
Welcome to the festival of explosive races, TRAIL OUT! Reckless racing around the world! Crashes, explosions, destruction, and screaming drivers!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Spanish - Spain, French, Swedish, Ukrainian*, Hungarian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Por mais meme que seja, esse jogo tem a melhor campanha dos últimos anos em um jogo de carro! E ele traz de volta o senso de diversão nonsense que existia no ps2, tanto em ambientação-narrativa quanto na sua gameplay
Долго думал, что ставить игре. Играл на релизе и вот сейчас. Баги как были, так и остались: * Ночные карты темные, фонари освещают только саму лампочку. * Боты могут спокойно долбиться в стену на дерби-режиме. * Язык озвучки меняется сам, когда захочет. Сначала русская озвучка, потом английская, на следующей гонке уже микс из английской, русской и украинской. * Камера на машине (капот, ближняя, дальняя) может сбросится, а может и нет. Тоже живет своей баганутой жизнью. * В режиме «Последний герой», где летит ракета в того, кто едет последним, тоже работает так себе, 2 раза я был предпоследним, но игра почему-то решала выпускать ракету в меня. -------------------------------------------------------------------------- Физика как была ананасовой, так и осталась: * Все машины управляются одинаково упрощенно, это ведь «Анрил». Ладно бы, пережить можно. Только вот любая кочка и легкий удар в бампер на скорости 100 км — и полетите вы в дерево. Не важно, легковая машина у вас или тяжелый крановый портовой грузовик, его легко «Мини Купер» сможет столкнуть с трассы, а у вас так не получится. * В игре много режимов, например тот, где во время гонки выпадают предметы. Не дай бог вам взять магнитный откидывать, который подбрасывает соперников в разные стороны, вас через раз он тоже будет подкидывать. * На определенных трассах, на высокой скорости на ровном асфальте машина может подпрыгнуть со всеми вытекающими последствиями. Прибавим к этому кривую сложность + баги + физику, и чтобы пройти пятиминутную трассу приходится полчаса рестартить в надежде, что звезды сойдутся в этот раз. В игре зачем то две модели: Аркада и симулятор. При такой стоковой физики движка даже страшно представить что на симуляторе происходит. Боксовский геймпад будет вибрировать только когда вас взорвут, на тип покрытия ему пофигу. Впрочем покрытия не отличаются. Асфальт, сельская дорого итд. Только на льду физика немного меняется и то незначительно. К чему это всё? За 4 года улучшения геймплея не произошло, только DLC платные. Какой смысл от кучки машин, если вес у них ощущается одинаково, едут они +- так же. Обещанной поддержки рулей так и не завезли, понятно почему, с такой-то физикой. Есть пользовательский рейтинг на картах. Где люди за 15 секунд проходят трехминутные карты. Зачем это оставлять и тратить ресурсы — непонятно. Оптимизация хромает на все пять колес... Видеокарта и процессор в состоянии сна практически, но FPS будет на некоторых картах прыгать, игра будет фризить при взрывах. Игра стоит 600 р. Мне она досталась практически бесплатно за 45 р. с бонусами от прежних покупок. Брать ее в Стиме за full прайс явно не стоит. Уж не так сложно за 4 года сделать ТРИ ползунка громкости: мотор, музыка, речь. Сделать грузовикам больше веса, поправить освещение. Но видимо лучше добавить в игру режим зомби с шутерной механикой чтобы бегать по карте, собирать лут, зачем это в гоночной аркаде?
I was excited for this and after playing it for a while I basically found the physics where lacking and also the game has ALOT of bugs that need to be fixed as well as performance issues that are out of the control of a users hands. disappointing really. Altho the game looks great and story has the cheese. crashes etc events are kinda cool on the good side of things.
крутая игра, назвал бы ее Flatout 3, давно так не было интересно так играть в гонки, не то что в форзу
Physics are non-existent. Sand works just like snow, you're sliding all around, tires don't matter. The maps are a challenge themselves, there are multiple roads you don't see, there's fog, rain and dark night, you don't see where to go, but guess who does, the AI. You can buy the best cars, enemy cars will always be better. You can't choose player charater, so you got a Eastern-European with the worst accent ever who says "I love Asian girls" to the Asian opponent. That's your character. FlatOut games are way better and it's from someone who 100%'d them.
Fun and nostalgic game, I like all the references from other games as well. It's really meant to be fun and it really is. I can say the performance isn't the greatest, UI has some glitches as well as controls. But overall I'm enjoying playing as Mihalych!
This game impressed me so much—in the best possible way—that I can't help but think the development of FlatOut 3 and FlatOut 4 should have been entrusted to this team; *Trail Out* really sucked me into its gameplay. To the developers who made this game: you guys are awesome.
Just a cheap buggy FLATOUT clone! Might have been half acceptable in 2002...
Trail Out is a great game. It's filled to the brim with references to other games/movies, which in my case adds to the experience. I find it amazing how the game was made by a small team, but they still have big and well-designed maps, the ability to add your own music to the game, tons of game modes, a great destruction physics engine paired with decent driving physics. I especially love that the game gives you the ability to destroy nearly everything in your path. Ever since I was little I was curious how far the destruction physics can be taken into games, however since the 8th console generation, destruction physics have become less relevant (with the exception of JC3, JC4, BeamNG and Teardown). I played the demo and initially didn't like the game, not because of the gameplay, but because of its personality, or better said, lack of personality. In the demo it wasn't evident to me that the game is meant to be a spiritual remake of FlatOut2 with a lot of references to online media, I thought it was just copying ideas. Even though I really enjoyed the game because I caught [i] most [/i] of the references, I do think it's still a fun game if you were to remove those. The driving is fun and there are a lot of explosions, which in the right scenarios make the game very intense. Sure, it does have some issues, like how I experience a lot of noise if I turn off TAA (I really hate the TAA smearing), the performance is not that great for an UE4 game (even though it does look awesome in a lot of scenarios) and the voice dubbing is rubbish, but it's a fresh breath in the world of racing games and a really fun title. I would also like to add that the soundtrack is awesome. I understand if you may hate some of the songs, but a lot of modern games completely miss the idea of matching the soundtrack to the gameplay. Having rock with high BPMs is perfect for a game like Trail Out, which loves explosions and high speed. Now, just for my own racing game common knowledge, I am going to make a list of games from which Trail Out took inspiration from. I'm going to only include gameplay related things and not voice lines references, as the list would way too long. -FlatOut 2 - Trail Out is a spiritual successor to FlatOut2, so a lot of elements coincide, but if you never player FlatOut, the first two elements which pop in my head would be the similar HUD and driving physics. -Need for Speed Most Wanted (2005) - the blacklist (duh) -Need for Speed Hot Pursuit (2010) - here we have two things; the combat mechanics from the hunter mode and the sound effect used when you claim an achievement. The sound is very similar to the one which HP uses when you encounter a new cop/a pursuit starts with a parked police car -Blur - it's the inspiration behind the DASH game mode -DiRT? - there's a RALLY DRIVE game mode, however it is too general to pin it on a specific rally game, so DiRT it is just because it is the most well-known. -GRID 2/GRID Autosport - the menu sounds have this echo which just takes my mind to those games. There's also the FESTAPP which has sound effects very similar to the UI sound effects from GRID Autosport. There's the garage menu, where you can see your car and a screen on it's left, just like in GRID 2. -Road Rage - the bike/motorcycle gameplay features a combat system similar to the game. -Burnout Paradise - the junkyard. Beside BP and Trail Out, I don't think I [b] EVER [/b] saw a game use a junkyard as a main gameplay feature. -Clutch/Armageddon Riders and Call of Duty Zombies - There's a DEAD OUT mode where you have to kill zombies and bosses in order to earn money and upgrade your car/equipment. You can also exit out of your car, which can turn the game mode into a TPP shooter, which paired up with the bosses make me believe the CoD Zombies was specifically the inspiration source. There's also the zombies, which have a similar behavior to the ones from Clutch. You can also add armor to the cars, which will make them look like the ones in Clutch, very cool if you ask me :D -Need for Speed Carbon - when there's a collision between you and another driver, you can see their webcam, like how you can see a bosses webcam in Need for Speed Carbon -Forza Horizon 5 - the camera shot when you cross the finish line is very similar to FH5
For a game that emphasizes crashing, the controls and physics are incredibly janky. Also the game is ridden with countless bugs.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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