
<Trust Me, I Nailed It> is a turn-based strategy game where you edit video clips to make a screwed up warrior into a monster-slaying legend. Edit, stitch, and fake your way to epic battle videos. Make every fight look like a glorious win.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
The world wasn’t saved by the hero’s blade, but by the editor’s mouse cursor.
You are a dedicated video editor tasked with manipulating battle footage of a hopeless warrior who can’t clear a dungeon. Hired by a warrior with no skill but endless ego, you must produce flashy “clear videos” that make it look like a flawless victory.
Analyze pre-battle intel that reveals enemy attack patterns, then place the warrior’s limited action clips on a timeline to write a scenario where victory is inevitable.
Satisfy both the cheering townsfolk and the dopamine-addicted Demon Lord, complete a fake heroic legend in seven days, and save the world.
In the video editor, enemy attack patterns and disruptive actions are provided as pre-recorded footage.
Before the battle begins, players preview the timeline to identify exactly when attacks will occur and plan their countermeasures accordingly.
Design the warrior's movements by placing 「Move」,「Melee Attack」,「Ranged Attack」, and 「Block」 clips onto an 8-tick timeline.
The highlight of editing is post-processing! Instantly transform a simple walk into a Teleport, or turn a weak jab into a Critical Hit to overwhelm your enemies.
Running low on memory? Don’t worry! Meet optimization goals such as "Fill All Timeline Slots," "Land 2+ Effective Hits," or "No Damage Taken" to increase your available memory capacity.
Enjoy the stark contrast between the warrior’s shameless request emails and the hero-worshipping news that pops up on your desktop.
In reality, the so-called hero is always running away—but turning them into the savior of the world through a nerve-wracking con is entirely up to you.
Genres
Stats
Languages: English, Japanese, Simplified Chinese, Korean, Traditional Chinese, Russian
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
題材有趣
Игра не зашла.
免费的小品游戏,还是经典回合制的那一套,闲得无事可以尝试
有点难,但很好玩
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
적 패턴으로 나 혼자 수싸움하는게 재밌음
재미야 있는데 지뢰찾기를 굳이 넣어야했을까? 지뢰찾기만 4시간했어..
Fun game! Trying to optimize damage with all the tools we have is quite tricky and I found the cutscenes really cute
很不错的小品游戏,困难模式调整身位2发48伤蓄力斩甩过去直接爽飞了 [spoiler] 扫雷卡我全成就了,一个扫雷比我通关本体用时还多() [/spoiler]
Реально отличная инди-игра! Поиграв, я не пожалел, потому что: 1. Доступность (Игра и бесплатно? Роскошь современности) 2. Интересная задумка и реализация 3. Прикольная интеграция описания событий для мира 4. Наличие достижений Не обошлось и без багов, по типу прерывания анимации или косяков перевода, но на такое незначительное можно и закрыть глаза. На пару вечеров действительно подходит
솔직히 큰 기대 없었음.. 그치만 하다보니 노말 6일까지 약 2시간 걸린걸 모를정도로 재밌었어용 근데 SNS 같은거 잘 안읽긴햇지만 그래도 컨셉에 잘 맞게 짜여진거같아서 좋았습니다. 근데 이게 왜 무료?? 돈 받으세용
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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