
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 1.33/day in the week after.
About
( * Unofficially supports translation for German, Italian, French. Those translations are written by gamers and some part of it is written by machine translation. You can select those translations in the game option. )
TROUBLESHOOTER: Abandoned Children is the first season of a turn-based strategy SRPG that takes place in the world of Troubleshooter.

Valhalla is a free trading nation erected by three world powers for their own benefits after the world war. In an attempt to control the nation, the three world powers banned the army from Valhalla. Due to these circumstances, public order in Valhalla is always unstable and thus after ten years the Valhalla government made a bold decision.
The Valhalla government granted civilians the right to investigate and arrest criminals in order to lower the rising crime rate. People call them Troubleshooter.
10 years have passed since the introduction of the troubleshooter system. Albus, a 20-year-old young man, becomes an official troubleshooter. Albus first starts his company on his own but soon takes in many colleagues as he solves more cases. All these new members of the company have their own motivations and stories. You will be experiencing a variety of missions in Valhalla through their stories.

All characters in Troubleshooter have their own unique classes. Each character can rank up to the upper class, and the role of your character changes according to the class.
All characters in Troubleshooter can acquire various masteries according to their levels and classes. Furthermore, you can activate additional effects by combinations of masteries. Utilizing this, you can make a character for your unique strategy.
Such masteries can be acquired by leveling your character up. However, in most cases, you can acquire masteries from enemies. In other words, you can take your enemies' unique traits and apply them to your characters.
There are more than 100 unique missions in Troubleshooter. All missions are designed independently, and all of them have their own unique circumstances.
Troubleshooter uses more than 500 cut scenes to portray the story.
As new characters join your company, playable content will be unlocked according to their roles. For example, if you recruit a hunter character, you will be able to tame beasts. You will be able to craft drones if you recruit engineers.
※ We support offline mode, which is for those who have an unstable internet connection.
※ Multi-playing contents will be added continuously, and for safe and fair user information, we require your internet connection on online mode.
※ There will be updates and maintenances, which will be announced in advance. You will not have access to the online mode of the game during this time.
- Time Required: 2 hours (Can change)
- The period of the update can change according to the contents at work.
※ If you want to get more information about the game, please visit the Troubleshooter Discord channel (Unofficial).
-
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
--. --- --- -.. / --. .- -- .
원래 턴제 SRPG장르를 좋아했기 때문에 나름 만족스럽게 플레이하고 있고, 재미있고 괜찮은 게임인 건 분명하지만 지금까지 플레이 해오면서 불편하고 아쉽게 느껴졌던 점들이 너~~~~~무 많아서 글을 남기게 되었다. 1. 일단 스토리가 지나치게 산만하고, 아무리 가상 세계관이라지만 전반적인 캐릭터나 기관, 지역명 등의 네이밍과 설정이 따로 노는 느낌이 강하다. 이로 인해 개인적으로는 게임 내 세계관에 몰입하기가 어려웠기에 캐릭터들이 어떤 행동이나 대사를 하건 어색함과 오글거림이 멈추질 않았다. 2. 시스템적으로 UI는 어느정도 적응이 가능한 부분이긴 하지만, 적응을 한다고 하더라도 특성 시스템이나, 기계의 모듈판, 야수 특성 등 지나치게 복잡하고 가독성이 떨어진다. 상황판과 관할구역의 UI도 너무 산만하다. 전반적인 UI 디자인은 2000년대 초반 온라인게임(EX: 크레이지 아케이드, 노바1492 등)의 향수를 불러일으키는 수준이다. 3. 사수거리는 존재 자체가 최악이다. 굳이 퀘스트를 수주하고 완료하기 위해 맵 이동 로딩을 참아야 하고, NPC를 찾아 이동해야 하는데, 마을에서의 조작감이나 NPC를 찾아가는 편의성이 뛰어난 것도 아니다. 게다가 굳이 다른 유저의 존재를 확인해야 할 필요성이 있나 싶다. 정말 이런 장르의 게임에서 온라인 서버의 존재와 친구 맺기가 필요한 기능이었는가.. 하는 의문도 들었다. 원래 온라인 게임으로 만드려던 프로젝트가 다른 방향으로 바뀌었지만 아쉬워서 넣은 흔적기관 같달까. 다른 유저 비공개 상태로 사수거리에 입장하는 옵션을 디폴트로 해두는 게 차라리 낫지 싶다. 4. 개인적 의견이나, 노가다와 필드가 없는 SRPG의 접목은 정말 어울리지 않는다고 생각한다. 노가다라는 행위 자체도 지루한데, 모험이라는 요소가 완전히 배제된 본 게임에선 전투 전, 후로 짧지 않은 로딩이 필연적으로 동반되기 때문에 불쾌감이 상당하다. 유사 게임인 삼각전략도 캐릭터 육성에 어느정도의 노가다를 요구하지만, 한 눈에 들어오는 전장과 비교적 라이트한 전투 시스템으로 부담이 완화되었던 반면, 본 게임은 거의 모든 부분에 있어서 부담이 너무 크다. 5. 최적화 이슈도 좀 있는 것 같다. 파티클이 많은 일부 맵에서 버벅임이 좀 있다.. 이 모든 불편함과 단점에도 불구하고 전투나 캐릭터 빌드 구성은 흥미로운 부분도 많고 재밌다. SRPG를 좋아하는 유저라면 추천할 만하다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Japanese, Traditional Chinese, Russian
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This ♥♥♥♥ is like crack its got me fiendin HARD
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⠀⣼⣿⣿⣦⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⢸⣿⣿⡟⢰⣿⣿⣿⠟⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⠿⢿⣦⣀⠀⠘⠛⠛⠃⠸⠿⠟⣫⣴⣶⣾⡆⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⡀⠀⠉⢿⣦⡀⠀⠀⠀⠀⠀⠀⠛⠿⠿⣿⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣦⠀⠀⠹⣿⣶⡾⠛⠛⢷⣦⣄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣧⠀⠀⠈⠉⣀⡀⠀⠀⠙⢿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⡿⠟⠋⠀⠀⢠⣾⠟⠃⠀⠀⠀⢸⣿⡆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⣠⣶⡿⠛⠉⠀⠀⠀⠀⠀⣾⡇⠀⠀⠀⠀⠀⢸⣿⠇⠀⠀⠀⠀⠀ ⠀⢀⣠⣾⠿⠛⠁⠀⠀⠀⠀⠀⠀⠀⢀⣼⣧⣀⠀⠀⠀⢀⣼⠇⠀⠀⠀⠀⠀⠀ ⠀⠈⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⡿⠋⠙⠛⠛⠛⠛⠛⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢾⠿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
好玩,天賦有很多很多不同組合,如果你有點強迫症玩什麼都想弄到最好可能會讓你有點難受。 角色都有自己的個性,事件發生時每個人有自己的想法,我挺喜歡這樣的。
我不明白为什么但凡有战棋游戏推荐就必它。 简单来说,与其说是战棋游戏,不如说是走格子的棒子mmo,如果你很吃韩式网游那一套刷刷刷然后纯粹的数值碾压,或许也能从中得到乐趣,但如如果是冲战棋来的,劝你还是去吃点好的吧。 剧情是虎头蛇尾莫名其妙的,角色成长是远远不如重复刷天赋重要的,地图地形是一点x用没有的,职业平衡是完全不存在的,dlc数值是彻底崩坏的,我是不理解就这种玩意怎么好意思碰瓷xcom的,为什么各种战棋推荐都有你,您配吗?单单一个不推荐都不足以表达我的愤怒,我为自己在这种东西上居然花费了75个小时而感到悲哀,不是串,是真不推荐,极不推荐
What a game! It's rare to get such creativity and thoughtful storytelling combined with really exciting turn based gameplay, especially from such a small indie team on their very first creation. QUICK REVIEW: _ Turn based strategy which focuses on well managed builds, especially in late game _ A unique stat build system based around skills called "MASTERIES" that take a while to fully understand but is very satisfying once you become proficient with it _ Storytelling in the form of comic book stills with a warm enticing art style, building a fantasy world that slowly builds the lore needed to understand your place within it _ Excellent characters with their own very well written stories and progression that is meaningful throughout the game _ A soundtrack that matches the tone of all the various emotional beats we get throughout the game. _ Fun bonus gameplay elements like crafting, beast taming, machine building and more to give you even more ways to build your troubleshooter team _ The english translation is mostly excellent, with a few moments here and there where grammatical and structural mistakes appear, but nothing that impacts the storytelling in a negative way FULL REVIEW: This is definitely what a lot of people would call a hidden gem and I'd completely agree with that. I'm going to do what I can to make this less hidden through whatever real life or online conversation I have around Strategy / Tactical RPGs, but this definitely goes at the top of my list of must play games. Not everything is perfect in the game obviously. Some of the tempo with certain missions could be somewhat improved. There could also be more side quests with more unique rewards, but as a very first game from a new dev team you can absolutely tell these are people that truly care about the universe they've created. Talking about the universe, it mirrors our own in a few ways with some recognisable technology and the fact that humans are the dominant lifeform, but it's got magic, fantastic beasts and much much more. Each new element of gameplay or new main character introduced adds lore to the world. You slowly get to know about the various nations, what ESP abilities are, how Valhalla was made and why it matters to the countries surrounding it... and so on and so forth. You learn things slowly and with each new story or chapter you just want to dive deeper and deeper into this fascinating universe. There's so much love and care poured into how this world works and how all the characters have to find their place within it. There's love, there's pain, there's loss, there's growth... everything that encompasses the human condition with all its flaws and wonders. I loved every minute of this game! So much so that from now on I'm going to keep an eye on whatever Dandylion makes in the future. They're currently making the sequel to ABANDONED CHILDREN which will be coming out in early access at some point in the future and I'll be buying it as soon as it becomes available. I don't buy early access games as much these days as quite a few devs have disappointed me in recent years but these guys get my FULL SUPPORT for whatever comes next. This is obviously the very first chapter in an epic story that will span multiple games. I urge everyone to play this and start this wonderful ride that will make you want to follow this to the very end. I truly applaud the ingenuity and creativity that has gone into this little masterpiece. GET THIS GAME! Get it at full price, buy the DLC (which is as awesome as the base game!), support these devs and we'll keep getting more amazing games from this incredibly talented team! NOW JUST HAVE TO WAIT FOR BANISHED CHILDREN :) To Dandylion I just want to say GAMSAHABNIDA!
赶紧出下一部,等不及了
史上最好玩的战棋游戏,希望下一部作品早点问世!!!
Definitely recommend. The UI is rather janky, the controller doesn't always respond, I've had to use the mouse for some of it like some of the shops or when you're in Silverlining sometimes when you go over to the mission section it won't highlight stuff properly. It takes a bit to get used to but once you do it's genuinely worth it. Cool systems, cool game, cool characters, interesting world and story, the gameplay loop and tactical part is solid. I'm playing on easy mode and it's very accessible for people like me who aren't that great at strategy games lol. It's not a triple A game or anything but it's well worth the $$$ in my opinion, looking forward to the sequel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 5.1K | 87% | $6.39 | |
| $1.2M | 2.5K | 90% | $19.99 | |
| $1.2M | 1.3K | 72% | $24.99 | |
| $1.2M | 6.7K | 95% | $9.99 | |
| $1.2M | 5.3K | 90% | $8.49 | |
| $1.2M | 822 | 83% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19K | 62 | 81% | $6.74 | |
| — | 0 | — | — | |
| — |
| 0 |
| — |
| — |
| — | 0 | — | — |
| — | 0 | — | — |
| $4.3M | 6.4K | 88% | $29.99 |