
Uncle Lee has done it again. It’s up to you to pick up the pieces. Join rebellious teen Ines as she deals with the fallout of her uncle Lee’s experiments/inventions/cooking, in a modern point & click adventure in five self-contained episodes.
Modeled estimate, not a reported figure. How we estimate →
About
Uncle Lee has done it again. And again. And again. And again. And again. It’s up to you to pick up the pieces.
Join rebellious teen Ines as she deals with the fallout of her uncle Lee’s experiments/inventions/cooking—only you can help her save the universe!
Experience five episodes of reality-bending puzzles, witty dialogues, weird characters, and gorgeous pixel art (no, you are biased) in a wonderful package of point & click gloriousness. You get all of the adventures of Ines and uncle Lee for the first time all together, revised and improved, and most importantly WITH VOICES. What more could you want?
5 self-contained episodes of various durations.
Challenging but fair puzzles with solutions that make sense™.
Science! Magic! Science and Magic! So many ways to break the universe…
Built-in hint system.
Catchy and dynamic original soundtrack.
English voices with subtitles in English and Italian.
Native Linux version that works great on the Steam Deck.
Uncle Lee broke quantum mechanics and wavefunction collapse now affects macroscopic objects—Ice cream included.
A 10-year-old Ines would really, REALLY, like to go to the bathroom this morning, but her whole world is literally upside down.
A relaxing trip to Lake Fenfef goes all wrong when uncle Lee butt-dials a time machine and leaves Ines stranded in time with nothing but a broken reality-fixing device™.
An older Ines visits [redacted], uncle Lee’s hometown, to get inspiration for a book she’s writing. On her arrival she finds a mysteriously empty town, and her book-writing plans are derailed as she is recruited to save [redacted] from a paranormal infestation.
It’s Ines’ 20th birthday. Uncle Lee had the most amazing idea for a birthday present, which can only mean trouble.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Cinque riusciti capitoli, uniti da Ines e Zio Lee, personaggi riuscitissimi per carisma e comicità. I capitoli sono stand alone, ma questo viene sfruttato in modo intelligente per utilizzare sempre nuove meccaniche gestite sempre in modo convincente e con un livello di difficoltà sempre adeguato, sfidante ma mai frustrante. Consigliata
I loved it! I'm quite surprised it didn't get more attention, since this is an excellent collection of short point & click games. My favourite is probably the 4th, as it's longer, it has more plot and more elaborate puzzles, but I loved the other ones too, bite-sized experiences with a lot of personality as well as cool and original puzzle mechanics that go well beyond the usual "find an object there to use it here". All the games have lovable characters, great humor, beautiful pixel art and excellent voice acting, so if you like the genre you can't miss this.
Really fun and a bit unique point and click adventure game! You play as Ines in 5 different, what I would describe as individual "vignette" games within a game. Each chapter you're solving some sort of shenanigans Uncle Lee has gotten you into. Amazing voice acting by the cast. Sally Beaumont does four different character voices and is incredible at it as usual. Great puzzles. Couple head scratchers, no moon logic. There is a nice in game hint system that will steer you in the right direction if you're having trouble. I used it a couple of times, and after the hint I thought "Oh duh, I'm an idiot" Definitely recommend. I wish there were 10 chapters, but there's always next game.
Juego que mezcla aventura gráfica y tipo puzle según sea el episodio, pero conectados por el humor y el peculiar par formado por el científico chiflado y su inteligente sobrina. A veces hay que echarle paciencia pero merece la pena. Las voces le aportan bastante calidad al juego.
Cool game. Good voice-overs and story. Some time travel mechanics are a bit hard to guess. I recommend using a guide.
Je pense que cette série de petites aventures, c’est un pichòt chef-d’œuvre, surtout pour les gens qui ont grandi avec les grands classiques du pixel art à l’ancienne. Le boulot artistique et créatif est soigné, les histoires sont drôles, bien écrites, les énigmes ont l’air simples au début mais elles restent intelligentes et cohérentes, jamais tordues juste pour faire les malins. Et puis y a même un petit tuto au départ, histoire que même le dernier des fada s’y retrouve. Mention spéciale aussi pour les musiques: peuchère, elles sont incroyables, et certaines pistes te restent dans la tête pendant des heures. Le studio est totalement indépendant, trois personnes seulement, et ça se voit qu’ils ont essayé de penser à tout pour offrir la meilleure expérience possible avec les moyens qu’ils avaient, et franchement, ça mérite du soutien. Ça fait du bien de voir arriver des artistes qui cherchent autre chose que refaire les mêmes jeux pseudo-nostalgiques qu’on voit partout maintenant. Ici, y a de vraies idées, une vraie personnalité, et surtout une envie de respecter l’intelligence du joueur au lieu de lui servir des aventures superficielles qui se ressemblent toutes. J’ai adoré aussi tous les petits clins d’œil à la physique et à la mécanique quantique, ainsi que les sous-entendus sur le rapport entre sciences humaines et mathématiques: en apparence, tout semble les opposer, mais au fond elles parlent souvent des mêmes mystères, juste avec des langages différents. Bref, pour une première étape, c’est réussi. Boudu, je suis sûre que ces pitchouns vont encore nous sortir plein de surprises dans les années qui viennent. J’attends déjà leur prochain jeu avec impatience. Et puis leurs petits caméos dans les jeux sont vraiment hilarants. Les doubleurs aussi ont fait un super boulot.
Gameplay focuses on accessibility and ease of play, featuring several smart design choices that make it more approachable than many other point-and click-adventures. The mouse is your primary tool, and you simply move the cursor around the screen in search of interactive hotspots. Whenever you find one, the cursor displays the hotspot's name. Alongside the modern convenience of highlighting all available hotspots, another feature I particularly liked is the way the traditional examine action has been replaced with descriptive text at the top of the screen. This gives you immediate information without requiring an extra click. Some hotspots exist purely to add flavor, worldbuilding, and extra context, while others are essential for solving puzzles and progressing through the story. Important hotspots are further distinguished by a subtle cursor change when you hover over them. Clicking the left mouse button performs an action, whereas nonessential hotspots do not allow any direct interaction. The action itself depends on the hotspot and is always predetermined, so there is no need to worry about selecting the correct verb. In practice, you'll be talking to characters, picking up items, or using something on the screen. Inventory item usage is straightforward. Click an item in your inventory to attach it to the cursor, then use it on another item or an interactive object in the environment. To save you from the classic adventure game habit of trying every item on every possible hotspot, the game includes another feature that works wonderfully alongside its examine system. When an item is selected, you can move the cursor around the screen and immediately see whether a combination is possible through a cursor change. Invalid combinations are clearly indicated the moment you hover over something, making experimentation much less frustrating. The story isn't built around a single overarching narrative but instead consists of five standalone episodes plus a tutorial episode. Each one follows Ines and her uncle Lee, a scientist whose experiments with time travel, alternate dimensions, and similarly dangerous concepts have a habit of going spectacularly wrong. Episodes can be played in any order, and each presents its own unique problem that needs solving. This structure keeps things manageable. Every episode features a relatively small number of screens and interactions, making progression feel smooth and focused because you're never juggling too many objectives at once. There are also no traditional logic puzzles involving broken patterns, hidden number codes, or similar challenges. Progress revolves entirely around item combinations and conversations. You'll need to explore all available dialogue topics to uncover new information, which in turn unlocks fresh interactions and additional conversation options with other characters. To keep the experience moving at a comfortable pace, the game includes a hint system that offers three levels of assistance, ranging from subtle nudges to near complete solutions. Thanks to this, it's possible to finish any episode without getting stuck for too long. There are also a handful of tricky achievements that require extra steps, but with multiple save slots available, you can easily avoid replaying an entire episode just to earn them.
An amazing episodic point-and-click game with nostalgia vibes, nice setting, goooood characters and writing, the puzzles have the right level of difficulty for me, not challenging and not frustating :). Plus, the game gets better with every episode, the more you play, the more you get hooked on the story. Super consigliato. Grandi ragazzi, ottimo lavoro!
Though it’s tempting to binge everything all at once, Uncle Lee’s Cookbook: Five Recipes for Disaster is perfect for playing in short stints, with four of the five episodes lasting only about half an hour each at most. They’re so enjoyable that you’ll be left wanting more, so it’s a shame that this commercial release didn’t throw an additional one or two new episodes into the mix. Of the five that are here, you may prefer some episodes more than others, but there are a lot of crazy shenanigans going on in each as Uncle Lee concocts yet another catastrophe for his longsuffering niece to correct. Just seeing Ines exasperated by her uncle at every turn is worth the price of admission alone. The whole five-course meal may leave you feeling hungry again soon after you’re done, but it’s certainly a tasty treat while it lasts. https://adventuregamehotspot.com/review/6621/uncle-lees-cookbook-five-recipes-for-disaster
Time to dine! Uncle Lee's Cookbook: Five Recipes For Disaster by Relatively Painless Games is the commercially released collection of all Uncle Lee games still available on Apicici's itch.io page. They have been revised and fully voiced, and the collection has been published by Dionous Games. In a prologue tutorial, the game teaches you the ropes of its point 'n click interface. Standard fare for most of us, but what I very much enjoyed was that hovering over hotspots already gives a description of the item in question. Only too bad that many times when you click on an item, it doesn't do anything else. Hovering an inventory item over the hotspots also shows where it can be used and where it can't. This prevents the annoying "This doesn't work" reply, though it does make the game a lot easier. The next five episodes are stand-alone stories, kind of like episodes of a television sitcom where one family or other finds itself in a pickle due to several misunderstandings. I finished the prologue and first three episodes in a total of one hour and a half, but I needed a bit more than an extra two hours to complete episodes four and five. For some reason the second episode looks completely different than the others, giving it the appearance of a Gameboy title with monochrome colors. While in the first game the main character Ines is 15 years old, in this prequel episode she is only 10, and in a subsequent episode you'll celebrate her 20th birthday. Ines is the one who always has to solve the problems created by her Uncle Lee's crazy inventions. You will face both time-travelling and reality-changing puzzles, very well integrated both into the storyline as well as gameplay elements. The game has great voice acting, and there's great chemistry between the characters. These bite-size adventures are not so challenging, but do require some creative thinking now and then. Dialogue options will change depending on what you have already achieved, information you have discovered, or what you have changed in the environment, and the only time I didn't immediately know how to progress was when I had to talk to a character a second time without realizing it. If you're really stuck, there's in in-game hint system where you can check your goals, than ask further questions about what you need to do exactly, divided into small and big hints. I didn't know anything about this game when I started it, so I didn't realize the title meant it was divided into separate episodes. I was a bit disappointed that it wasn't one long, continuous story, but I quite enjoyed these short bursts of adventuring. Just the thing when you have an hour to kill! https://the-point-n-clicker.blogspot.com/2026/05/new-game-uncle-lees-cookbook-five.html
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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