
"Treasure Drifter: Nian" is a game combining defensive action and walking exploration. Bring your partner to learn different character stories, defeat difficult enemies, and unlock different puzzles on the long road. Grow and explore the world in the cycle of departure and return.
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About

Treasure Drifter: Nian is a game of stationary defensive action and customizable random exploration.
Learn different character stories, defeat difficult enemies, and unlock different events with your partner on the long road. Grow and explore the world as you advance and return to the rounds.
In the battles of this adventure, you need to stay with your partner all the time, moving only to the left and right of her, protecting her and fighting against the thousands of strange enemies and deadly leaders. But you're also vulnerable, and your partner can give you all kinds of support.
After encountering different enemies or events, you can record their coordinates and can choose to bypass them at the starting camp to adjust the overall pace of the game.
Go on a journey through grasslands, lakes, caves, snowy mountains and meet different characters to broaden your knowledge of the world.
The creatures aren't the only ones you'll encounter on your journey; there are all sorts of natural disasters to challenge as well.
I'm Solo developer Liujiajun, this is my second one on Steam, I hope you can enjoy it.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
操作要求挺高的,不过多玩几把也就适应了。有难度就激起挑战欲了!!1 qvq(手残党的呐喊
非常优秀
6666666
Free Achi i come
第三个地图的闪电在结算后会卡住,无法再继续前进了,两次都是这样。而且闪电有时候会出现同伴不可能闪开的攻击,必被打。
现在刚打完了第三个守护者,金币已经溢出了,可不可以增加除了幸运池以为需要金币的建筑,或者搞一个伙伴的日记附在旅行中遇到的经历的叙事更有感觉
肉鸽游戏,会出现重复的地方就不要墨迹,熊的开场,乌鸦的蜜汁合体后又分裂,打了螃蟹两下,小累赘会提示血量盖过攻击提示,还有第五关雪原的npc难出,到几次一次都没碰到,容易翻车在第四关,差这个npc的成就我也不想折磨自己了,放弃了
一个小品级别的像素风qte动作游戏,诚然像素的美术风格以及具有一定创新性的玩法确实给游戏加分不少,但实际从呈现给玩家的内容来看游戏并没有将玩法深挖,仅仅只是单纯的重复很容易让人觉得单调乏味,现阶段的表现一句话概括的话那应该就是“食之无味弃之可惜”了。 剧情一开场挺突兀的,A妹子准备踏上冒险的征途,突然从草丛中钻出了个B妹子加入了她的队伍。本以为在流程中玩家能够或多或少的了解到一些关于二人的背景故事或者剧情什么的,然而几乎是啥也没有,二人的对话很多都是相当日常的交流比如什么“你会游泳吗?”一类的,而且二人的对话完全是随机的,你可能会在同一大关中触发相同的对话,并且每次对话的内容几乎没有关联,甚至有些时候会出现这种两人一人一句 “1、2、3、4、5”, “6、7、8、9、10”这样的对话,虽说这样能够在一定程度上表现出二人在征途中的那种因无聊而打发时间的感觉,但我觉得这明明是一个很好的介绍故事以及背景的切入点而游戏就将它这样白白浪费掉了,真的很难不让人怀疑游戏到底有没有个整体的剧情框架。 再者就是内容,游戏的整体玩法就是围绕着qte进行的,但是这个判定标准吧总感觉有点奇怪,小怪啥的都相当好打,判定区间也挺大的,结果到了第一关关底的熊boss那块,一下子难度剧增,boss攻击的弹道很奇怪,飞行速度快不说而且判定点也很难把握,花了个小20min打四五遍吧好家伙愣是没有过过一次(不排除也有可能我自己水平问题);然后是敌人种类,其实数量不少的,但基本上攻击方式却十分单一,翻来覆去就那么几种,同时遭遇战的随机性也有点离谱,甚至能连着两三次遇到的全是风滚草一种,很容易让人感到重复。 总的来说,质量一般,若是扣掉像素画风以及qte玩法带来的分数加成外,本作的质量只能排在中等偏下那一档。闲暇时候玩玩消磨下时间还算可以,希望后期能够继续更新补充更多的游戏内容。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
A very good little game
一款适合探索搜集类爱好者的游戏,打击感很好。希望新手教程可以再细化一点,可操作的地方可以再丰富一点就好了,初期好难上手啊我好菜
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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