
A free-to-play, single-player Touhou Project fan-made bullet hell shooter that blends light roguelike elements with modified gameplay mechanics. Defeat your enemies and collect dropped spell cards to enhance your abilities!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About


A free-to-play, single-player, fan-made bullet hell shooter based on the Touhou Project, incorporating light roguelike elements and modifying the original game rules.
Defeat your enemies and collect dropped spell cards to enhance your abilities (or sell them). In addition, the game's framework has been significantly modified, with substantial changes to resource collection and usage logic. You can use dodge actions or hide off-screen to avoid enemy attacks.
Furthermore, this game is built on the Godot engine, demonstrating Godot's potential to create visually appealing 3D games.
The game was originally intended for a university game development competition; now that the competition is over, it's being released for free play.
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Languages: Simplified Chinese, English
Engagement
Reviews
godot做车万stg,真是已知的最先例,能做成这样子好已经是相当好了,3d场景效果也不错,必须给先驱者致敬了👍
道中有锦上京4,6面非,easy快赶上无升级的天影战记N难度了 像弹幕狂们的黑市,但难度高 E和N打起来感觉没区别,开局火力差点让我认为妖精打不掉
虽然是免费游戏,但是我考虑了一番之后还是觉得应该打个差评,原因如下 首先,开局的火力实在是太差了,肉鸽游戏虽然不要求你开局需要多强,但是至少应该能让你渡过第一关,但是本作的火力实在是差到令人发指,连小妖精都打不掉的火力再加上直线机体,基本要求你全避开局,虽然本作的血量和符卡资源给的很慷慨,但是连小妖精都打不动的憋屈是真的很恶心,后续我努力的拿了很多火力卡才能勉强让他有一个和原作差不多的击杀效率。这就更是本末倒置了,因为肉鸽的一个爽点就是后期成型之后的情绪价值,这样才对得起我前期吃的苦和我的构筑,差不多算是一种肉鸽式的奖励。而像这种发育半天还够不上原作的设计简直就和杀戮尖塔2一样让人匪夷所思。另外我还发现了一个像是bug的设计,我拿了一张每关结束+10%火力的白卡,后续又拿了一张根据已损生命提高威力的卡,结果你猜怎么着,下一关开始,我的火力连初始火力都不如!很难评价这是bug还是有意为之,而且那张白卡也再也没有生效过。也许有人会说,XX卡明明很强啊,拿了就能赢。这里还引出了另一个问题:强度高度绑定某张金卡,诚然,拿到某个稀有道具就起飞也算是肉鸽的一个乐趣。但是你不应该设计成如果没有这个道具就寸步难行。我发育了大半关火力甚至还有可能一度掉到1.9(开局初始值2),需要卡在很低的血线才能拿到2.5左右的火力,甚至这个时候我还是打不死妖精,一直到拿到一个金卡突然涨到了5,太夸张了,直接让低级卡变得可有可无。
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Hours played at review time, across 37 reviews with recorded playtime.
Визуальная новелла в жанре фэнтези с элементами романтики и приключений, погружающая игроков в волшебный восточный мир. Плюсы: Захватывающий сюжет — интригующая история с неожиданными поворотами; Красочное оформление — яркие иллюстрации и анимация; Разнообразие персонажей — каждый персонаж уникален и интересен. Минусы: Ограниченное количество концовок — несколько вариантов, но не слишком много; Медленное развитие — некоторые игроки могут посчитать сюжет затянутым; Неоднозначные диалоги — могут потребовать внимательного прочтения. Итог: понравится любителям визуальных новелл и восточных фэнтези-историй. Захватывающий сюжет и красочное оформление делают игру увлекательной, несмотря на возможные недостатки в развитии сюжета.
居然把判定点直接标出来了好评啊啊啊啊
[h1] 好玩 [/h1] 这是本人第一次游玩的东方作品,之前只听过东方的歌曲。 就是没有调整声音大小的选项,文本有时候有长度bug,三行字互相重合在一起。
这款游戏是难得的高质量,更况还是免费,真的很好玩,音乐是偏激烈的。有3d场景真是我从来没有玩过的,玩法有很多的原创,比如可以飞到屏幕外。像素画风也好看。缺点是关卡很少,完完全全可以一个小时内通关。但总之,这款游戏太好玩了!我推荐所有人都玩一遍!
I wasn't expecting new and diffrent game mechanics. Pretty good game but Reimu's hitbox indicator isn't visible enough compared to original Touhou games.
Cute game :D
This Is Pretty Good Keep Workin On It Tho
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6K | 70 | 89% | $1.99 | |
| $1.1K | 7 | 29% | $5.99 | |
| $7.7K | 60 | 87% | $4.99 | |
| $3.1K | 25 | 96% | $3.99 | |
| $305 | 9 | 100% | $0.99 | |
| — | 0 | — | — |