
Trapped: Forced to Kill is a psychological horror with multiple endings. Ciara Mori awakens in a strange Retreat under a cruel, cunning kidnapper’s control. To survive his deadly games, she must make difficult choices and face the unnerving tension that draws her closer to danger…and him.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $16K | 53 | 83% | $16.99 | |
| approximately $15.8K | 128 | 95% | $7.99 | |
| — | 0 | — | — | |
| approximately $0 | 75 | 87% | Free | |
| approximately $1.6M | 2.4K | 95% | $19.99 | |
| approximately $801.3K | 2.1K | 88% | $19.99 |