
Take a ride on a huge 200m (600ft) swing with breathtaking views or try other height challenges! A vast modern city is your playground. Height and speed are your passion. Ultimate height experience for VR!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это просто что то с чем то. Запустил игру, выбрал карусель и после 2 минут меня начало жутко тошнить. 10/10
Boring, he could have put a little more effort into this game. How hard would it be to program more to see?
Плюсы: + Легкая платина + Дает перки "Проламыватель пола головой" и "Теперь я могу быть циклонером в жизни" Минусы: - Ни один из этих перков не пригодится в жизни
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Russian, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
stopped working on pico 4 oculus guest 2 =(
It is a decent VR Thrill Ride but the genre itself is outdated and 15 minutes motion sickness inducing experiences should be free for non-business use in 2021. Visuals are decent and better than in RideOP, but the city itself is poorly designed and looks nothing like a real place especially compared to something like Richie's Plank Experience. Also cars are floating above the ground with very clunky animations.
Ultimate Booster Experience is a virtual reality attraction that focuses less on conventional game progression and more on producing the physical sensation of extreme height, acceleration, and vertigo. Developed and published by GexagonVR, it uses VR to place players in situations that would be dangerous or impractical to experience casually in real life. Its centerpiece is a gigantic swing suspended around 200 meters above a detailed modern city, but the package expands beyond that single attraction with several activities designed around falling, flying, swinging, and observing the environment from intimidating elevations. The Giant Swing is the clearest expression of the game's philosophy. Players are carried through a ride filled with movement, acceleration, twists, and surprises while the city stretches far beneath them. The ability to eject from the ride adds another playful element, but the real attraction is psychological. Knowing that the environment is virtual does not necessarily prevent the sensation of looking down from producing a genuine reaction. This makes Ultimate Booster Experience particularly effective as a demonstration of VR's ability to manipulate spatial awareness. It is not mechanically complicated, yet it can create more immediate tension than many traditional games simply by convincing the player's senses that they are dangerously high above the ground. The other activities provide welcome changes in pacing. Bungee Jump delivers a straightforward virtual plunge, while Rocket Mode allows players to take a shuttle-like rocket around the open city. The Air Balloon offers a calmer opportunity to appreciate the metropolitan scenery, although an interactive lever introduces the possibility of something less peaceful. Canyon Ride moves the swinging concept away from the urban environment and into a dramatic natural setting, while Eagle Flight lets the player travel through the canyon with an eagle. Together, these modes give the experience more variety than its basic premise initially suggests, even though nearly everything remains connected to altitude, movement, and spectacle. One of the more understated features is simply being able to absorb the atmosphere. Standing on a balcony and listening to the city while watching birds and activity below demonstrates that the environment is useful for more than generating fear. The canyon similarly provides an alternative atmosphere when the urban setting becomes familiar. These quieter moments help establish a sense of scale before the more aggressive attractions begin throwing the player through the air. The soundtrack from Totemlost complements the energetic amusement-ride character of the package and helps maintain the sense that this is an interactive VR attraction rather than a conventional simulation. The city itself is important because recognizable buildings, streets, vehicles, and distant structures give players visual reference points. Height is much more convincing when the brain can compare the player's position with familiar objects hundreds of feet below. The visuals naturally show their age compared with more recent high-end VR productions, but elaborate graphical technology is not really the centerpiece. What matters more is whether the environment establishes convincing scale and depth, and Ultimate Booster Experience generally understands how to use its surroundings for that purpose. The game is also designed with social VR demonstrations in mind. Its Party Starter concept encourages players to introduce friends and family to the experience, and the ride can be controlled from the PC while another person wears the headset. This is a clever fit for a game whose appeal is partly based on spontaneous reactions. Watching someone cautiously approach an edge, react to sudden acceleration, or become uncomfortable looking downward can be almost as entertaining as participating directly. The relatively straightforward controls also make it accessible to people who may have little experience with traditional gaming. However, this specialization creates the game's most significant weakness. There is limited mechanical depth beneath the attractions. Players looking for a substantial campaign, complex progression, extensive exploration mechanics, character development, or sophisticated simulation systems will find little of that here. Once every attraction has been experienced and its surprises are known, the initial impact can diminish substantially. Steam achievements provide some additional objectives, but they cannot completely overcome the inherently short-form nature of the experience. Comfort is another major consideration. Artificial acceleration, falling, swinging, and flying can be demanding for players susceptible to VR motion sickness. Some people will find these sensations exhilarating, while others may need short sessions or may struggle to enjoy the more aggressive attractions at all. Standing during particularly intense sequences can also increase the feeling of instability, so the game's emphasis on extreme virtual movement should be taken seriously. Ironically, the potential discomfort demonstrates how effectively the concept can manipulate perception, but it also limits the audience. Ultimate Booster Experience ultimately works best when treated as a collection of VR thrill rides rather than a fully developed adventure or simulation. GexagonVR successfully identifies some of virtual reality's strongest qualities and builds the experience around them. The Giant Swing is the obvious centerpiece, while Bungee Jump, Rocket Mode, Air Balloon, Canyon Ride, and Eagle Flight prevent the package from being completely dependent on one attraction. The city and canyon environments provide enough scale and atmosphere to strengthen the illusion, while the social Party Starter approach gives the experience additional value when introducing other people to VR. Its limited longevity and relatively simple mechanics prevent it from becoming something players are likely to revisit constantly, especially after the surprises have been discovered. Nevertheless, as a compact experiment in height, speed, fear, and VR presence, it accomplishes its primary objective effectively. Players interested in intense virtual attractions or looking for something entertaining to demonstrate to friends can find considerable enjoyment here, while anyone expecting a deep open-world simulation should adjust expectations accordingly. Ultimate Booster Experience is ultimately memorable because it understands that sometimes VR does not need complicated rules to be effective. Sometimes placing someone hundreds of feet above a city and giving them a reason to look down is enough. Rating: 7/10
This could be something cool. Unfortunately the games devs don't care about fixing things like controllers not functioning, so you basically have something that does not work.
[h1]Reseña del 'Ultimate Booster Experience': ¿Volar o caer con estilo?[/h1] [h2]Resumen[/h2] Bienvenido al mundo donde el vértigo es tu nuevo mejor amigo. 'Ultimate Booster Experience' básicamente te coloca en una honda gigante y te lanza por los aires en una ciudad que parece sacada de una postal barata de finales de los 90. ¿Buscas emociones fuertes sin salir de tu silla? Este puede ser tu juego... o tu peor pesadilla de feria. [h2]Aspectos importantes e interesantes[/h2] El juego ofrece un subidón de adrenalina virtual sacado directamente de la peor pesadilla de tu mamá. Te sientes como un superhéroe, pero sin los superpoderes y todo el peligro. Además, los efectos de viento y el sonido hacen un buen intento de hacerte creer que realmente estás ahí, suspendido sobre una ciudad con una elástica como única esperanza de vida. [h2]Aspectos por mejorar[/h2] Si bien aterriza bien en algunos aspectos, hay otros donde da un buen tortazo. Los gráficos podría ser mejor, y a veces sientes que estás en un juego de la primera PlayStation. La diversidad de contenido también deja mucho que desear: una vez que has volado un par de veces, ya has visto prácticamente todo lo que el juego tiene para ofrecer. [h2]Evaluación Detallada[/h2] [table] [tr][th]Criterio[/th][th]Puntuación[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Divertido al principio, pero pierde su encanto rápido.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]¿Dificultad? Sujétate y ya está.[/td][/tr] [tr][td]Contenido[/td][td]4[/td][td]Más repetitivo que los chistes de mi tío en las reuniones familiares.[/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]No vas a ganar premios, pero tampoco provoca dolor visual... mucho.[/td][/tr] [tr][td]Historia[/td][td]1[/td][td]¿Historia? ¿Qué historia?[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]La ciudad está chula, aunque un poco vacía.[/td][/tr] [tr][td]Efectos[/td][td]8[/td][td]Lo mejor del juego, realmente te sientes en el aire.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Adecuada, pero olvidable.[/td][/tr] [tr][td]Voces[/td][td]3[/td][td]Casi inexistentes y mejor así.[/td][/tr] [tr][td]Diversidad[/td][td]3[/td][td]Tan diverso como un concierto de una sola banda.[/td][/tr] [tr][td]Puntuación total[/td][td]50[/td][td]Justo en la línea.[/td][/tr] [/table] [h2]Veredicto de compra[/h2] [Compralo con descuento] ¿Te gusta sentir el vértigo sin riesgo de acabar en el hospital? 'Ultimate Booster Experience' podría ser una opción si lo encuentras a buen precio. Pero si buscas algo con más carne en el hueso, quizás mejor invierte esos ahorros en algo con más sustancia. ¡Salud y buenos vuelos!
Хрень собачья, сделанная на коленке. Текстуры дешёвые, дома висят в воздухе, активностей ноль, баг с ракетой, то летит, то нет при нажатии кнопок.
Ultimate Booster Experience – More Like Ultimate Disappointment 🚫🎢 Let’s be honest, this Ultimate Booster Experience sounds thrilling on paper, but in reality, it’s a VR rollercoaster that’s more about motion sickness than excitement. 🎮🤢 First off, the swing. It promises to give you a 200m (600ft) view of a vast modern city, but the whole thing feels like you're watching a low-budget tourist attraction. The visuals are underwhelming at best—I've seen better cityscapes in games from 10 years ago. 🏙️👀 As for the ride itself? Well, it’s more like waiting in line for a real rollercoaster than actually experiencing one. The lack of depth in interaction or thrill means you’re mostly just sitting there, hoping for something exciting to happen. Spoiler alert: it doesn’t. 🥱 If you’re expecting your heart to race with every swing or feel that gut-wrenching free-fall sensation, you're going to be disappointed. The height challenges might give you a slight buzz, but it’s not the adrenaline-packed VR experience I was hoping for. 🚀 For anyone looking for a truly immersive thrill ride in VR, there are better options out there. Ultimate Booster Experience might deliver the "height" but falls short when it comes to heart-pounding action. Save your time (and your stomach)! 🤷♂️ Created with <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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