
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon jeu, avec une belle histoire, j'ai vraiment adoré, je le recommande fortement à ceux/celles qui veulent commencer cette aventure!
fun
awesome game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zerei no switch, excelente jogo, curto pra um rpg mas muito bem feito. Vale a pena, mas se estiver em dúvida baixa o demo e espera uma promo.
Having been completely unable to make it more than an hour into secrets of mana I went into Trials of Mana skeptical- I only picked it up because Riesz's design pretty lol. But I am so glad I did- the world is beautiful and well crafted and its just a relaxing game to play. Gameplay is simple, a child could easily play this game without problems, but some fights will give you trouble for sure. The story likewise is simple as well but in a well done, enjoyable way and I can already see the appeal of playing again with the other 3 characters. Only encountered one very minor glitch when some enemies got stuck on a ramp in the final wind dungeon area thing but I managed to jostle them and it was fine :) I will say though, the voice acting can be a little rough in places.
My wife Riesz looks beautiful, heck yea. Recommended. They really put a lot of effort into making this a truly fresh and modern version of the 1995 SNES original. Unlike the disappointing Secret of Mana remake, which merely slapped a coat of 3D paint onto the 2D base game, making things look worse in the process, here we actually get an impressive, complete reimagination of the game and a full transition to 3D. Character and enemy models look great, and the music stays 100% true to the original, which is a very wise choice. You can even switch to the original SNES soundtrack if you like, but the rearranged one is amazing as well. The updated point system lets you invest your exp points to unlock stat boosts, magic spells, and – new to this game – abilities. Abilities in particular open up A LOT of new ways to customize your party, adding on to the game's already massive replay value in a big way. Experience is also gained a lot faster now, pretty much removing the need to grind levels from the game; a very welcome QoL upgrade. Combat is a bit mashy, which won't be everyone's cup of tea (although I suppose you could say it's true to the original game). I can see some people getting bored or annoyed with it, but as for me that hasn't happened in 4 years and probably never will. Maybe I need higher standards, or maybe mowing down an entire squad of enemies with a class strike is so satisfying I don't really care about anything else. The evasion/dexterity stat is a thing of the past, as you can now evade enemy attacks with a newly added move that lets you dive on that grass like Ronaldo and reliably dodge any attack – even magic ones – that might be coming your way. There's also a new postgame added after the main quest, which adds new equipment, new boss fights, and most importantly a third class change. Even if pretty much all of the locations and enemies in the postgame are recycled from the main quest (with a twist), it's a pretty cool addition since they really didn't have to bother with something like this but did it anyway. As for some negative aspects, even on hard mode the game is a bit too easy. On the other hand, the expert difficulty unlocked after your first playthrough is a bit too much and not really worth beating. Most of the time it's just long, drawn out boss fights against bosses that take forever to kill and who can easily one-shot you (or rather your mindless AI allies). Nothing is unlocked after you slog through it all, not even a lousy achievement. What's the point? But these are all just minor weak points. All in all, this is a great game and a very worthy remake. And, just like the original, after dozens of playthroughs I have still not gotten sick of it. I love it, it never gets boring, I'm sure to play it a dozen more times.
เกมเล่นสนุกเพลินๆดี เป็นเกม rpg ที่เล่นง่ายพอตัว ระบบไม่ค่อยซับซ้อน เก็บ achievements ครบไม่ยาก
值得回味
Good remake of a classic
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $156.4K | 1.1K | 89% | $5.99 | |
| $4.9M | 6.2K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 1.7K | 80% | $29.99 | |
| $1.4M | 4.6K | 88% | $12.99 | |
| $1.4M | 5.4K | 92% | $9.99 |