
Trigonometry is a fun casual game, The rotating triangle in Trigonometry is the pivoting center of this exciting action game! Match colors to go further and try to beat your own score!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
★ ★ ★ ☆ ☆
cool reflex-based casual game.
The game is "how fast can you comprehend to rotate a triangle". Great premise for a game, I love it. My problem is that I want to get good at comprehending how to rotate a triangle quickly based on game output, but it's so hard to want to sit through the slow stuff. Basically the game is at a snails pace that anybody could trudge through up until about 50-60 points, then the game get's MUCH faster. I know that I could get good enough to get 100 points (the arbitrary "good" score as given by the community and achievements) but I'm just not willing to wait through the first 50-60 points for what typically amounts to about 5-8 faster rotations before I lose. This problem will only get worse once I can consistently get to say, 80 points, because then I have to sit through that much more content that I'm able to do before I can get good practice. Should be able to up the difficulty or fast forward with achievements disabled or something.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10
Fun enough reflex game, but the problem is that it super slow to start up and then gets really hard really quick so you pretty much end up around the same exact score 75% of the time. And a pro tip if you play it: switch around the left and right mouse buttons, the controls make way more sense that way in my opinion.
Eu recomendo sim esse jogo mas você tem que ter muita paciência com ele por que não é fácil chegar 100 high score pra mim é o ponto fraco do jogo pra uma platina fácil na minha opnião, jogos assim devia ser platinas fáceis não vejo necessidade principalmente você aumentando a velocidade tem momentos que você não tem nem tempo de pensar qual é a cor acho isso muito desnecessário colocar dificuldade que pra mim é um jogo divertido mas que se fosse uma platina fácil seria um casal perfeito.
一款反应力游戏 一个不停往前移动的三角形,三个角分别有三种不同的颜色 通过左右键点击,逆时针/顺时针的转动三角形,使相同颜色的角对准前方的线条并通过 随着分数提高,线条间的间隔也逐渐减少,也就是说难度越来越高 不过唯一的小瑕疵就是初期阶段的时间有些长,大概4、50分的距离 每次重来都要经过这个阶段,有些煎熬
一款考验反应力的小游戏 玩家需要通过控制三色三角形旋转来破坏从上方落下对应颜色的障碍。随着分数的增加,障碍下落的速度会变得越来越快,密集程度也会大大增加 旋转三角形的按键是可以修改的,合理的按键设置能帮助你取得更高的分数
good game ah
There's lots of endless arcade games, and I love the genre, but Trigonometry is far from being called a completed one: bad controls, bad music and bad game progression. XiNFiNiTY has lots of cheap arcade games, and I liked some of them, but Trigonometry is definitely not one of them.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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