
Tyr is a multiplayer tank shooter. Pilot heavy-armored vehicles with unique capabilities and upgrade them as you battle for victory with your team.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best CA #81, worst US #93 · 2 markets collected
About
This is Tyr, a tank shooter where positioning, strategic decision-making, and mastery of unique abilities win.
Tyr features a roster of specialized armored vehicles and pilots. You’ll take control of treaded and hover tanks alike as you angle & position for defense, and rumble and glide across the battlefield.
Each vehicle also offers its own tech tree and ammo & component slots, affording you the ability to upgrade and evolve your ride to suit your playstyle. You may even be able to change up your vehicle’s unique keystone tech to dynamically alter your personal meta.
Each vehicle features a unique power that impacts Tyr’s moment-to-moment play on the battlefield. A tank may have the ability to blink several vehicle lengths forward or back, send out a sonar pulse to spot enemies, or overcharge its engine to ram directly into an opponent and deal massive damage.
In Tyr, you and your opponents will only be visible when within range or while making enough noise. Deciding when to push forward and when to fire from cover could mean the difference between staying hidden and revealing your position to the entire enemy team, so play carefully.
Tyr will test your mental mettle, patience, and teamwork, as deliberate play beats whoever can fire the fastest.
Multiplayer tank shooter - Engage in strategic team battles with heavy-armored vehicles
A roster of heavy armor - Tanks in Tyr each feature a unique armor profile that you can angle and position to deflect enemy shots in the heat of battle
Vehicle customization - Individual tech trees, ammo slots, and component upgrades for each tank
Keystone tech variations - Max level your tank to unlock meta-changing tech
Asymmetric vision - Position yourself correctly, and you’ll see the enemy and spot them for your team, while the enemy can't see you in return
Unique vehicle abilities- Each tank has a distinct ability that makes moment-to-moment play more high-stakes and interesting
Strategy beats twitch reflexes - Run and gun gameplay gets punished by careful positioning and slow, deliberately placed shots to disable enemies
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think the accessibility to the game is there but the actual fun facture is severely lacking. If you Like sitting in one spot not moving with other people doing the same its great. the MOMENT you get shot you might as well leave, the rest of the team will start firing, now you're stranding cant move, turret rotating takes forever, you get one shot per engagement, and that usually means you're just dead. well too "realistic" for the fun looking casual nature of the game.
Its the worst I have every played.. just plaay WoT
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Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic Game! +No P2W in sight!
No pay to win. No excessive grind. No credit grinding. No frustrating RNG. No predatory monetization. No barriers to playing with friends immediately. I will tell you as a former professional WoT player, the developers behind this game are some of the most competent in the industry. From the onset, they looked to capture the experience of other vehicle shooters, without the predatory economy or monetization model. Something you can just jump into and play immediately, without the fear of months of grinding, or pay to win tanks required to compete. It is the breath of fresh air this genre needs. I have watched this game go from a playdough prototype to the behemoth it is today with only a small group of 20 developers, who all left companies like Riot, Blizzard, Bungie, and Activision, to form Stoke for this project. The feedback channel is laboriously read through by the devs, and I've personally suggested a dozen suggestions which have all been implemented into the game in some way or another. It is the game players of this genre deserved. Much less RNG, super straight forward tank layouts, no predatory price model, and something you can jump into with your friend instead of saying, "yeah man so you just have to grind for 8 months or buy a 60 dollar tank to play with me where it's the most fun." Try it.
Insanely Fun Arcade Game, really easy to pick up and play but really high skill ceiling. Not alot of grind compared to Wot and WT, fun tank designs, fast pace gameplay and no P2W premium ♥♥♥♥♥♥♥♥. Solid 9/10 for me.
Good game :)
fun gem
Взяли основу WoT, убрали все то, что годами бесило игроков, добавили фишки Valorant и все это в sci-fi сеттинге. На данный момент отличная база для киберспортивной дисциплины, кто-то скажет что танки показали что они не созданы для киберспорта, но не будем забывать что в танках, при каждом выстреле, ты словно крутишь рулетку с этим +-25%, распределением снарядов внутри круга и прочими прелестями. Тут же имеем совершенно другую ситуацию, отличную динамику боя поддерживается способностями танков, которые не позволяют засиживаться на месте, при грамотном использовании, а так же честный разброс с пробитием, который полностью зависит от тебя. А вишенка на торте это отсутствие донатных танчиков, которые унижают все живое первые две недели, а потом нерфятся при выходе нового танчика, тут монетизация исключительно косметикой (по крайней мере на данный момент) Искренне надеюсь что игра стрельнет, и разработчики не поменяют курс развития проекта, однозначно заслуживает внимания и поддержки
Quite a fun game without a tier system nor restocking of supplies for another battle. Not worrying about financial debt from a game is nice and Fast pace game without waiting for your vehicle to come back from battle after leaving.
Very good map design, good graphics, tanks are balanced greatly, lots of gameplay freedom.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 69 | 70% | Free | |
| $0 | 0 | — | $7.99 | |
| — | 0 | — | — | |
| $0 | 25 | 76% | Free | |
| $0 | 101.3K | 80% | Free | |
| $0 | 7.1K | 47% | Free |