
A top-down survival horror experience set aboard an abandoned spaceship. Manage limited light sources, avoid hostile creatures, and survive without combat.
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About
In UMBRA, you awaken from cryo sleep aboard a drifting spacecraft after a sudden and complete system failure. Emergency power is unstable, large parts of the ship are without light, and the corridors are in disarray. As you step out of your cryo pod, it becomes clear that you are not alone.
Your objective is to move through the ship’s interior, progress from the first sector into a second connected area, and survive long enough to reach the end of the accessible vessel. You cannot fight the hostile entities that roam the darkness, and survival depends entirely on how you move and manage your limited resources.
UMBRA is a top-down 3D survival horror experience built around tension, repetition, and learning through failure. The game is structured across two interconnected ship sectors made up of narrow, maze-like corridors and technical rooms.
You begin with a flashlight as your only tool. In addition, you can collect flares, which can be deployed to create temporary light sources that increase your chances of passing hostile entities safely.
Enemies react to illumination and movement, forcing you to carefully decide when to use light and when to conserve it. You can move through the ship in darkness, but visibility becomes severely restricted, increasing the risk of running into enemies or losing orientation.
If you are caught by a hostile entity, you die and restart from the last checkpoint. Progression is based on repeated attempts, learning enemy behavior, and refining your movement through the environment.
Navigation is handled through a real-time map system. The game does not pause while the map is open, meaning you remain vulnerable while planning your next movement. Progress between areas is achieved by navigating corridors, surviving encounters, and interacting with doors that open access to new sections of the ship.
As you make progress, the game gets more challenging. The battery power of your flashlight gets limited, so you have to find battery pickups throughout the ship that allow you to keep it operational for longer periods.
The game displays your time spent on the walkthrough, making it easily accessible for speedrunning.
UMBRA is designed as a short, self-contained experience. Currently, no further work is being done on UMBRA.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
super atmospheric little top-down horror game. starting with the positives: - lighting and sound design are very good - got scared more then once - game is unforgiving - 1 hit = death and restart at latest checkpoing - may also be a negative, i atleast liked it. :) - environment is nice - i very much like the top down voxel graphics - had no bugs and smooth frame rate (better then most AAA games!!) the negatives: - checkpoint placement can be frustrating - no 1920/1440 resolution support Overall i very much liked the demo. It may be a bit short, but that can vary from person to person, i beat it in around 30 minutes. But kinda felt rushed after dying a few times later in the game, but i guess that is intended, since you kinda need to get the F*** outta there.
Great game! Is very fun to play even though the zombies scare me af when they ferrari peak around a corner to kill me lol. If you are already reading this, then you should give the game a try ;) Sadly, I was not as fast as FRANZ KAFKA with my time of 4:13...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 23 reviews with recorded playtime.
Schon nach dem ich das erste Mal das Zeitliche gesegnet hatte, war mir klar, was hier passiert: "YOU DIED" in roten Lettern. Das Spiel wird mich also nicht verhätscheln. Und so kam es auch. Und es war geil. Die durchaus düster gehaltene Optik von UMBRA ist lediglich ein Indikator dafür, wie das Spiel dich herausfordert. Sterben ist hierbei keine bloße Spielmechanik, sondern essenzieller Bestandteil der Erfahrung. Man spielt hier nämlich keinen Superhelden, sondern einen gewöhnlichen Mensch mit seiner Taschenlampe. Wer auf einen wilden Gegner im Blutrausch trifft, meidet diesen - oder stirbt. Die einzige Rettung: Sei schlauer. Und das wird man mit jedem neuen Versuch. Mit jedem Mal kommt ein Stückchen Wissen hinzu, dass du beim nächsten Versuch zu deinem Vorteil nutzen kannst. Trotz des reduzierten Stils einer Top-Down-Optik schafft das Spiel einen sehr düsteren Horror-Vibe hervorzurufen. Die bedrückenden Sounds, dunkle Ecken, Blut und eine grandios umgesetzte Beleuchtung (Stichwort Taschenlampe) sorgen für ein Gefühl der Isolation und Bedrückung. Und genau dieses Gefühl treibt an und sorgt für "Okay noch ein Versuch"-Laune, weil man mit jedem Versuch sich mehr und mehr in der Isolation und Bedrückung zurechtfindet - und diese lernt zu meistern. Wer nicht immer wie ein Kind an der Hand durch ein Game geführt werden will, auf Herausforderungen steht und für aufmerksames Spielen belohnt werden will, ist bei UMBRA genau richtig und wird viel Spaß daran haben dieses Game zu meistern. Ich jedenfalls hatte es!
Terk edilmiş bir uzay gemisinde geçen, yukarıdan aşağıya bakış açısıyla oynanan bir hayatta kalma korku oyunudur. Sınırlı ışık kaynaklarını yönetin, düşman yaratıklardan kaçının ve savaşmadan hayatta kalın.
Hübsche atmo, Gute Schwierigkeit Gutes Lvl Design macht wirklich spaß für zwischen durch
Run, die, revive, remember, improve. 10/10 PS: Runs very smooth on my 3070
szczerze zajebista
Not for me as it is a bit too punishing and i was more hoping for something a bit more atmospheric and cinematic, but that's on me, really. I don't count that against the game as it accomplishes what it set out to do and it's nice the developer gifted it to us for free. if you like maze games and dont mind some spooks and very dark corridors go for it.
WR holder: 3:56 min
Very creepy... Very horro... Very effective horror!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.