
You are a Wehrmacht soldier in 1940 who opposed the Third Reich. Incarcerated by the SS, you must escape the procedurally-generated dungeon with the assistance of the German resistance using environmental clues to avoid detection by guards. Every playthrough is different.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
you can play this game for over 100000 hours because its random generated so you will never get bored updated with content that is fun and also fun fact only one dev made this fabulous game
Uberlaufer sometimes feels like the original Wolfenstein game, but in VR. The game is super interactive with lots to do. The game has an actual story line and it's not boring. Also, every time you play the environments are different which makes the game replayable. Having a blast and I highly recommend purchasing this title if you own a VR!
Hat auf jeden Fall noch Potenzial. Vielleicht könnte die Umgebung abwechslungsreicher sein und das heimliche töten von Gegnern sich nicht nur auf Zuschlagen begrenzen. Man könnte ja vielleicht auch die Gegner mit einem Seil erwürgen oder mit einem Dolch niederstrecken, vielleicht auch mal eine Falle stellen oder sowas. Oh und Koop wäre das doch ein tolles Ding :)
I liked my time in this game, unfortunately development seems to be stopped for two years now
I ♥♥♥♥♥♥♥ LOVE THIS GAME
Great Rogue-like
game sucks. guards can see you through walls and just wait for you to pop out
A challenging dungeon crawl, simple and fun, controls are clunky and a little annoying at times (especially putting things in the inventory). defiantly pick it up on sale.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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