
A humorous and wholesome anime-style dating simulator based on personified University of California schools + more ( ͡° ͜ʖ ͡°)! Romance 2D-girls (or guys) with 3D personalities in a cute and funny visual novel format! There are various locations to visit, minigames to play, and secrets to find!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
[i]UC Love[/i] is a free-to-play dating simulator developed and published by Plush Cat Studios. You take on the role of a university student whose home university has been consolidated into UCL (yes, it's actually called that lol) due to budget reasons. After a brief run-in with a couple of students who are trying to bully you, you're rescued by Professor BearBox. He welcomes you to UCL and basically, he gives you a brief tutorial of how the game works and such. The objective is to find a date to the fundraising dance that will be held, and the money raised can be used to split up the UC campuses, so you have the option of returning to your home campus. As for the gameplay, you have the option of exploring various locations on campus, and the days are split into mornings, afternoons, and nights. In most of the locations, you'll meet an eligible bachelorette or bachelor to romance. Oh, and before I forget, you can choose your custom pronouns (he/him, she/her, they/them). When you meet someone, you can choose to talk to them (and answer any questions they might ask), ask them on a date or to the dance, give them gifts, or just leave. Also, a few of the locations have the work option, and they usually involve playing a mini-game. For example, if you choose to work at the cafe, you have to press the respective button prompts in order to mix and serve drinks to customers. Make two or more drinks correctly in order to earn money. Now, what might the money be used for? As I mentioned earlier, you can give someone gifts, and gifts can be purchased at the store. Of course, the person whom you want to romance will only like a certain gift (or they may not want any gift at all :o). The right gift and/or talking and befriending someone can get you closer to them, which will make it easier to ask them to the dance. There are a total of nine endings, seven of which are romance endings, one is a funny ending involving BearBox, and the other is bad ending (well, it depends on how you perceive it although the assumption is that it's a bad ending). At the time of this review, there are no Steam achievements or trading cards, and the game is in "profile feature limited". Now that I've gone over the story and gameplay, I'll move onto my thoughts. A while back, a good friend recommended that I try this game and after watching a video of it, I knew I had to play this, being in the mood for a more comedic, light-hearted game. XD First, I enjoyed the story a lot. I couldn't help laughing as the MC talks about budget cuts and such. It's funny how close to home that can be, depending on where you are. lol There isn't much more to the story other than meeting the other characters the MC can romance, each of whom have their own stories and such. The eligible bachelorettes are based on UC schools while the bachelors (secret romance options) are based on private schools. I like how there are different possible endings once the MC's romance option agrees to go to the dance. Of course, the best ending is [spoiler]to choose to have UCL stay consolidated and use the fundraising money to improve the campus[/spoiler]. My favorite ending, though, has to be [spoiler]when the MC chooses to use the money to purchase a bouncy castle for BearBox[/spoiler]. XD As for the gameplay, I like how you can explore the various locations on campus and depending on the time of day, you can encounter certain characters. Although there are seven romance options, there are plenty of NPCs who might look dateable, but they actually aren't. Although you can purchase and give gifts to romance options, they aren't necessary to increase affection with them. As for the work mini-games, I enjoyed playing them a lot. They were quite fun and entertaining although I'd say that the drink-making one is my favorite. Before I forget, there is a mini-game if the MC's romance option agrees to go on a date. In order for the date to be a success, you must play a mini-game in which you navigate BearBox through a small labyrinth, reaching the heart before time's up. The labyrinths are random, so you may either get a very easy one or one where the walls and such are constantly moving. A successful date increases a romance option's affection meter, making it easier to ask them to the dance. Now, if there's a complaint I have, it's that I wish there was an affection meter present, so I could see whether my chosen option liked the MC enough to ask them to the dance. Especially on my first playthrough, I had to guess on when it was the right time to ask them to the dance. However, on subsequent playthroughs, it was easier for me to tell, based on the option's responses and especially when [spoiler]they would blush[/spoiler]. The gameplay can feel repetitive as well, with the characters repeating lines and such. Also, I really wish that there was an option to put the game in windowed mode and to resize it how the player wishes. I find it annoying at times when a game forces you to play in fullscreen mode, since I prefer to play in windowed mode. In regards to the art, I like that the sprites are in the typical anime style, which is appropriate for this kind of game. The backgrounds are sufficient, and I liked the campus layout. Colors are used well, and for a free game, I feel like the art is fine. As for the music, there are a few tracks, but there's enough variety among them. They range from the comedic tone to the more somber mood. Overall, would I recommend [i]UC Love[/i]? Although it certainly has its flaws, I enjoy passion projects like this and tend to be more understanding, so I'll give it a positive rating. It's a fun, comedic dating sim that won't take long to complete a playthrough. (I believe it took me around 10 to 15 minutes to complete one.) If you choose to go for all the romance options and get all the endings, it might take you fewer than 3 hours to complete, depending on your reading speed. I had quite a few laughs as I played this, and if you're in the mood to laugh (in a good way), I recommend giving this a try. XD [quote]Flying free and writing reviews solely for [url=https://store.steampowered.com/curator/44702020/]The Introverted Gamer[/url].[/quote]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a bit boring and very repetitive even when conditions have been met to reveal new content. it will just show you repeat content before the new content.
auuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuughauuuuuuuuuUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGHAUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGH
"UC Love" is a free to play 2D dating simulator with the main premise being the idea of dating personified University of California schools. In this game, you have seven different romanceable characters to choose from, five being female and two being male. This game gives you the ability to talk to the different characters, work different jobs (each job having it's own minigame), give gifts, explore campus, walk in the park, etc. The game is fine. The main issue being how repetitive it can get. Often, the characters say the exact same things repeatedly, and this can be very annoying, especially considering that you have to talk to them/give them gifts over and over again for you to be able to date them and later on invite them to go to the dance with you. It can feel kind of tedious to have to read the same line around three times to be able to finally read something new. The characters are good enough, although they can often feel one dimensional. Saying the same things, liking the same gift, etc. The minigames are pretty solid. They're not outstanding, but they aren't horrible or anything. They're pretty cute and charming but not enough to save the rest of the game, though they do their part well enough. If some of the minigames were touched up a bit and had some more variety, or maybe if all of them weren't job-related and gave you something besides money, the game would be much funner, I think. A lot of the date game's variants, for example, are extremely easy and boring. It doesn't feel rewarding completing something when all you have to do is click W and A for a few seconds to complete it. I feel like even the smallest touch up on these minigames could go a long way in the bigger picture. I usually love games with a moderate amount of repetition, but for this one it wasn't the case for many reasons. Firstly, I wouldn't say that clicking on certain locations over and over again just to get the same dialogue is my idea of a "fun time". In a way, it breaks immersion since you wouldn't expect real, three dimensional people to only change up what they say to you once every few days. Secondly, the repetition in minigames, like the fitness instructor one, is far more enjoyable than character dialogue repetition, but it still isn't taking advantage of it's full potential. You're just doing the same minigame, to buy the same gifts, for the same characters, over and over again, every day. Since this game is free, and got a few laughs out of me, I don't think it's horrible. But I also wouldn't say it was worth the money if it was even a few dollars more. It's not legendary in the character development department, or the fun gameplay department, or the relationship building department either, at that. But it's at least a bit funny and the characters switch up dialogue sometimes, at least. So I guess this game's ok. I think it has some charm to it, but its strong point is humor, and I think that if it had stuck more to that and less to the "wow babes" side, it could've turned out really solid. This is one of those games that makes me wish steam let you give mixed reviews, since this game isn't amazing, but it also isn't horrible for a free, short, simple dating sim. It's just ok. I feel really inclined to give it a thumbs up, since it wasn't necessarily a bad game, but I think it's fair to say its flaws outweigh its perks and that I shouldn't give it pity points for cuteness when the gameplay itself wasn't great. The premise was creative, and the humor was funny, but this game could use some work, it feels incomplete.
UC Love 2 when?????
"UC Love" is a rather mediocre dating sim set at the University of California and, well, not offering that much of interest to gamers, unless you're a huge fan of both UC and dating sims. The player counts for the game indicate not that many people are. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs to pretend they're mobile phones or Commodore 64s. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 14 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Kişiselleştirilmiş Kaliforniya Üniversitesi okullarına dayanan esprili ve sağlıklı anime tarzı bir flört simülatörü + daha fazlası , Sevimli ve eğlenceli bir görsel roman formatında 3D kişiliklere sahip romantik 2D kızlar (veya erkekler)! Ziyaret edilecek çeşitli yerler, oynanacak mini oyunlar ve bulunacak sırlar var!
This is a rather simple, yet enjoyable little dating sim. It's different from others I've played in that it doesn't really follow a story. Instead, you choose where to go and whether you want to interact with any of the other characters. While this isn't massive, it should take less than an hour to finish one character arc which is nice in itself.
Corny, Pretentious and unrealistic text and dialogue. Couldn't stomach anymore of it.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Sub Rosa | $1.8M | 3.4K | 69% | $14.99 |
| Blazing Beaks | $1.1M | 2.6K | 83% | $14.99 |
| My Little Blacksmith Shop | $418K | 1.2K | 70% | $9.99 |
| ❂ Hexaluga ❂ Weapon and Shield ☯ | $326.2K | 44 | 27% | $199.99 |
| Coffee Talk Tokyo | $277K | 479 | 90% | $14.99 |
| ❂ Hexaluga ❂ Witch Hunter's Travelling Castle ♉ | $259.5K | 35 | 26% | $199.99 |