
A huge and detailed, fully functional mad contraption. Fathom how on Earth you can bake some bread with it, or marvel at it's madness. Upcyclepunk at its best.
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Languages: English
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[quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote] [i]TraptionBakery[/i] is an odd title -- not sure if there's anything like it on Steam. Reminds me of some simple, oldschool games where half the challenge was figuring out what the dev had in mind. The tagline on the game's website is: "intended to amuse, relax, baffle and interest you for many days or weeks." I'd say: it is amusing, it probably won't be super relaxing, it is baffling, it is moderately interesting, and it may or may not last you many days. Still, it might be worth playing: read on. The game is one big hand drawn Rube Goldberg-type machine for (eventually) baking a loaf of bread. On the one hand it seems pretty low-key and casual in its aims and gameplay. Left click zooms in, right click zooms out. You hunt for clickable levers and such (which are highlighted blue, hyperlink-style -- perhaps 2 dozen in total) and experiment to figure out what they do, and how/in what order to manipulate them (by clicking & dragging) to get through bread-baking steps. That's all there is to it. A post-release patch lets you alter the color of the background "page" a bit, and you can tweak line width, too. The only clickables that are not task-relevant allow you to turn on some background music (1 track), and aside from that stereo audio is utilized to present the ambiance of the machine relative to where you're zoomed in. Seems friendly and well thought out. On the other hand, you won't get anywhere just clicking about: [b]in practice the game demands [u]full[/u] attention -- both aural and visual[/b] -- until you learn your way around, because at the start it's not clear what matters. You'll eventually discover that [b]multiple puzzles/steps rely on paying attention to audio[/b] -- including the obligatory piano puzzle -- [b]but settings offer no control over volume whatsoever[/b]. There's some red herring clues and notes thrown in, a lot of empty and non-interactable space in the drawing/layout, and an extremely narrow focus on the UK -- not just in jokes and references that went over my head, but in the basic gameplay, because [b]you need to measure bread ingredients by old Imperial weights[/b] ("stones" and the like). It might be charming to the right Anglophile, but I suspect it's just going to be a mild annoyance for many players. After ~3 hours total playtime, I (a Yankee with little culinary prowess) "beat" it on my own for the first time with a relatively low score -- I think? It'd be nice if scoring were displayed along the way rather than only at the end and with no scale to determine what my score of "minus 37" means. I'd now [b]need to replay quite a few times to get a high score[/b] and unlock all the achievements, but at this point it's all just fine-tuning the recipe (the right amount of water, the right baking time, etc.). So [b]while there's some replay value, there's not a ton of it[/b]. Personally, if I go back in at this point it's just out of a compulsion to grind the achievements -- others might get pleasure from seeing the machine run smoothly now that they've figured it out. I land on a thumb mostly up. [i]TraptionBakery[/i] unapologetically does what it's trying to do, and there's not a lot of other games trying to do that. The narrow localization to the UK is, [u][url=https://steamcommunity.com/app/1292100/discussions/0/5242718027643633878/]I think[/url][/u], probably a tactical error from a marketing standpoint, but it's what the dev wanted and interested players will figure it out. The oddly demanding, exploratory gameplay is the more interesting aspect of the game that might scratch a specific itch when little else will. I'd say the current $5 USD might be fair to ask as a base price, though it might be a pretty small market of folks who are interested in paying it instead of wishlisting and waiting to see if it goes on sale. But hey, if that's you, here it is!
This is a point and click puzzle Rube Goldberg, steampunk thingy game. So you start the game and the first thing you see is a picture on a wall. This is the entire game, right in front of you. Virtually no instructions of how to play, so what do you do next? Well you click somewhere on the screen, by doing this the camera zooms in a bit, you click some more, and you keep zooming in, closer and closer. Depending where you click, you will end up zoomed in on some random part of the picture, you try to right click on the screen next, but that zooms you out, before you know it you are zooming in and out, and dragging the screen from left to right, marveling at all the detail, and everything that is going on, but still you don't really know what to do, but then you notice that when you zoom in on something, a part changes blue, fantastic, I can now interact with it. So you pull a lever, and suddenly things come to life, you push a button, something else happens, you quickly start looking around for things to push, pull, interact with. This is the game, at first when you start playing you will think to yourself, "what the hell is this, what the hell am I supposed to do" but then without realising 20 minutes have passed, and although you still don't really know what you are doing, you are doing something, and things are happening. As far as I have figured out so far, you are supposed to bake a loaf of bread, but to do this you need to interact with an elephant and a headless man who slides down a fairground ride, and there are bananas involved and well I will leave the rest to you to figure out. This is a crazy unique game, it is the kind of game that you will sit to play for, for 10 minutes, then stop, then after an hour you will think "I need to play that game again". You will keep coming back to it, and you will keep finding new things to do. The Good I have never played a game quite like this before, it is insane, interesting and incredible, I spoke directly to the creator of the game, who explained some things to me, and I am still thinking about this game when I am not playing it. The Bad Because I am stupid, I was using the arrow keys to pan around the screen when I was zoomed in, this moves incredibly slowly and I was going crazy, the maker of the game then told me if I held down the left mouse button I could just drag the screen around and move much quicker. He has told me now he will make an update to help people realise this, so basically my stupidity has now directly affected this game. Yay me! I think? Summary You have never played a game like this ever before. It takes up very little space on your hard drive, it will keep you busy for hours, and it is just fantastic. A wonderful unique Indie game, that has a place in my heart. Review originally published at www.gamingcouchpotato.co.uk
Quirky puzzle game with lots of nice little details to discover. The game is tricky and requires you to pay attention to the scene to work out how to bake the perfect loaf of bread. Full review- https://www.indiegamingsocial.com/2020/10/fresh-out-of-oven-bake-perfect-loaf-in.html
[h1]“The important thing is not to stop questioning. Curiosity has its own reason for existing.” – Albert Einstein[/h1] Created by solo developer Jon Prestidge, [b]TraptionBakery[/b] is clearly a passion project and labour of love. Players can relax and immerse themselves in the fantastically detailed curio whilst also trying to solve the complex and often confusing contraption puzzle with the overall goal of making a tasty loaf of bread! Traption Bakery is also is a unique mix of genres, presenting a conundrum of this complexity in such a relaxing way is a true feat and makes for a thoroughly enjoyable experience. It is not a short game or one to be rushed and succeeds in being a ponderous explorative experience as well as an excellent puzzle game. It's probably not for fans of instant gratification but the original mix of game play, charming artwork and low price make it easy to recommend! [b]WANT RO KNOW MORE?[/b] My full, detailed review of this game and many others are available at [url=https:indie-hive.com/traptionbakery]Indie Hive[/url].
I was after an indie game for grownups which would challenge me but also be addictive and quirky. A pretty tough wish list, and I spent a long time looking before I found this game. It's fiendish and quirky and humorous and very, very clever... Not sure if I'll ever beat it, but... No, I WILL beat it - I'm not going to give up :) And it's too addictive to stop playing, anyway.
Необычный пазл, где целью служит выпечка идеальной буханки хлеба в огромной «машине Голдберга», задействуя разные рычаги, верёвки, шланги, слона и даже инопланетную обезьяну. Придётся пройти полный путь от зерна до готового хлеба. Из плюсов — видно, что игра делалась гиком и с душой. Можно найти и почитать историю разработки игры с «концепт-артами». В игре, несмотря на её явную нереалистичность, точно симулируется процесс замешивания теста, работа дрожжей, выпечка, и тому подобное. Из минусов: во-первых, производительность: у меня выше 15 FPS замечено не было. При этом игра явно не упирается в железо, дело в её полной самописности, включая графику. Инпут-лаг, естественно, соответствующий. Во-вторых, управление не очень удобное. Клик и правый клик приближают и удаляют камеру, перемещение камеры — перетягивание мышью поля. И хотя игра позволяет зумиться колёсиком мыши и перемещаться кнопками-стрелками, эти более привычные контролы почему-то работают в разы медленнее. В-третьих, инструкции, как печь хлеб, то есть, сколько муки, сколько воды, сколько времени замешивать и печь, и при какой температуре, в самой игре нет. Автор прямо предлагает «загуглить». В-четвёртых, все меры в игре имперские, изменить нельзя — конвертируйте нагугленный рецепт в фаренгейты и стоуны сами. В итоге, перед нами типичное инди «от гиков для гиков»: отличное средство для автора занять себя на какое-то время и на выходе получить «крутую» штуку, а потом собирать «вау!» от других гиков, но абсолютно непонятное и ненужное для остальной публики. Рекомендую ли я к покупке эту игру? И да, и нет. Зависит от того, насколько вы гик. Мне игра не очень зашла, но и поставить палец вниз я не могу — как минимум, за новизну и оригинальность идеи.
I really like this game. The idea is great, you have an overly complicated machine in front of you and you need to figure out how it works in order to bake bread! I still haven't managed to bake bread, but I'm progressing, and really enjoying the process! Seeing the images made me think it was kind of a Rube Goldberg machine, where you need to place every part in the right position, then release something at the start and the whole machine would get to work, but it's not, and that's a good thing. If it was like a Rube Goldberg machine it would have been way too easy, all you would have had to do is find the last part, see what it touches, move that, find the previous part, and so on until you get to the first piece of the puzzle. So unlike a Rube Goldberg machine, The TraptionBakery is made of separate elements that you need to operate separately. This means that you need to not only see what moves what, but you also have figure out what each part of the machine does. You can then work on preparing the different ingredients separately to bake the bread. It makes for a really fun puzzle, you're not simply moving parts of a machine, you're learning how the machine works and how to operate it. The game isn't perfect. Navigating the machine and zooming in and out (something you'll constantly be doing) is rather slow. It would benefit greatly from increased zoom speeds, and maybe from a movement closer to the one we find on touchscreen apps with the ability to sort of throw the image around by letting go of the image while we're moving it. My other problem with the game is the achievements. Every part of the machine has it's own achievement, which means you constantly get pop-ups telling you you've unlocked one, which to me goes against the relaxing mood of the game. The pop-ups also spoil some of the puzzles by having direct descriptions, like "Turn the oven on", for parts of the machine you often don't fully understand yet. I still recommend the game! It's not perfect, but it's really good, original and, apart from the achievements, pretty relaxing. I can't wait to see what Jon Prestidge, the game's developer, does next!
[h1]What a great little game![/h1] This is a slow game and I heavily recommend going in completely blind, just pull levers, push buttons and honk horns and see what happens, and eventually... you'll make some bread! Through an intense and pretty rube goldberg machine! So far my only issue's I've had is the game [i]feels[/i] a little slow, panning around can be laggy at times, never unbearable but uncomfortable and the arrow key movement is preeetty unusable with how slow it moves. I know it's a slow game but I would enjoy quick non sluggish panning, but your own mileage may vary since my computer isn't the most powerful. For just a fiver this game is 100% worth the buy, it's a fun and unique little puzzle game, something I haven't seen done yet in this genre.
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