
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.57/day in the week after.
About
( * Unofficially supports translation for German, Italian, French. Those translations are written by gamers and some part of it is written by machine translation. You can select those translations in the game option. )
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.

Valhalla is a free trading nation erected by three world powers for their own benefits after the world war. In an attempt to control the nation, the three world powers banned the army from Valhalla. Due to these circumstances, public order in Valhalla is always unstable and thus after ten years the Valhalla government made a bold decision.
The Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call them Troubleshooter.
10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.

All characters in Troubleshooter have their own unique classes. Each character can rank up to the upper class, and the role of your character changes according to the class.
All characters in Troubleshooter can acquire various masteries according to their levels and classes. Furthermore, you can activate additional effects by combinations of masteries. Utilizing this, you can make a character for your unique strategy.
Such masteries can be acquired by leveling your character up. However, in most cases, you can acquire masteries from enemies. In other words, you can take your enemies' unique traits and apply them to your characters.
There are more than 100 unique missions in Troubleshooter. All missions are designed independently, and all of them have their own unique circumstances.
Troubleshooter uses more than 500 cut scenes to portray the story.
As new characters join your company, playable content will be unlocked according to their roles. For example, if you recruit a hunter character, you will be able to tame beasts. You will be able to craft drones if you recruit engineers.
※ We support offline mode, which is for those who have an unstable internet connection.
※ Multi-playing contents will be added continuously, and for safe and fair user information, we require your internet connection on online mode.
※ There will be updates and maintenances, which will be announced in advance. You will not have access to the online mode of the game during this time.
- Time Required: 2 hours (Can change)
- The period of the update can change according to the contents at work.
※ If you want to get more information about the game, please visit the Troubleshooter Discord channel (Unofficial).
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
趁着史低赶紧补票了,这玩意我是真喜欢,之前囊中羞涩这次一史低赶快入了
I expected a cool little tactics game, but there's nothing little about it. There is a ton of game here and it's very well done. I highly recommend it if you like tactics combat and tweaking character builds.
先说不好的地方:剧情云里雾里挖了一堆坑没讲清楚,各种插叙倒叙很乱。 再说好的地方:关卡很多,人物有转职有天赋组合,有材料收集,有装备强化,还有抓宠物,拼无人机。合起来量特别大,特别肝。 建议网上找个全天赋的保肝初始号再玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese, Russian
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的
good
装了创意工坊mod,伤害就变成1了,有知道怎么解决吗
A very fun turn-based tactical RPG with a solid cast of characters. There is a lot of room for build customization with different skill, equipment, and ability loadouts, and I appreciate the various toggleable optional difficulty settings. Even after a hundred hours of gameplay, I feel like I've barely scratched the surface of all that it offers. Definitely recommend.
Child Soldiers.
Лучшее во что я играл за последние лет 10. Искренне надеюсь что разработчики в продолжении данной серии не опустят планку. Оставят момент того, что ВСЕ перонажи учавствуют в миссии (боже, как же меня бесило в других играх то, что ты не можешь взять всех на миссию). Улучшат крафт и возможно сделают менее затянутые бои но это так, хотелки. Но вот самое главное пусть сделают нормальный перевод на русский язык, а то прям больно читать иногда. Что печально ведь сюжет действительно неплох. В общем точно советую всем любителям тактики поиграть хотя бы на нормальной сложности ( хотя именно на кошмаре игра раскрывается в полной мере).
As you can see I have spent over 200 hours in this game, so I don't dislike it a lot. But I find it very much falls short of what it could be. The story keeps hinting at something interesting but it never really takes off and goes anywhere. I can see how some people would like the gameplay, but it doesn't quite work for me. The basic fights are decent, but I find the leveling up of characters not at all to my liking. There are many options to choose from, and combinations of abilities that make them stronger. Interesting complexity. HOWEVER, the game discourages experimentation in that area by making these abilities expensive to aquire. How can I know how to best equip and use my characters when I can even know what the options are? If you're not going to spend many more hours than I have farming resources (or, I suppose reading strategy guides) I don't see how you could even know what the available options are... Still, I got some enjoyment from the game. Played almost to the end of the second DLC, and would have gone all the way through if not for a mission where one character is forced to play solo. And without and optimal setup and strategy it might be impossible to beat the two enemies both capable of one-shot killing my character while at the same time being very tough to beat. This is where I give up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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