
The year is 2019. Roxanne and Slayter, the offspring of the legendary Rex Power Colt, are going to Vietnam War 4 to save freedom, and save the world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Мне понравилось прохождение.
Hotline Miami vibes are everywhere in the game!
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Trials of the Blood Dragon is a distinctive hybrid action game developed by RedLynx in collaboration with Ubisoft Kiev and published by Ubisoft. Released in 2016, the game merges the physics-driven stunt racing gameplay of the long-running Trials series with the exaggerated, neon-soaked science-fiction setting introduced in the Blood Dragon universe. The result is an unusual crossover that attempts to combine two very different styles of gameplay: the precise obstacle-course motorcycle riding that Trials is known for and the over-the-top action parody that defines Blood Dragon. Rather than presenting a traditional racing experience, the game mixes stunt challenges, side-scrolling combat, and story-driven missions into a single adventure that embraces absurd humor and retro futuristic aesthetics. The narrative takes place years after the events of the Blood Dragon storyline and focuses on Roxanne and Slayter, the rebellious twin children of Rex “Power” Colt, the iconic cyber-commando hero from the original Blood Dragon universe. Growing up in a chaotic world shaped by advanced technology and constant warfare, the siblings find themselves caught up in a global conflict that stretches across decades and even centuries. The story deliberately exaggerates the tropes of 1980s action movies and animated series, presenting events with dramatic voiceovers, overconfident heroes, and villains whose ambitions are as ridiculous as they are dangerous. The plot unfolds across multiple time periods and locations, creating a narrative that feels intentionally outrageous and self-aware rather than grounded in realism. At its core, the gameplay remains rooted in the Trials formula. Players guide a motorcycle through a series of side-scrolling obstacle courses that challenge them to balance speed, momentum, and precise control. Each course contains a variety of ramps, moving platforms, destructible structures, and environmental hazards that require careful timing to overcome. Riders must shift their weight to maintain balance while accelerating or braking, ensuring that the bike lands properly after jumps or navigates steep inclines without flipping over. As in previous Trials games, the difficulty gradually increases as levels introduce more complex obstacles that test the player’s mastery of the physics system. However, Trials of the Blood Dragon diverges significantly from the traditional series structure by incorporating new gameplay segments that occur when the characters dismount from their motorcycles. These on-foot sections transform the game into a side-scrolling action platformer where players run, jump, shoot enemies, and avoid security systems while navigating through enemy bases or futuristic facilities. The characters use firearms and gadgets to defeat opponents and progress through these areas, introducing elements of combat and stealth that are rarely seen in the standard Trials formula. This blend of racing and action mechanics creates a constantly shifting gameplay rhythm where players must adapt to different types of challenges. The campaign is composed of dozens of levels that combine motorcycle segments and action sequences in various ways. Some missions focus heavily on stunt riding, requiring players to perform precise jumps across increasingly elaborate obstacles. Other levels emphasize the platforming and combat mechanics, placing the characters in situations where they must defeat enemies or infiltrate restricted areas. As the story progresses, the missions grow more complex, combining both gameplay styles within the same level to create unpredictable challenges. Environmental variety plays an important role in keeping the experience visually engaging. Players travel through multiple locations ranging from futuristic military bases and war-torn landscapes to high-tech laboratories and unexpected sci-fi environments that push the game’s absurd tone even further. Each location introduces new obstacles and hazards, such as collapsing structures, automated defense systems, or high-speed chase sequences that force players to react quickly. These changes in scenery help maintain a sense of progression as the narrative moves through different chapters of the twins’ adventure. The visual design fully embraces the retro-futuristic aesthetic associated with the Blood Dragon universe. Bright neon colors dominate the environments, with glowing lights and vibrant effects giving the world a stylized look reminiscent of classic arcade games and 1980s science-fiction films. Characters and enemies are exaggerated in both design and personality, reinforcing the parody tone that defines the game’s storytelling. The bold color palette and dramatic lighting effects make every level feel like part of a futuristic action movie unfolding across a glowing digital landscape. The audio design complements this aesthetic with a soundtrack heavily inspired by synthwave and electronic music that echoes the soundtracks of vintage sci-fi movies. Energetic synthesizer tracks accompany the fast-paced gameplay, helping to maintain a sense of momentum during motorcycle stunts and combat encounters alike. Dramatic voiceovers and intentionally exaggerated dialogue further enhance the game’s comedic tone, making the story feel like a tribute to the over-the-top storytelling style of classic action entertainment. Despite its creativity and strong sense of style, Trials of the Blood Dragon received mixed reactions from players and critics. Many appreciated the developers’ willingness to experiment with the established Trials formula and introduce a more narrative-focused structure. The colorful presentation and humorous storytelling were often praised for giving the game a distinct personality. However, some players felt that the on-foot combat sections lacked the same level of polish and precision found in the motorcycle segments, which have always been the core strength of the Trials series. The frequent transitions between gameplay styles also disrupted the smooth pacing that fans of the series had come to expect. Nevertheless, the game remains an interesting experiment within Ubisoft’s lineup. By merging the stunt-based challenges of Trials with the stylized world of Blood Dragon, the developers created a title that stands apart from both franchises. While not every gameplay element achieves the same level of refinement, the game’s bold concept and distinctive atmosphere make it a memorable entry for players who enjoy unconventional game design. Ultimately, Trials of the Blood Dragon offers a unique blend of physics-based stunt riding, action platforming, and satirical science-fiction storytelling. Its neon-drenched visuals, humorous tone, and varied mission structure create an experience that feels like a playable tribute to classic action media. Although the hybrid gameplay approach may not appeal to every fan of the traditional Trials series, the game succeeds in delivering a creative and entertaining adventure that celebrates both franchises in an unapologetically extravagant way. Rating: 7/10
good funny race and action game! and many colors, in this game.
Is fun
[h1]DON'T BUY THIS GAME[/h1] [hr][/hr] If you are a fan of Trials and/or Far Cry, this game will disappoint you in ways that words cannot convey. This game is closer to a traditional Trials game than it is Far Cry but it fails to do ANY of the things a fun or challenging Trials game should. This is a glorified mini-game collection in the Trials engine with a few Easy - Medium Trials levels stapled onto many other gimmicks. All of which count against your score at the end of each level. It is truly a miserable time and as you get deeper into the game, you will get less of what a Trials game oughta be. [h2]For the Remainder of this Review, I will Tier List the Level Gimmicks from Least to Most Enjoyable[/h2] [h3]F: Pain Incarnate[/h3] - Jetpack Levels - Trailer Bomb Levels [h3]D: Masochist's Domain[/h3] - Platforming Levels - Grapple Hook Levels [h3]C: Questionable Ethics[/h3] - Boss Fights - Contra Levels (On-Foot Shooting) - Minecart Levels [h3]B: Worth the Squeeze[/h3] - Flip-Car Levels [h3]A: What the People Want[/h3] - Actual Trials Levels
Has its highs but its lows are probably the lowest you can go. Unsightreadable tracks some of the time, you get 1 shot by enemies, which I could forgive if you didnt have to go by one in zero gravity, terrible controls, the gameplay when you get off your bike feels unfinished. I would refund but i bought it too long ago.
1
Very underrated game, it's awesome actually! For fans of Kung Fury, who like over the top 80s and 90s action. It's the best Trials game to me because it has story, has lots of interesting mechanics like guns, grappling hooks, trailers, jetpacks and whatnot, you get to go on 80s action type adventures, indiana jones type adventures, starshit trooper type adventure, battle the power rangers, tame giant monsters... IT HAS IT ALL!
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