
A Touhou Project fan game combining danmaku with block stacking! Survive bullet hell and special card attacks and counter with strategic block stacking!
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Email: m1ku666@foxmail.com
A Touhou Project fan game combining danmaku with block stacking! Survive bullet hell and special card attacks and counter with strategic block stacking!
Features bullets and spell cards just like in the original series, with dash abilities boosting combat!
A refined modern block-stacking system with unique dual-playfield and PLUS clear mechanics!
Clear blocks to gain POWER lines and organize counterattacks!
Shoot: For players who are not good at stacking blocks
Stack: For players who are not good at dodging bullets
Mix: For players who want to dodge bullets and stack blocks at the same time
Take on bosses one by one, with both Easy and Hard difficulty options available!
Unlock Rush Mode, with extra bosses and seven difficulty levels to challenge!
Built-in 5x5 piece and rotation center editor, plus Workshop custom levels—tailor your gameplay experience!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
[h1]《东方魔法块 ~ Touhou Magic Blocks》简评[/h1] 将车万的弹幕游戏和俄罗斯方块经典玩法结合在一起,有那么亿点点的鬼才设计,虽然整个游戏的页面看着比较简洁,没有其它车万游戏那般美术非常之精致,但是这个很惊奇的玩法,确实玩着有点意思,而且挑战难度还不是一般的低,至少咱这种手残当玩家,新手教程都可以死上好几次才能够慢慢学会把Boss给磨死。该说不说,这该死的挑战难度,真特喵的继承了车万游戏的特色,喜欢高挑战性的玩家,可以去试试,反正最差的结果也就是试试就逝世,可不是么。 车万的弹幕游戏和俄罗斯方块经典玩法,这种结合一点意思。一方面,玩家的自机角色需要躲避Boss的弹幕攻击,和官方弹幕一样有个判定小点点那种。另一方面,玩家需要玩一个根据俄罗斯方块经典玩法衍生出来的小游戏,通过消除2层及其以上的多重层数之后,然后在短暂的消除过程里,玩家才能释放攻击敌人的弹幕。 这样的玩法设计得还是蛮有意思的,但是实际操作起来,有一点点的麻烦,毕竟左手WASD控制角色移动,右手上下左右键变化和移动俄罗斯方块,顺带方向键还有瞬发弹幕攻击的。所以左右手都用上的情况下,还都是方向键位的布置,很容易逼着自己左右脑互搏,然后忘了什么按键了。这也是咱觉得游戏比较难的一个方面,毕竟咱还需要躲避Boss的弹幕,忙不过来咯。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
i'm throwing down 5 by 5s and winning
[h1][b]东方与俄罗斯方块的结合[/b][/h1] 《东方魔法块》是一款融合了方块堆叠和弹幕射击的游戏,玩家需要在消除方块的同时,应对东方系列角色的攻击。 游戏的基础玩法其实是《俄罗斯方块》,同样是堆叠一整行触发消除,此外也引入了方块暂存、多消等机制,基本上很好上手。 区别是本作的方块大多是异形块,而且没有了传统的下落机制,取而代之的是由角色走位过去拾取方块。 这个过程中右侧的角色会发射弹幕进行攻击,而玩家则要注意躲避。 如果觉得这套玩法有点难,可以在设置中调整射击、堆叠、混合三大模式。 射击模式下捡取方块后,系统会自动在下方生成一行或多行,之间的缺口刚好能放下方块,只需要注意走位。 堆叠模式下则完全没有了走位的压力,方块会出现在旁边,按下移动键会瞬移到缺口旁,专注于堆叠即可。 这套玩法将俄罗斯方块的下落压力转移到了弹幕上,初次上手还是挺新奇的,游戏的画面清新而治愈,还可以DIY方块,闲暇时刻来一两局体验还不错。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
very cool game
the artstyle is cute and the gameplay is fun but sadly i must refund this because i found new money the music also suddenly stops on the rumia stage
Pretty good, relaxing game. Having 3 different gamemodes is great. The game is just the right thing to play on some handheld when you are bored, since it doesn't really require a ton of brain power. The one thing I would personally like to see is colored bullets (since looking at the same white half transparent blank circles gets pretty boring after a while), and also backgrounds could use some styling aswell (for example, Remilia could have a big red moon in the background etc.)
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