
Join the corps! Umbrella Corps brings a competitive experience featuring new types of strategy and technique blended with elements from the world of Resident Evil, to create a unique kind of shooter!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 7 → 0.57/day in the week after.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 3.4Kreviews | 32% | — | $358K |
| $19.99 | 8.7Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easily the best Resident Evil game in the franchise. The combat, variety of play, and enemy types put it above both the original Resident Evil 4 and its Remake. The tension in the game blows Resident evil 2 Remake out of the water. I have no idea why CAPCOM stop funding this game. It's literally the only good Resident Evil game.
An average game based on the theme of the great Resident evil series. As you progress through this game, you will recognize familiar locations, the difficulty of hardcore, the constant shortage of ammunition, and the zombie attack from all sides. Can play without getting bored.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
вонючий кaл, а не игра
This could've been so much better
Fú...
其实是想吃浣熊市行动那坨屎的,买错了笑死,两部都没什么存在感但是就是想吃屎,哇,豪赤啊,大口赤
Umbrella Corps is a fast-paced, close-quarters multiplayer shooter set in the Resident Evil universe, focusing more on tight arenas and PvP than traditional survival horror. Pros 1. Unique close-quarters combat, with tight maps that emphasize quick reflexes and positioning. 2. Resident Evil elements, including classic enemies like zombies that add chaos to matches. 3. “The Experiment” mode, offering short single-player challenges that add some structure outside of multiplayer. Cons 1. Limited content and modes, even with The Experiment, which feels more like a set of trials than a full story. 2. Controls and mechanics feel clunky, especially compared to other shooters. 3. Low player population, making it difficult to find matches. Overall: Umbrella Corps experiments with a different take on Resident Evil, and The Experiment gives solo players something to do, but it’s still pretty barebones. It can be mildly fun in short bursts, but most players will move on quickly.
melhor jogo ja feito na humanidade, quem discorda ja esta morto por dentro, melhor que red dead 2 gta 5 e todos os jogos da rockstar juntos ao quadrado, gta 6 nunca vai superar essa obra prima
While the game was extremely lackluster, there is some polish underneath a sea of undercooked game. This game if a second one could be made, could learn what had extremely poor areas and fix them. Gunplay, surprisingly okay. Headshots are satisfying to pop. Melee is kind of meh, but we could add Resident Evil 4's remake's melee upon on a second release in a way to improve it greatly. (Zombies just go down after a single hit and don't get back up?) Movement is extremely rough and underdeveloped, and transitions for animations for cover. You can tell this is by far, it's weakest point. (Doesn't feel satisfying to move while standing or prone.) UI is a strong point in the gameplay, but needs further refinement. (Zombie radar? Needs extreme work. Pays little mechanic to the gameplay.) One mechanic was pretty smooth. (The zombie shield was a interesting gameplay point that felt like John Wick and was pretty satisfying.) Sounds were taken from the games, but it still gave it a unique feel. The first map I personally played on, was really repetitive. I'm sure it's just fetch quests for the others. I like the premise of the game, with Umbrella soldiers. Could make for a very strong game in the series if focused on PVE objectives and single-player realism. Resident Evil could make a tactical realism game, and I think it would fit the series, as well as give players a strong introduction to the world. I could see it being a third person shooter. But, it needs to be extremely fleshed out more. This was made to grab money. However, the zombie shield mechanic could compliment the gunplay. A first person shooter would be more fitting if this game was made from the ground up. I saw a small, modicum of a developer's soul in this game, but don't trust half-cooked mechanics to make up for this. It's terrible and a waste of money. Gunplay 8/10 (Solid mechanics, terrible delivery. Strongest case.) Movement 2/10 (Terrible animations for moving. You move way too fast and the cover stances are meh) Objectives 1/10 (Soulless, no real direction. Online is dead.) Enemies 4/10 (They are there but don't offer no real behavior or things to the game that make it unique.) Concept 7/10 (Absolutely should be a main-title for a game. If atmosphere and environment are tuned with the enemies to make the game unique, it'd be a competitive killer. How cool is playing as Umbrella? Does trying to survive as nameless soldiers facing all the Resident Evil universe has to offer cool to you?) I don't recommend it, but it does have some cool concepts. Also, a tactical group of soldiers and iconic logo is amazing enough. None of what's mentioned saves this game from a lack of effort and time. (Note: Unity was used, but a complete rework of this on the RE engine, I could see potential.) Don't buy, save your money.
unity shooter slop i dont have idea what capcom was smoking making this i couldnt try multiplayer because game is dead but singleplayer campaign is same ♥♥♥♥ in loop and later with some small changes very boring 2/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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