
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits
Most likely between $6.3M and $17.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 95% | approximately $10.5M |
| PlayStation | $39.99 | 94% | — |
| Xbox | $29.99 | 88% | — |
| Nintendo | $29.99 | — | — |
| Epic | $29.99 | 94% |
Cheapest copy: ≈ $14.58 on Xbox · Türkiye (−51%). Compare 33 prices in 14 markets →
Reviews
Themes across 1274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
解决了双点系列每一关都要重复建设的问题,这次建设也比较便捷,喜欢模拟经营的必买
好玩,爱玩
This is a fun game. I wish I were better at it, but I can waist a lot of time trying.
Very fun game. May the charm never change within Two Point Studios.
if you enjoy building and being creative and having campaigns and managing things too to add to the fun then this is for you. I feel like it will take me a while to even bein to explore all the DLCs too. give time to play and figure it out and then you can always redo new campaigns better when you know better.
Score: 8 / 10 (Recommended) Playtime: 42 Hours As a fan of the Two Point series, Two Point Museum continues to deliver the signature quirky humor and addictive management gameplay Two Point Studios is known for. Having clocked over 42 hours, I can confidently say it’s a super fun management sim that makes time fly! The Good: Fresh Theme & High Freedom: Managing a museum feels much more creative than hospitals or universities. Designing layout flows, curating exhibits, and setting up gift shops is genuinely satisfying. Classic Two Point Humor: From bizarre artifacts to hilarious visitor reactions, the humor is spot on as always. Engaging Expedition Mechanics: Sending experts out on expeditions to discover new relics adds a great layer of progression and reward. Why 8/10 (Room for Improvement): Late-Game Repetition: Around the 40-hour mark, the core loop and objectives across different museum locations start feeling a bit formulaic. Pathfinding & AI Quirks: Managing dense crowd flows can occasionally be frustrating, and staff AI still needs a bit of micromanagement from time to time. Final Verdict: If you love management sims or enjoyed Two Point Hospital / Two Point Campus, this is definitely a must-play. A solid 8/10 experience—highly recommended!
Great improvment on the first game. Spending more time actually playing around, and a lot less time waiting for stuff to happen.
So much content, chill game, very well done.
比双点大学和双点医院可玩性更高一点
希望可以出一個鐵道博物館dlc