
TRAFFIC is an Atmospheric First-Person Psychological Horror game about a troubled child in a home where he must deal with both internal and external stresses. You will communicate with your parents, do your chores, and stay out of the way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good
This game is ♥♥♥♥♥♥♥ terrible.
Just worth noting... mom's a dude. Otherwise, games a mess. Not recommended.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good game with nice visuals, well worth a play for low poly horror fans! However I wouldn't recommend the Halloween Event, doesn't play very well imo.
im sorry to who ever made this game but maybe i need to play more but this game sucks my mum in the game is nice but in a scary way my dad in the game is so useless my friend has this game maybe he needs to tell me more about the game but look at it just look at it the game looks like trash so ya if the game is always like this then NO WAY!!!!! i will play this game 0/10 2
Traffic is a fun short game that is a bit tragic the style is nice. highly recommend checking it out might as well its free!
Irgendwie weiß ich nicht, ob ich dieses Game gut oder schlecht fand... Auf jeden Fall lässt es mich etwas verwirrt zurück. Den ein oder anderen Jumpscare hatte es auf jeden Fall, aber zur Story kann ich echt nichts sagen. Einfach weird.
For me, clearly in the top 20% of the many F2P horror games on Steam. It's not perfect, I had to check a YouTube video once to make progress. But it features several vivid moments that I cannot forget.
geisteskrank
Good
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.