
trappuzzler is a puzzle game about feeling trapped and moving people.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Very interesting brainteaser. If you liked Sokoban, this is for you. Beware of trapping yourself! Use R to restart. Again. And again. And again. All I wish for is more levels :pray:
This game makes me feel like I'm trapped in a meeting giving my presentation on why balogna and lasagna don't rhyme but I'm really distracted by a lump on the neck of one of my coworkers and I'm trying to decide if it's rude to tell them it might be cancerous and they might want to get it checked out and oh god my mouth stopped talking and everyone's still staring at me what did I say while I was thinking It's a Sokoban. It has 9 levels. The levels made me feel inadequately clever; usually I can see the solution to these things right away but this was not always the case in this game. The music is fantastic.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
It's a simple short sokoban game (I beat it in 66 minutes.) It has 9 levels. It has 2 mechanics. The level design is not bad, I had fun and felt smart solving the puzzles. The solutions are fairly discoverable. People with less experience might be a bit confused by the mechanics since I found the switching mechanic in the controls menu and there were no explanation or Mario level 1-1 style "show don't tell" tutorials in the level that introduces pink blocks. I think 9 levels is too little to explore and get a feel of the mechanics. It definitively needs more content. The graphics are functional, however there are graphical glitches when zooming out and in. There is also a bit of stutter at the start of a level where the zoom resets. It's annoying and I think it should be fixed, it doesn't look good, especially when you paid for it. Whether it's worth buying? I'd say yes. [b]It's super cheap[/b]. But be aware that the content is limited to 9 short levels.
Do you enjoy your anxiety? Do you like feeling claustrophobic? It took me 78 minutes to beat 9 levels... and the first few levels are EASY! So, this game gets real hard, real fast. Its pretty awesome!
This is a very short (30 minutes, for me) Sokobanlike. The goal of the game in each level is to combine all player blocks into one, and free it from the level. Also there's a level editor. That's it. If that doesn't appeal to you, then nothing I say will.
Well crafted Sokoban with cool levels. They are few, but hard (especially level 7 and 9). Random guessing will get you nowhere. You need to figure out the win condition and how to get there. There are rumors that even computers have trouble solving these. ;)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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