
Tired of moving around without purposes? Come and protect the goddess with multiple combination of skills and elements. Discover and upgrade your weapon to super, even hyper! Play this game with a joy from both tower defense and rogue!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
初步体验感觉还可以,游戏性很好,很适合爽几把,而且上手速度很快。 同时也有装备合成表,能够有目的性的选择装备和宝珠,可惜的是没有文字描述 难度这点在上手之后就就好多了,角色还是挺多的,但是特点不是特别鲜明,只是为了武器选择 希望武器越来越多吧
简略的塔防游戏,即时初次接触的新手也可以坚持30级(3600怪左右),角色在游戏内可以装备10个技能,2个元素(技能+元素可升级成15种高级技能,而高级技能又可再叠加形成9种终极技能),想游戏生存过久得事先预定好自己的技能走向,但基本开局第一个技能选择就已决定,不满意想洗点得500金,元素同样。金币除在游戏内刷新选择外,主要用于开局永久BUFF升级,部分一级很便宜500~1000,二级就1500起步。新手一局15分钟差不多3500。 不过游戏需要更进的部分挺多的,希望后续能添加鼠标朝向决定人物攻击方向+游戏内技能面板介绍+多窗口模式分辨率,一是可以增加玩家操作角色的实用性(要不然就是个捡钱和挂机的,打了三把都是选择蘑菇+防御塔,人物一直泉水泡着),二是能让新人玩家更快理解游戏操作,而不用等待攻略或者花费过多时间自我组合尝试,三是摸鱼必备,可以多任务进行(看电视的同时,小玩一把)
本来只是抱着支持国产游戏的心态买的这个小游戏,昨天才试了试发现确实是挺好玩的,制作组把吸血鬼幸存者和塔防元素融合到一起,让人有种耳目一新的感觉,玩的时候非常上头,可以说值回票价。 下面是对游戏的几个小细节提的建议: 1.给人物角色升级的时候,需要鼠标选中某个技能,然后再点击升级,这样有些麻烦,我希望能够鼠标选中之后能够直接按空格或enter等其他键来进行升级操作。 2.希望人物的移动能够通过鼠标点击来实现。 3.希望增加小地图功能。
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The premise is interesting, the implementation is bad. It fails to differentiate and combine the Tower Defense and Vampire Survivors elements. The translation is mediocre, unnatural, and sometimes wrong. For example: some upgrades are labeled "increase cooldown" when it actually decreases it. On a technical level it's bad: -No steam cloud saves -Doesn't even start on my main PC (RTX3090), just generates a crashlog, while it starts fine on laptop (RTX3050) and on secondary PC (ARC 750) Even if the technical stuff would be fixed, the realization of the base idea: merging bullet hell with TD is lacking. Could use more TD elements (towers, mazing) to make it stand out from the bullet hell crowd. Not recommended in it's current state.
美术质量高,特效足,打击感爽,在类幸存者里表现很优秀。 但武器多样化有限,同质化严重,想要输出最大化就是五种元素两两搭配,很单一,好处是超武合成很容易。 最后一个成就要求赚1000w扫码了,满技能哪怕最后一张图刷钱20分钟一把也才赚10w,你让我枯燥刷100把?你这游戏的深度质量配吗?我花了快20h点满技能,看到这个成就感觉前面的时间被喂狗了。恶心
decent game but the character sprites are re-used from other games. I've seen at least 3 other games with the exact same characters. Anyway it's fun enough for some quick dopamine. Puts a bit of a twist on the vampire survivors formula by having you defend the center of the map.
ゲームを開始すると仰々しい鎌使いが主人公っぽいツラで存在をアピールしてますが必ず隣の長っ鼻を選びましょう 何のことか説明するとVampire Survivorsのファンゲームである本作、タワーディフェンス要素が足されています 護衛対象の石像は当然動けないため、原作より殲滅の速さを重視して武器を選ぶ必要があります 5属性のうちLIGHTNINGとSTORMの武器は極めて弱いものが含まれWATERは2つしか武器がなく両方弱いという縛りプレイ属性 必然的にFIREとSTONE属性を主力として獲得、レベルアップ成長を狙っていくことになります 長っ鼻くんはFIRE属性、主人公っぽい鎌くんはSTORMの最弱武器でスタートですので理解できたでしょうが長っ鼻で始めましょう 何度もゲームオーバーして資金を貯めて初期能力の強化やキャラ解放をしていくのがこのゲームの目的ですが その全てが揃って全実績を取る頃に初めて鎌くんの出番は来ます、ゲームの卒業試験代わりに使ってあげて下さい!長い戦いお疲れ様でした
不错的类吸血鬼游戏,吸血鬼幸存者的要素和塔防结合在了一起,玩着很上头,期待后续更新
mmmmmmmmmmmmmmmmmmmmmm
Cool game! Easy to play, very chill, but this game features with combination the Tower Defense and Vampire Survivors elements, which is not that good as i expect
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