
Come on down to Uncle Chop’s Rocket Shop, for all your roguelite spaceship repair simulation needs! WARNING: Untested genre not suitable for people with tentacles for arms or an aversion to dying horrifically. Side effects include improved reading comprehension under pressure and a furry fetish.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 19 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.2Kreviews | 85% | — | $848.6K |
| $19.99 | 103ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not fun, poor guidance
让我这种没班上的人感受了一下上班的感觉
在玩了八个小时以后终于被气屎了,但凡一不小心被杀就得从第一天开始,拉完了,就不能退回前一天吗,真的服了,就这个感觉很烦,别的还是不错的,就不能把这个杀人环节取消吗
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Italian*languages with full audio support
| $19.99 |
| 33ratings |
| 84% |
| — |
| not modelled |
| $19.99 | — | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 76 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说实话不赖,有一种上班被扣绩效的感觉(不是 个人不太推荐新手玩那个限时模式,本来知识锁就已经够多了,有时限的情况下机器经常手忙脚乱捣鼓不清楚。
Good game, kind of a grind.
Wow. What a game. You will hate this game. Really, you'll be pissed, I guarantee it. And not the good kind of mad where you play a hard roguelike and die to skill issues. You'll die for pointless, annoying, unavoidable reasons. You'll die to your own mistakes, but you'll also die to the actively hostile design of the game. Then, you'll start over armed with new knowledge. You'll get past that part that killed you last time and you'll think the pain is over. But then... you'll get killed again in another completely unavoidable way and have to start over again. And again. And again. The whole loop of painful deaths is intentional. You're MEANT to feel demoralized. It's right there on your time card. You'll be pissed at the creators of the game. And for that... it's oddly wonderful. You'll painstakingly claw your way through failure after failure. Then, when you think you might be able to handle most anything thrown at you, the game smashes your skull with a new mechanic and no time to learn it. There's plenty of story and secrets to be had. The game dangles clues right in front of your face, knowing that you won't understand them. What's that NPC for? Why is there a screw on this machine? What is your cat? Maybe some secrets will never be known. My only complaints about the game are: 1. Fluids seem to bug out sometimes. I once did an oil cleaning that resulted in a fluid changing from one type to another after walking away. You can notice some oddness when using the pancake stacker. 2. The patience system is poorly designed. The timer is balanced for the starting jobs; you'll almost never get a tip mid-to-late game. The tips don't really matter, but it renders the whole trait system on customers useless, which is a poor gameplay element. Overall: I'd give the game a 7/10. My anger towards it makes me want to give it a thumbs down sometimes, but if you can overcome it, it's a good time.
sympa
ЛЮБИТЕЛЯМ ЗАСРАТЬ СВОЙ МОЗГ БЕСПОЛЕЗНОЙ ЕРУНДОЙ ПОСВЯЩЯЕТСЯ (ЭТО 2-Я ИГРА О ПОКУПКЕ КОТОРОЙ Я ЖАЛЕЮ)
One of the funniest and fun games I've ever played.
Incredible and criminally underrated game. It's funny, it's great to look at, and satisfying to play! Requires attention to detail, but the timed vs focus mode allow for different kinds of gameplay depending on what you're looking for. The timed mode is great for people looking for that time pressure, to endlessly optimize to cram in more jobs and make more cash. The focused mode is my favorite personally. Completing a job with perfection as the only goal, making the most of every task. The satisfaction of a job well done, that's what keeps me coming back. That, and my beloved, Droose.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $122.4K | 407 | 73% | $11.99 | |
| $1.3K | 4 | 100% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.7M | 5.4K | 91% | $4.19 | |
| $202.6K | 2.9K | 65% | $2.69 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $849K | 975 | 63% | $29.99 | |
| $849.1K | 2.8K | 91% | $22.99 | |
| $847.2K | 1.2K | 82% | $19.79 | |
| $847.1K | 2.1K | 94% | $14.99 | |
| $850.1K | 1.9K | 85% | $9.74 | |
| $846.6K | 3.1K | 71% | $19.99 |