
A top-down survival horror experience set aboard an abandoned spaceship. Manage limited light sources, avoid hostile creatures, and survive without combat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
In UMBRA, you awaken from cryo sleep aboard a drifting spacecraft after a sudden and complete system failure. Emergency power is unstable, large parts of the ship are without light, and the corridors are in disarray. As you step out of your cryo pod, it becomes clear that you are not alone.
Your objective is to move through the ship’s interior, progress from the first sector into a second connected area, and survive long enough to reach the end of the accessible vessel. You cannot fight the hostile entities that roam the darkness, and survival depends entirely on how you move and manage your limited resources.
UMBRA is a top-down 3D survival horror experience built around tension, repetition, and learning through failure. The game is structured across two interconnected ship sectors made up of narrow, maze-like corridors and technical rooms.
You begin with a flashlight as your only tool. In addition, you can collect flares, which can be deployed to create temporary light sources that increase your chances of passing hostile entities safely.
Enemies react to illumination and movement, forcing you to carefully decide when to use light and when to conserve it. You can move through the ship in darkness, but visibility becomes severely restricted, increasing the risk of running into enemies or losing orientation.
If you are caught by a hostile entity, you die and restart from the last checkpoint. Progression is based on repeated attempts, learning enemy behavior, and refining your movement through the environment.
Navigation is handled through a real-time map system. The game does not pause while the map is open, meaning you remain vulnerable while planning your next movement. Progress between areas is achieved by navigating corridors, surviving encounters, and interacting with doors that open access to new sections of the ship.
As you make progress, the game gets more challenging. The battery power of your flashlight gets limited, so you have to find battery pickups throughout the ship that allow you to keep it operational for longer periods.
The game displays your time spent on the walkthrough, making it easily accessible for speedrunning.
UMBRA is designed as a short, self-contained experience. Currently, no further work is being done on UMBRA.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
这是一个俯视角的恐怖游戏,在一艘太空船上,黑暗的环境中根据迷宫一样的地图找到出口离开。手电筒的光可以阻止怪物运动,你也可以捡到燃烧弹发挥效果。没有武器,我确实感到恐惧(我不确定游戏中是否有武器存在)。在第二个地图中死亡后,没想到又需要从头开始玩。没有存档让游戏难度增加,而且每次出现的开场视频有点让人恼火(不能跳过)。总的来说是一个有一定难度的游戏。
Seems a good little game. In practice, it's often a puzzle game as you're trying to work out how to get past the zombies that don't move when your light's on them. Technically it's horror, but the style gives it a light feel. Overall, recommended.
Hey, geiles Spiel. Macht wirklich Spaß zu spielen. Die Atmosphäre ist richtig gut und man will nicht aufhören bis man es geschafft hat! Hoffe auf mehr Lvl!!
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Hours played at review time, across 23 reviews with recorded playtime.
Ich war überrascht, wie viel Atmosphäre UMBRA trotz der kurzen Spielzeit aufbaut. Die Mischung aus Top-Down-SciFi-Setting und Survival-Horror-Elementen funktioniert erstaunlich gut und sorgt für einen eigenen Look, den man nicht in jedem Indie-Titel sieht. Besonders gut gefällt mir das Gefühl von Isolation: Die Umgebungen sind dunkel, die Sicht ist begrenzt und jeder Schritt kann der falsche sein. Dazu kommen Soundeffekte die die Spannung konstant hochhalten. Klar, man merkt dem Spiel an, dass es ein kleines Projekt ist aber das sollte uns nicht davon abhalten mehr Aufmerksamkeit auf diese Art von spielen zu legen.
3из10
Great game, awesome atmosphere, good performance Overall amazing small little game (FOR FREE!!) on top of that the developers are lovly! I had a nice chat via discord with them and im looking forward to their next projects! Wish you all the best!
Wow, ich muss erstmal durchatmen. Ein extrem nervenaufreibendes Spiel. Sehr düstere und beklemmende Atmosphäre, nur mit einer Taschenlampe bewaffnet. Die Soundkulisse ist exzellent umgesetzt und treibt den Puls definitiv in die Höhe!
Holy ♥♥♥♥♥♥♥ ♥♥♥♥, THIS!
where to find a gun? getting killed at the start.
Mega przyjemna gra z atmosferą. 1 życie uniemożliwia nam popełnienie błędu, z kolei mała ilość gadżetów zmusza do przemyślanego przemieszczania. Zombiaki błyskawicznie wyskakują zza rogu, szybciej niż zdążysz mrugnąć. Musisz nasłuchiwać i sprawdzać każdy kąt, a i wtedy nie możesz czuć się bezpieczny... Bardzo fajnie zrobiona gra
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 13 | 100% | $6.99 | |
| $874 | 9 | 67% | $4.99 | |
| $828 | 5 | 40% | $7.99 | |
| $34 | 2 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |