The guy travels home after work and suddenly makes an accident due to a strange creature on the road out of nowhere. After an irreparably wrecked car, he seeks help and finds his way straight into the house. Strange events begin to unfold in the house and he engages in an exploration of the mysteries of the scary house from which there is no way back.
Chapter 1. Acquaintance
You came to find a help at a house near the accident. House with open doors. It looks like something is waiting for you. When you walk in, no one responds, but you feel like someone is watching you all the time. There is a shadow in the dark that haunts you all the time. Shadow wants to say something for you, but it don’t dare.
Chapter 2. Maze
You discover a secret tunnel. Darkness and cold surrounds you. The locals told the truth. The tunnels are confusing and it is not easy to find an exit. The shadow still doesn't leave you.
Chapter 3. Answer
You manage to escape from the tunnel and you get to the hospital. It seems you will be able to solve the house mystery. The shadow appears. Will you be able to talk to him? The shadow is approaching too fast ..
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian*languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
[h1]Дом в глуши[/h1] https://youtu.be/10A2Eqk6m_A Видна рука начинающего разработчика - попытка сделать что-то масштабное, состоящее из нескольких локаций, не увенчалась успехом из-за отсутствия опыта, как это и бывает в большинстве случаев. Игра проходится за час, даже если вы затупите и будете бегать кругами, за это время вам предстоит найти необходимые предметы и ключи, увидите несколько "скримеров", от первого правда я дpиcтанул, просто потому что не ожидал, что они здесь есть. Что касается загадок, то... Когда в записке написан код от двери это даже на [i][u]простую головоломку[/u][/i] не тянет. [i][u]Мрачная атмосфера, чувство страха и напряжения[/u][/i] - нет, прям вообще нет, с какой стороны ни посмотри. Пожелания/советы по улучшению проекта: [list] [*]Фонарик должен быть у игрока в самом начале, а не после того, когда исследовал весь дом, наощупь нашел кучу предметов, смирился с тем, что фонаря в игре нет, а потом вдруг его обнаружил! [*]Скрипт с банкой... Я пробежал по всему дому в поисках что же и где упало... [*]Вторая локация совершенна ни к чему - нудная и бессмысленная беготня [*]Небольшие баги - застрял в камине, был поймал в шкафу [*]Снизить стоимость [/list] ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
Undiscovered House is a short indie horror title that hits all of the boxes on the 'standard horror game' checklist. The simple premise is that you're driving home from work, you wreck your car avoiding some strange entity in the road, and you make your way to a random house. Turns out that said house has some creepy cult-like maniac lingering in the corridors, so it's in your best interest to find a way to get out as soon as possible. There are three very typical areas to the game; the house, the sewers, and the hospital. The beginning of each area serves as a checkpoint, as there is no save function otherwise implemented. The gameplay is your typical key and item finding, and none of the objects are particularly difficult to hunt down. There's a decently functioning flashlight with a battery mechanic, but I personally never had to change to one of the six or seven batteries that I picked up since power indicator only dropped one bar, and I used the torch pretty liberally. It's very easy to tell that Undiscovered House is the work of a solo developer, and it's most likely their first full-fledged title at that. Unfortunately, there's just nothing here that warrants a recommendation at the pricetag of $6 CAD, especially since the entire game can be completed in about 30 minutes, if you don't get lost in the second area like I did. Sure, there are some decent spooks, and the audio lends to a fairly tense atmosphere, but this is a dollar game at best. There's not even really any storytelling in the actual game, you have to get almost all of it from the store page. There were three or four notes thrown in some drawers in the first area, but it feels like the developer gave up after that. Undiscovered House isn't terrible by any means, but it just doesn't stand out in the sea of indie horror games already out there. [h1]Rating: [b]2.0/5.0[/b] - It's not awful, but it's not great.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore [b]The developer provided a free copy of this game for review, through The Horror Network's Curation page.[/b]
When I happened upon this house (in the video game not real life xD) I thought to myself "wow, this house hasn't been discovered yet and perhaps someday I'll be brave enough to be the man who is the man who is the one who is going to be the guy who is going to discover what is going to be going on inside of the goings on of this humble abode". This thought resonated in my mind for several minutes. However, overcome with horror I found myself unable to bring myself to be able to go inside. Horror permeated my mind "this is it" I began to believe "this is how I die (also in the videogame not real life again xD) but anyway, once the door opened up and beckoned me inside of the abode that was the aforementioned previously undiscovered house I came to realize that now the title of the game was incorrect because I did finally discover what was going on and WOW!!!!!!!!!! No longer undiscovered but still very much a house. Like I was saying, once I knew, I couldn't turn my mind away from the terror and now I realize that my life will never be comfortable again once I discovered the secret of the undiscovered house that was now discovered by me and it's a secret I will take to my grave (in real life). You will feel the same way as I feel I am sure once you spend a little time getting to know the house and it's residents (not to spoil anything of course, haha) lets just say if you're into chills, thrills, spills, kills, paying bills, and puppy mills than this is a game that might deserve your consideration. I will however say as a word of warning to you and yours this holiday season that it is pretty spooky and at points I might go so far as to say downright horrifying and if that's not something that you personally want from a videogame that you are sitting down to play in the evenings after work (or school) then I would say this game is NOT FOR YOU!!!!!! For once you discover what was previously not discoverable then oh man oh man oh man you'll know the answer like I do and that might be it for you, Jack. God bless you thank you for taking the time to read my review much love and all the best thanks again 8/10 ran like a dream (on my 3080 ;) )
https://youtu.be/q682q7rSoBU (Video above features my playthrough of the demo, which encapsulates a fair portion of the first act. The released version on steam was largely unchanged from the demo so it's still a good preview should you want to view one. I have the remaining gameplay available to view on my channel should you get stuck/want a little more footage to preview) An enjoyable little ride. It's a little lacking in the scare department, but the level designs are pretty quality, and there's a lot to search and explore, and there's a decent puzzle aspect to it. It's a relatively quick game which I state as an FYI for anyone who might have budget concerns. I finished my playthrough at a little over an hour, so you are paying $5 for a game that will not take that long. However, that's not nearly as egregious as some other indie horrors on here, and as I said, I did have fun playing it. I'm assuming this is the dev's first full game, so with that, I give kudos and look forward to seeing what he might have in the future. Thumb leaning slightly up on this one.
[B]INTRODUCTION.[/B] Undiscovered house is your typical indie horror game that focuses on exploration, and small amounts of puzzle solving. The game itself is pretty cheap, for $2.99 you could get it for the loose change in your steam wallet you have after buying a different game. However while the game has a few fun story elements, I would not suggest getting this game. SPOILERS BELOW! [B]THE GOOD.[/B] Let's talk about what I liked first. * The introduction: I thought the intro cutscene was pretty nifty. With different camera angles, it's honestly quite impressive for what I assume is a solo developer. * The voice-over: The voice action for the main character was a pleasant surprise. Though I wish they included more lines. * Bugs: Fortunately, the game includes little to no bugs. The only one I found was the inability to interact with anything or open the pause menu in the sewers. I had to restart the game, which unfortunately reset my progress back to the start of the sewers. (Though I did find out that you can launch a book on the ground by crouching and uncrouching on top of it, which is always a plus) *Light: The game was a lot brighter than most horror games I've played, which certainly helped with headaches. [B]THE BAD.[/B] * The puzzles: Many of the puzzles are quite lackluster. And as a major part of the game, is a main reason I can't recommend the game. Most of them are finding objects around the map and bringing them elsewhere. I think I spent more time actually trying to find the objects I needed, rather than progressing. For example, in the first area of the game you need to interact with a book on a bookshelf to open a secret door. Unfortunately, the only way to tell you need to do this, is to hover over the specific book with your mouse. A better idea would have been to make all of the books the same color, except for the book you need to pull, which might be discolored. * The monster: The first time you encounter the monster is actually in the intro cutscene. The monster (which my friends and I named Frederick) appears in front of you while you are driving, causing you to crash. One of the main issues with this is that this causes the game to commit the cardinal sin of horror games: Revealing the monster too early. You encounter Frederick a number of times after, with him running around corners, phasing through the floor, and appearing in the hospital to try and kill you. This was the only time the game actually scared me, just because it was very unexpected. In the end though, I think it would have been better to have Frederick appear less and later on. * The voice-over: I really liked the voice actor for this game. My only complaint about it is I wish they made more lines for him to say, and I wish he helped with puzzles. Some simple stuff like "Huh, maybe that gear will be useful" would go a long way, as I had a lot of issues actually seeing some of the items you need to pick up. * Speed: A minor issue, but in the sewers you are forced to crouch to progress through tunnels. unfortunately you can't sprint while crouched, which makes it very tedious. * Textures: Many of the wall textures are the exact same. While I know this is hard to fix as an indie developer, it made remembering rooms very hard. * Writing: Another minor issue, however, the writing was a little repetitive. Overuse of periods, and the same length of sentences make it difficult to stay focused. [B]CONCLUSION.[/B] Do i think that Undiscovered House is a good game? No, not really. What I do think however, is that it's a good FIRST game. The developer shows promise with their coding skills, and ability to create a story; I very much want to see what they do in the years to come.
Un jueguito sencillo, cumplidor y entretenido. No es nada del otro mundo pero cumple con su cometido. PD : dura unos 40/50 minutos Gameplay : [url=https://youtu.be/SyR9h6Fef_E][/url]
[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] I just played their other game, Funeral (review [url=https://steamcommunity.com/id/BlueRaja/recommended/2157070/]here[/url]) and this feels like the same game. The UI is exactly the same; the gameplay is the same; even the puzzles are the same. The only difference is the environments: instead of a funeral home, caves, and volcano, this game has a home, sewers, and hospital. Also this game runs at an unplayable 15 FPS, whereas the newer one isn't that bad. The game involves walking around looking for keys and padlock combinations. As you walk around creepy things happen. Aside from one point where you need to run away from a hilariously unscary enemy and hide in a closet, there is no fighting or enemies in this game. Most of your time is spent trying to figure out where to go next. The entire game takes 30 minutes to beat. Overall, just like Funeral, I don't think there's much to recommend here.
Its a good game. A bit on the simple side. Fun for new players to the horror style game play. A couple places in the game tripped me up. I couldn't find the bronze key. And the second set of 4 number codes, I had to watch a video on YouTube to solve. The sewers part is a little boring. Glad to see crouch and sprint were on controls. Some nice jump scares for good measure are in there. End game is very good. I liked the story line. Thanks for the game.
I enjoyed this old school spooky game. I just posted my LP of this game to my YouTube channel. Feel free to stop by any time, I would love to see you there. https://youtu.be/_nh12MddkUY
I recommend this game because the price is low, but I warn you: don't expect anything spectacular. Undiscovered House is a very short horror puzzle game focused on exploration, puzzle solving, and occasional jumpscares. Everything in this game is very simple. Puzzles are simple, jumpscares are mild (which is good from my point of view), and the story is not particularly deep or original. BUT! I have to say that the game is very polished, and it offers a good atmosphere. It manages to convey a pretty strong sense of tension and anxiety, which is what I appreciated the most. The dev has still to improve a lot, but considering that this is his/her first game, I am glad to say that it is really not bad as a starting point. I clearly felt all the effort and passion which has been put in this work, so I'm giving this positive review as encouragement for a likely nascent talent, with the hope to see more games from him/her in the future. Cheers guys!
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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