No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $23.2K — a different platform, not this one.
Answer the summons of the trumpets and bear the burden of the Twilight Struggle. Set during the ideological tension of the Cold War, Twilight Struggle: Red Sea places the United States and the Soviet Union at critical odds in the Horn of Africa. Every choice you make will impact the balance of power. "Now the trumpet summons us again" —John Fitzgerald Kennedy, First Inaugural 1961. Twilight Struggle: Red Sea builds on the award-winning game Twilight Struggle. The year is 1974. As the Soviet Union and the United States are locked in a life-or-death struggle across the globe, the Horn of Africa suddenly takes center stage. Leadership changes spark a chain of events that upset the regional balance of power and unleash all the familiar elements of the Cold War. Lead the global policy in this 2-player, card driven strategy game and take the role as either the United States or the Soviet Union. Engage in varying actions that are vital to regional stability such as spreading political influence, conducting military coups, or attempting favorable political realignments. It is your goal to gain allies and be the leading worldwide superpower. But be careful not to overreach, as one wrong decision can lead to DEFCON One and a game ending nuclear war! Real World Events Card mechanics based on the historical events of the Cold War, centered around East Africa, the Arabian Gulf, and the vital sea lanes stretching between them. New Flashpoint countries create additional tension around Coup attempts and have DEFCON impacts. Customized Game Options Specific cards from Twilight Struggle can be integrated into Twilight Struggle: Red Sea to add an extra Late War turn to extend the experience. Play the solitaire game via the Solo BOT or take on the challenge of facing the A.I. in offline games. Spread Your Influence Globally Play online against other players and compete against friends in PvP games, utilizing various multi-player modes. Key Features: - Online asynchronous gameplay - Friend’s lists and game matchmaking for online PvP - Solitaire and A.I. gameplay options for offline games - Cards Driven Mechanics from 51 historically based cards - Detailed beginners' tutorial - List of challenging achievements
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Answer the summons of the trumpets and bear the burden of the Twilight Struggle. Set during the ideological tension of the Cold War, Twilight Struggle: Red Sea places the United States and the Soviet Union at critical odds in the Horn of Africa. Every choice you make will impact the balance of power. "Now the trumpet summons us again" —John Fitzgerald Kennedy, First Inaugural 1961. Twilight Struggle: Red Sea builds on the award-winning game Twilight Struggle. The year is 1974. As the Soviet Union and the United States are locked in a life-or-death struggle across the globe, the Horn of Africa suddenly takes center stage. Leadership changes spark a chain of events that upset the regional balance of power and unleash all the familiar elements of the Cold War. Lead the global policy in this 2-player, card driven strategy game and take the role as either the United States or the Soviet Union. Engage in varying actions that are vital to regional stability such as spreading political influence, conducting military coups, or attempting favorable political realignments. It is your goal to gain allies and be the leading worldwide superpower. But be careful not to overreach, as one wrong decision can lead to DEFCON One and a game ending nuclear war! Real World Events Card mechanics based on the historical events of the Cold War, centered around East Africa, the Arabian Gulf, and the vital sea lanes stretching between them. New Flashpoint countries create additional tension around Coup attempts and have DEFCON impacts. Customized Game Options Specific cards from Twilight Struggle can be integrated into Twilight Struggle: Red Sea to add an extra Late War turn to extend the experience. Play the solitaire game via the Solo BOT or take on the challenge of facing the A.I. in offline games. Spread Your Influence Globally Play online against other players and compete against friends in PvP games, utilizing various multi-player modes. Key Features: - Online asynchronous gameplay - Friend’s lists and game matchmaking for online PvP - Solitaire and A.I. gameplay options for offline games - Cards Driven Mechanics from 51 historically based cards - Detailed beginners' tutorial - List of challenging achievements
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $9.99 | 8ratings | 68% | — | not modelled |
| $12.99 | 48reviews | 62% | — | $23.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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