Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una gran historia, un gran arte, y una simple pero buena jugabilidad. El juego cumple su cometido para su precio, completamente recomendado, la historia es corta pero grande en el sentido de que es una gran historia de la que puedes obtener enseñanzas, espero seguir viendo más trabajos de este tipo. Sería interesante sacar un RPG sobre está misma historia, ya cuando sea posible en algún futuro. Felicidades a los creadores de este proyecto.
é bem curtinho, dá pra zerar em menos de 1 hora, infelizmente não tem em português, mas mesmo assim vale a pena. O jogo é ótimo, ele é bem simples e tenta contar uma história com uma mensagem bem direto ao ponto, queria que fosse mais longuinho tem bastante potencial, mas é um jogo indie de 4 reais, já tá oferecendo muita coisa,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A short game about positivity. [spoiler] The sprite in the water scene is mirrored, I'm not sure if it's intentional or unintentional genius. [/spoiler]
Apenas, muito obrigado E ei você ai, se ta passando por tempos difíceis, recomendo esse jogo, se não, ainda é uma ótima recomendação
"Inner Demon that haunts my journey, I've come to face you". O que falar sobre esse jogo? Simplesmente uma experiência única (literalmente). Espero que vocês que estão cogitando comprá-lo, o faça e aproveitem cada frame dessa obra prima. Ele é um jogo curto, porém me marcou muito mais do que alguns jogos que investi mais de 500 horas.
If you need a reminder for the strength of your inner spirit - play Dark Souls. It too is repetitive. But at least that game is not an interactive cutscene. This works as a jam game, but word to the wise who tires to make an artsy meaningful game - let the mechanic speak for the experience you are trying to take your players through. Let the content speak for itself. Don't just write it I guess...
Thoroughly enjoyed the game totally worth the money. I played this when I was starting to get ready to go to college and I am pretty scared but I am looking forward to this point in my life and this game helped.
It's a good experience.
A bit cringe and heavy handed with is message but otherwise a good short game. Its is barely a turn based rpg however, if you go into it expecting one you are going to be very disappointed, this is closer to a puzzle game/visual novel. The battles are basically a puzzle, the story is delivered by cut scenes and text. There's not much else, no exploration, no looting, no leveling up, no dungeons. Like I said a puzzle game/visual novel.
Go up against a giant boss and then die. Over and over. Each time you do, you learn a little better how to defeat them and unlock more abilities and story fragments. Very unique. Never Give Up! https://www.youtube.com/watch?v=rOE2QdOb-9I&t=1s
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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