
Fast paced 2D top-down action game, with Roguelike and RPG elements. Fight your way in the world of Barbarians, through training, quests and bloody melee skirmishes. Slain vilains and monsters, loot taverns and find treasures in lost dungeons. Hard and rewarding !
Modeled estimate, not a reported figure. How we estimate →
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About
Enter a lost and brutal fantasy world. Fight in the arenas to gain gold and experience. Try to survive ambushes of looters and monsters. Seek treasures in deadly dungeons. Follow quests and find your way to the Fang Monastery to defeat the terrible Abdul Khan that imposes his reign of terror. On your path, enroll mighty warriors, buy sharp weapons, repel invasions of Goblins and Lizardmen armies, besiege and take back lost taverns, and prey the gods.
Struggle hard to become the Ultimate Barbarian !
Lots of melee fights and blood
Groups of mercenaries to drive with orders
Procedural dungeons full of gold, traps and enemies
Map with places to explore, arenas and special locations
Small tutorial to learn how to play
Main quest to defeat Abdul Khan
Minor quests to follow
Roaming armies of enemy factions that enforce the taverns throughout the lands
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
Terrible. Buyers beware. Nothing works. The controls are broken, gamepad doesnt work, screen goes frozen. Nothing is intuitive, the UI needs to be completely redone. Refunded.
Very atmospheric top-down action-RPG reminiscent of Hotline Miami and the even older Robin Hood game on the NES. The controls take a little getting used to, but the Tutorial eases you into the game, and the settings allow for a nice key rebind. The interactions with the other NPCs are pretty entertaining, and the music is quite good. Looking forward to playing more. Developer is very active and involved, and listens to his community for feedback.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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