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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 377 | 61% | Free | |
| — | 8.5K | 78% | — | |
| — | 695 | 33% | — | |
| approximately $0 | 115.2K | 86% | Free | |
| approximately $0 | 3.5K | 60% | Free | |
| approximately $0 | 15 | 67% | Free |