
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.2/day in the week after.
About
( * Unofficially supports translation for German, Italian, French. Those translations are written by gamers and some part of it is written by machine translation. You can select those translations in the game option. )
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.

Valhalla is a free trading nation erected by three world powers for their own benefits after the world war. In an attempt to control the nation, the three world powers banned the army from Valhalla. Due to these circumstances, public order in Valhalla is always unstable and thus after ten years the Valhalla government made a bold decision.
The Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call them Troubleshooter.
10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.

All characters in Troubleshooter have their own unique classes. Each character can rank up to the upper class, and the role of your character changes according to the class.
All characters in Troubleshooter can acquire various masteries according to their levels and classes. Furthermore, you can activate additional effects by combinations of masteries. Utilizing this, you can make a character for your unique strategy.
Such masteries can be acquired by leveling your character up. However, in most cases, you can acquire masteries from enemies. In other words, you can take your enemies' unique traits and apply them to your characters.
There are more than 100 unique missions in Troubleshooter. All missions are designed independently, and all of them have their own unique circumstances.
Troubleshooter uses more than 500 cut scenes to portray the story.
As new characters join your company, playable content will be unlocked according to their roles. For example, if you recruit a hunter character, you will be able to tame beasts. You will be able to craft drones if you recruit engineers.
※ We support offline mode, which is for those who have an unstable internet connection.
※ Multi-playing contents will be added continuously, and for safe and fair user information, we require your internet connection on online mode.
※ There will be updates and maintenances, which will be announced in advance. You will not have access to the online mode of the game during this time.
- Time Required: 2 hours (Can change)
- The period of the update can change according to the contents at work.
※ If you want to get more information about the game, please visit the Troubleshooter Discord channel (Unofficial).
-
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[트러블슈터 : 마약] 솔직히 초반부는 지루하다. 내 캐릭터만 조종하는 것이 아니라 현장에 지원나온 경찰(허접)도 조종해야 하는데, 이것 때문에 턴이 너무 늘어졌다. 하지만 참고 견디다 보면 '특성' 시스템을 깊게 파먹을 수 있는데, 이게 마약이다. 게임을 하다보면 적들이 특성을 떨구는데, 이를 조합해서 시너지를 형성해 캐릭터를 강화시키거나 특정 플레이 스타일을 시도할 수 있다. 이게 이 게임의 핵심 요소이다. 예시로 '한방에 한명씩'+'희열' 특성의 조합으로 한 턴 마다 풀피인 적을 한방에 눕힐 수만 있다면 턴을 무한으로 가져갈 수 있다. 또한 특성 4가지를 조합하면 '추가 특성'을 얻는데, 각 특성을 강화하거나 연계되는 능력을 얻을 수 있다. 따라서 특성은 주로 4가지 조합이 가능한 것들로 채우게 되고, 한정된 특성 칸에 시너지를 아득바득 채우기 위해 특성을 얻을 때 마다 행복한 고민을 하게 된다. 동료도 4명 쯤 모이면 어느정도 구색을 같춘 팀이 만들어진다. 동료가 꾸준히 늘어나므로 게임 후반부에는 플레이 시간만큼 특성을 조합하는 시간이 많아지게 된다. 물론 조합이 귀찮으면 범용적인 특성들로만 구성해도 스토리 클리어는 가능하다. 스토리는 무난하다. 보통 XCOM을 생각하며 게임을 구매할 것이다. XCOM은 저항단체의 지휘관으로써의 단체시점 스토리인데, 이 게임은 캐릭터에 집중해 스토리를 풀어나가는 게임이다. 동료와 악당 캐릭터 모두 각각의 서사가 존재하고, 게임의 결말까지 차근차근 풀어진다. 스토리 진행퀘 자체는 정말 많은데, 그렇게 몰입되는 스토리는 아니라 새로운 맵과 적을 만나는 것이 게임을 이어나갈 원동력이 되었다. 아직 엔딩까지 보지는 못했지만, 지루해서 접어버리고 싶던 게임이 이제는 매일 붙잡게 되는 게임으로 변하게 된 것이 놀랍고 즐거워서 리뷰를 작성했다. 한가지 아쉬운 점은 모델링과 컷신 퀄리티가 뛰어난 게임인데, 게임 제목과 배너(아이린)가 투박한 느낌이라 진입장벽이 높았다. 게임 구매를 고민하고 있다면 게임 자체는 훌륭하니 주말에 구매해서 하루 달려보길 바란다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese, Russian
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't usually write reviews, but upon reading some decided to do so now. I too, found this game through a meme. It didn't even appear as a suggestion from Steam (which I guess Steam did a ♥♥♥♥ job because I played the bejeezus out of the xcoms). Bottom line: The game is FUN. The characters are FUN. The combat is FUN. I didn't catch friendly fire yet, don't know if it exists in the game, but the hit chance displayed feels MUCH more accurate than the X-com games (no 3 97% hit chance misses in a row for example). I also saw someone having issues with the English localization - nope. Either it was fixed by the time I started playing, or it was never an issue. The way it's written gives a very specific vibe that fits the story. So do the clothes, and outfits. I didnt progress too far yet, but I don't think my opinion will change for the worse. It even lets you play as the "bad guys" occasionally, and other characters. Did I say IT'S FUN yet? The ONLY nitpick is the mastery system. It might be my personal retardation, but I'm not entirely sure how the research works yet... It seems to be fine, as I manage to click things and get things, but not much logical thinking on my end is involved :)
Enjoying this game. Tactical RPG with lots of customization, interesting world setting and light humour. Each character can choose from multiple classes, different gear and masteries(passives). There are so many masteries with different combinations fitting together to make unique sets. You can design your characters in different ways or for different situations. It can be a little slow at times, but I am slogging through on the hardest difficulty. I am looking forward to the sequel.
安妮雅喜歡幫,安妮雅幫
인생 최고의 게임 트러블슈터2를 열심히 기다리는 중
A brilliant game for X-com addicts who want fun without frustration. The 'X-com lite' games Chimera Squad and Phoenix Point remove the pressure of one-wrong-move permadeath and the enthralling tension of the original X-com with it. Troubleshooters eliminates both permadeath and save scumming, with a single save, replayable missions, and characters who bounce back from incineration or decapitation simply by eating some snacks with their friends. The levels are sufficiently large and packed with enemies that the imperative to equip and deploy your troops well remains, but the worst that can happen is redoing the level rather than tediously replaying a whole X-com campaign, often several times over the first few missions. The mastery, drone crafting and beast training mechanics are richly intricate and almost entirely reversible for alternative builds within a single campaign. Turn-based combat of unique fighters with a panoply of special attacks and abilities unfolds over beautiful maps of graffiti-bright cityscapes, fantastic wilderness and gritty slums, with detailed environmental effects. The level of difficulty and access to new tactical options both ramp up rather slowly, but to a satisfying mid and endgame thoroughly adjustable in difficulty. There are no irreversible strategic options that would make a replay into a different game, but a single campaign can be extended indefinitely with replayable scenarios and an almost superfluously large range of skills. There are very much superfluous systems such as rent, wages and jurisdictions that have very little effect on the game, but other systems such as drones and beasts that could be managed without are worth having for fun and interest. The plot is certainly the weakest aspect, crammed with platitudes, nonsensical developments and loose threads; the Black Tiger subplot and Albus' internship blues were egregiously daft. The characters absolutely carry the story, however, with an energetic, lovable, improbably dressed but gorgeously designed band of true companions hacking away at the endless hordes, as well as some memorably styled villains. I cared a great deal for all the heroes of this fun, stylish and potentially challenging turn-based game.
I will never stop supporting the devs of this wonderful game. This is like XCOM 2 if it was more character-focused, what I mean by that is that all of the characters in this game feel very personalized and fit an obvious role. Don't get me wrong, I love XCOM 2 but this game is much more in-depth when it comes to building a character. If you liked XCOM 1-2 you will very likely enjoy this game. When troubleshooter 2 comes out it is absolutely an insta-buy for me.
If you like strategy games and enjoyed X-com, you should really enjoy this game. It has a number of systems to learn and once you get a hang of those, you'll really see yourself progressing through the game smoothly. This is a must have game for Tactical/Strategy game fans
Had this in my library for years, tried it when I bought it for a few hours then forgot about it because at the time it didn´t jive with me. Got a hankering for some turn based tactics and decided to give it a shot again and this time really give it a chance. It´s a lot of fun once you start understanding how it works. I really like the characters and the character art is good. Backgrounds ,environments , maps and such is not as good but functional and good enough and I can forgive that since it´s not a huge budget game so not a huge budget price either. Lots of fun building your characters with the skills you unlock. Tons of content.
I was looking for a turn based strategy game and saw this recommended on one of the forums , it was available on sale in steam and i have to say it was more than i hoped for (and slightly less than i deserved by the end) I put in more than 170 hours into the game and finished both the DLCs mostly on normal (and the last few missions on safe - more about that later) First thing first - If you enjoy tactical turn based strategy with a good story and characters you can build relations with , this is an excellent pickup and you will enjoy your time with it, But if you do not enjoy complex mechanics and do not wish to put too much effort into optimizing your character builds to gain mastery or grinding for power then you may lose interest later on. It starts of fairly straight forward but it really stacks up mechanics over mechanics in the main game , and by the time you start the DLC if you dont min max you are unlikely to get ahead even on easy difficulty. And it doesnt do a very good job of explaining things (the mediocre translation doesnt help on top) It can get overwhelming pretty quickly. A Diamond of a game with a few minor flaws. Pros: The gameplay - with a few minor grievances (like cover not making much sense) the gameplay is how you expect a tactical turnbased rpg to go the customization - you can spend more than half the time theory crafting (and half of the remainder testing the theiry), the story - a good story though gets a little confusing and convoluted after some time, the charcters - each feels distinct and relatable, Cons: Complexity - its too much , too many stats , too many masteries , too many crafting hoops , too many unique effects, Difficulty spikes - this is mostly after the DLCs , it really hits you unexpectedly and changing difficulty level doesnt help.. following the story (yes it is a pro and a con cause the translation makes it awkward and many things feel incomplete) Grindy - this goes into the difficulty spikes , you will need specific gear and masteries to progress comfortably,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19K | 62 | 81% | $6.74 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.3M | 6.4K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 5.1K | 87% | $6.39 | |
| $1.2M | 2.5K | 90% | $19.99 | |
| $1.2M | 6.7K | 95% | $9.99 | |
| $1.2M | 5.3K | 90% | $8.49 | |
| $1.2M | 3.2K | 89% | $12.99 | |
| $1.2M | 822 | 83% | $59.99 |