
700 years from now, Agent Silverman is a renowned Exorcist on the case of a missing person. His investigation leads him to a small ghost town called "Town of Machine". Uncover unspeakable horrors and fight the grotesque monstrosities that lurk in this forsaken place.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Town of Machine is a top-down shooter with a hub-based world and semi-open progression where you investigate the cultist activity in a ghost town in a middle of nowhere. You meet strange characters, collect various, upgradeable instruments of mass destruction and explore dilapidated streets and laboratories looking for a missing agent. You have some freedom of movement on your journey, some secrets to uncover, lots of items that you can combine together to create more powerful healing potions or ammo types as you fulfil nonsensical quests with world-class writing on top of it - I recommend a beer or two before you start reading the dialogs. ;) There are many weapons, all reasonably fun to use, tons of different monsters to destroy, a few followers that you can bring along on your journey and some interesting environments to visit. In terms of shortcomings, well, there are a few. The biggest issue is that the topdown perspective doesn't always work very well. Enemies often come from the bottom of the screen where they can shoot you way before you actually get to see them. Some objects such as trees are not transparent which makes monsters difficult to see in certain instances. Several monsters launch annoying slow homing projectiles that are really obnoxious. Many encounters feel rather unfair when hordes of creatures spawn all around you out of nowhere. The save system makes some sections really irritating because you often feel like you need to save before continuing but the save points are few and far between. It's either taking a risk and potentially having to replay the whole area or wasting time trekking back to the last Monolith. The game is not very long and it could benefit a lot from having a bigger world, more quests, more locations, more everything. And the final boss fight is... Ugh. However all in all I enjoyed my time with Town of Machine. If you can look past its quirks it's actually a very fun game, mostly bottle-necked by its lenght and occasional problems with the perspective. The style is solid, the gameplay is neat. I had fun.
Game ramps up in difficulty at an insane rate near the end and that last boss room is complete ♥♥♥♥♥♥♥♥. Companions do absolutely ♥♥♥♥♥♥♥ nothing but run into bullets when the difficulty ramps up, they are less than useless. No guidance, no hints, no telegraphing that you're about to be locked into a boss room where enemies spawn constantly and thrown explosive, heat seeking ♥♥♥♥♥♥♥♥ at you without letting up. The last boss itself? A bullet sponge who throws even bigger heat seeking ♥♥♥♥♥♥♥♥ at you and moves constantly. Just, figure out a better mechanic than throwing the kitchen sink at your players. Ugh. The writing is atrocious but I forgave it because I figured "hey it's an action game, whatever", but after seeing that last boss it's just another example of the dev wanting to piss off the player with unfriendly characters and antagonistic dialogue. Also, do you love backtracking? Do you love having to make sure you've not missed a tiny item otherwise you gotta run back over empty ground? Enemies don't respawn, so everywhere you've been is completely barren, making running back and forth for all the rubbish you've missed boring as hell. The UI is terrible, like, if you happen to equip something without checking what it does, you can't then mouse over the item or click it or do ANYTHING to see what it actually does, you've just got it equipped. I'm more pissed off with this game because I thought it had real potential but it turns out that it's just a sadistic nightmare.
Stars received: 2.9/10 _ Note: v.5 [0.0 to 1] = personal impressions [0.4] Controls & Training & Help [0.3] Menu & Settings [0.3] Sound & Music [0.3] Graphics [0.5] Game Design [0.3] Game Story [0.4] Game Content [0.2] Completion time (level/game)? [0.2] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII Game description key-points: interesting concept Overview: game visuals are sooo bad... dragged it straight to the junkyard a bit of maze walker, got stuck at some point and dropped it indefinitely...
Попросил я Пола как-то в шутку забить на Dimension Drifter и сделать Gungirl 3. Пожалуйста: получите и распишитесь. История о самой бесявой локации Gungirl 2 в далеком будущем. Собираем пушки, отстреливаем зомбей, рушим планы сектантов, все как в старые добрые. И с теми же болячками в виде невнятного левел-дизайна (бескрайнее болото с 3 бутылочками крови меня просто выбесило...), раскиданными за 10 км сохранялками и запрятанными в кустах квестовыми предметами. Еще добавился ограниченный инвентарь, в котором как минимум 8 слотов всегда будут заняты пушками. В общем, готовимся подгорать, но и веселья тоже будет немало. Особенно, если у вас хороший английский.
Good bones, but the inventory system is kind a bit challenging. You get a lot of different guns, and it's hard to hold even 2 or 3 at one time with all the combinables. Didn't really like the story, and the maps I found confusing.
It's surprisingly good for one guy, and such a departure from Unloved. I really like it a lot.
Man this guy manages to put out some quality ♥♥♥♥ every time. Worth the 12 bucks, easily.
精美的小品俯視角射擊遊戲,遊戲節奏算不錯,每個關卡的量體不算長,畫風也蠻好的,武器&道具種類也蠻多,我個人玩得很開心~~ 不過遊戲的缺點也蠻明顯: 其一是道具顯示不明顯,需要人物靠近才會顯示,這導致很常會忽略掉解鎖道具,進而卡關。 其二是大地圖做的真心爛,爛到放棄使用...... 其三是怪的數量可怕多,搭配上該死的地圖障礙物卡死,後面關卡根本瘋狂死。 其四是沒有中文~~~若想玩的玩家,可以找個圖文攻略來玩,至少不會忽略關鍵道具的地點。
This game rocks. If you like top-down shooters in general, you will most likely enjoy this game. If you like Paul’s other games like Gun Girl and Super Panda Adventures, you will find that it's a nice mix of those "explore areas", "get keys" together with top-down shooting. But to be also clear, the game is not perfect. The 2nd half of the game is less well designed as the first, but still fun. Also, NewGame+ is surprisingly engaging. Even if starting on "Brutal" difficulty makes NG+ really difficult :-)
The 'Action Commando' games by the same dev are way better. This one felt very slow & awkward, with a lot of walking back & forth trying to figure out how to progress. I got bored.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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