
Delivery Attempted. That's the Totally Reliable Delivery Service guarantee! T.R.D.S. is a ragdoll physics simulation about terrible package delivery couriers. Work together using odd machinery, useful gadgets, and the wonders of physics to reliably deliver packages to their destination.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
The package said fragile, but I don't like following the rules.
muito bom
ttrh
impossivel jogar com os amigos na america do sul.
OK so this game is weird 50% of the time the arms go backwards, your feet get stuck in the vehicles, but this game is really fun so you need to be patient, its still annoying
This game is complete ♥♥♥♥♥♥♥ go buy literally anything else.
si
Totally Reliable Delivery Service is genuinely the most powerful fart bum windy bottom experience ever created because from the second the game starts it immediately feels like the entire universe is held together by massive cheek thunder and long dangerous windy butt energy and every character walks around like their bum is full of emergency air trying to escape at dangerous speeds and honestly the game should not even be called a delivery game because there is no delivery only fart bum bottom windy cheek nonsense everywhere constantly all the time and every vehicle sounds like somebody sitting on a trumpet made of bum and every crash creates the exact energy of an unexpected dangerous hallway fart at 3am and the physics are so unbelievably bum that I spent forty minutes laughing at a character simply falling over because the way they flop around looks exactly like a windy pair of trousers fighting for survival during a catastrophic mega fart event and every map feels like it has been completely coated in slippery fart grease because nobody can stand upright for more than four seconds before violently becoming all bum and no balance and every helicopter sounds like a giant spinning windy backside hovering above the earth searching for more fart and the boats feel like inflatable bum cheeks floating across a giant ocean of pure wind and honestly the entire game is just one gigantic endless fart with smaller bonus farts hidden inside it and sometimes the game becomes so overwhelmingly bum that it loops back around into becoming art because there is simply no logical explanation for why watching a character slowly slide down a hill face first while making silent windy bottom movements is the funniest thing ever witnessed by human civilization and every multiplayer lobby eventually becomes a powerful discussion about giant thunder bums and dangerous turbo fart levels and extreme cheek pressure and at one point I completely forgot there were objectives because my entire screen was full of falling bum people and flying fart vehicles and loud windy nonsense and I think the soundtrack should honestly just be one long continuous dangerous cheek rumble because that would perfectly capture the spiritual experience of this game which is ultimately not about winning or delivering anything but instead about becoming one with the fart bum windy bottom universe and embracing the infinite cheek forever. A masterpiece of its time, im too late to witness the 19(67) referendum, too young to witness australia fix its problems but born just in time jump around with my feet in butt holding a fish 10/10
Trash
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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