
A simple one-button clicker game. Play a tug-of-war as a witch trying to use cute cats as her familiars! The pixel-style pictures and lively 8-bit music are the attractive points.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
Никогда так в жизни я не избивал так сильно кнопку пробела как сейчас :]
Entretenido para pasar el rato (mi teclado sufrio demasiado)
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The main character is literally Shane Dawson. pros: ♥♥♥♥♥!!!!!! cons: Harassment.
Creepy ahhh cat offender
'퍼'법사
"tug-of-war" is a very badly made, pointless minigame. It's a single button clicker that emulates a simple arcade "tug of war" with lazy phoned in pixelcrap "art" and godawful, cringey, creepy e-book writing. There's an overwhelming amount of mediocre Visual Novel/E-book style cutscenes in this game. The developers failed one of the most basic, fundamental requirements of game design.. "Show, don't tell." So you'll spend a huge amount of time not playing the game, but clicking through endless lines of poorly written VN text cutscenes because the developers couldn't work out how to relate their narrative through the game mechanics, and decided instead it would be better to compete with reading a book for your time. We're here to play games, not read through hours of garbage intersituals. Your gaming rig is not a Kindle. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 5 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
bad game
Bear's Take: "tug-of-war" - One button, two buttons, but is it really fun? Sip 'n' Savor: "tug-of-war" promises a simple one-button clicker experience but falls short with its sneaky addition of another button. While its pixel-style graphics and lively 8-bit music add charm, the gameplay fails to captivate. A tug-of-war with cute cats as familiars sounds delightful in theory, but in practice, it's a rather lackluster affair. Milk Mustache Moment: Despite its straightforward premise, "tug-of-war" fails to deliver the engaging experience it promises. The gameplay feels repetitive and uninspired, lacking the excitement needed to keep players hooked. While the pixel art and music may provide a brief moment of nostalgia, they're not enough to elevate the overall experience. Roar Factor: "tug-of-war" may offer a brief distraction for those looking to pass the time, but it ultimately falls short of delivering a truly engaging gaming experience. With its limited gameplay and lack of depth, it's unlikely to hold the attention of players for long. Final Paw-sition: While "tug-of-war" boasts cute cats and charming pixel art, its gameplay fails to match its visual appeal. With a lack of depth and excitement, it struggles to stand out in a crowded market of casual clicker games. Rating: 🐻🍯 (A lukewarm lap around the litter box.)
Simple, cute and funny!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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