
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits
Most likely between $6.3M and $17.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 95% | approximately $10.5M |
| PlayStation | $39.99 | 94% | — |
| Xbox | $29.99 | 88% | — |
| Nintendo | $29.99 | — | — |
| Epic | $29.99 | 94% |
Cheapest copy: ≈ $14.58 on Xbox · Türkiye (−51%). Compare 33 prices in 14 markets →
Reviews
Themes across 1274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Good
作为博物馆爱好者,在双点系列首先选择了博物馆。内容非常丰富,展品也有意思,操作不难。可以选择闯关模式或者沙盒模式,尽情享受布置的乐趣。不过美中不足的是,感觉系统逻辑设置上还是有点单一,比如为了挣钱有固定的布局模式,一开始玩有新鲜感,等玩到后面的新地图的时候,这些固定流程,比如前期的资金积累时期就有点乏味了,毕竟已经重复了好多遍了。尤其是一些共通的机制,你掌握规律后就变得很简单且些许乏味。好玩是好玩,玩到后面开新图的时候就有点不耐烦了。
作为双点系列的老玩家,《双点博物馆》真的交出了惊喜答卷。保留系列轻松诙谐的内核,新增的探险挖掘系统数最大亮点,充满未知乐趣。海量藏品,多样主题展厅,经营难度适中,不会过度烧脑,不管是休闲摸鱼还是深度经营都很合适,模拟经营者不容错过。
一玩一个不吭声,一天一下就过去了,腰酸腿疼的!
I like city builder/management games but the museum theme didn't specifically draw me in at first. Seeing the Overwhelmingly Postive reviews made me give it a try and it's an absolute gem.
好玩爱玩
Captivating, adorable, only mildly challenging
Fun, addictive, with so many variabilities to keep you entertained.
Just played the 1st campaign and it's slow. I've played 2.campus and 2.hospital and the pace is more enjoyable. Maybe it will pick up with later campaigns when more stuff is unlocked, cause it feels like I'm playing a demo version right now. I'm also still confused about getting knowledge and the level of an exibit was not explained, so I sold the good ones and kept the "average" xD
太好玩了晚上睡觉的时候也想爬起来玩,双点博物馆你有啥魔力啊!