
Stranded in space with a tomboy!? A freak solar flare leaves you stranded in a space station with Eva, a confident and athletic tomboy woman. Work on your rescue mission and learn about Eva's life, about her hopes and dreams, as you slowly become her confidante and you learn to love each other.
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About

As the maintenance officer aboard a space station, you thought you had seen everything that could go wrong in space, until catastrophe hits the crew...
After a massive solar flare hits the space station and forces the rest of the crew to evacuate, it is up to you to repair the antennas and call for a rescue mission before it is too late!

Fortunately, you are not alone. The beautiful, athletic Eva has also been left stranded aboard the space station. Unknown to you before, you must now learn to share what little space (heh!) you have with each other and rely on each other to get back home.
Visit the different rooms available on the space station and learn about Eva's job amongst the crew, as well as her hopes, dreams, and aspirations. Complete minigames and issued challenges to grow closer together. Who knows, perhaps by the end you'll learn to appreciate and even love each other...

Rich Dialogue - Immerse yourself in a dialogue heavy Visual Novel, which features you and Eva centre stage;
Progression System - Keep track of your progress with Eva at all times, and progress the main story at your own pace!
Minigames - Complete short, rewarding minigames to advance your relationship! Delve into memory games, card games, and more!
Gallery and Cutscenes - Unlock special 16:9 Ultra HD Fully Animated cutscenes as you complete parts of the game, and revisit them any time you want;
Play in any language - Play the game in any of the many languages offered in the Store Page!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Tomboy Stranded in Space is an indie visual novel developed and published by Rodrigo Piedras. The game combines a science-fiction setting with character-driven storytelling, focusing primarily on dialogue, branching choices, and narrative progression rather than traditional gameplay mechanics. Like many smaller visual novels created by solo developers, it prioritizes personality and atmosphere over large-scale systems or complex interactivity. The premise centers on survival and discovery in the vast emptiness of space, while the tone shifts between humorous moments and introspective scenes that explore the protagonist’s situation and character. The story follows a tomboyish heroine who suddenly finds herself stranded far from home after an unexpected incident leaves her isolated in deep space. With limited resources and no clear path back to civilization, she must adapt to an unfamiliar environment while trying to piece together what happened. The narrative unfolds gradually through conversations, exploration of abandoned locations, and discoveries involving strange technologies scattered throughout the surrounding area. Rather than presenting a large cast of characters, the story focuses heavily on the perspective and personality of the stranded protagonist, allowing the player to experience her thoughts, frustrations, and determination as she tries to survive. Gameplay is structured around the familiar framework of visual novel storytelling. Players read dialogue and make occasional decisions that influence how certain scenes play out. These choices can lead to different interactions or narrative outcomes, encouraging players to explore alternate dialogue paths across multiple playthroughs. While the decision system is relatively simple compared to larger branching narrative games, it still provides enough variation to give the story a sense of player involvement. The pacing is largely controlled by the player, allowing them to move through the story at their own speed while uncovering new details about the protagonist’s circumstances. The game’s setting is one of its more interesting elements. Being stranded in space creates a natural sense of isolation that shapes the tone of the narrative. Background scenes depict spacecraft interiors, alien environments, and mysterious space stations that hint at a wider universe beyond the protagonist’s immediate situation. Although these locations are presented primarily as illustrated backgrounds rather than fully explorable environments, they help establish the feeling of a lonely journey through unknown territory. The contrast between the emptiness of space and the protagonist’s energetic personality gives the story a unique charm. Character writing plays an important role in carrying the narrative. The protagonist’s tomboyish attitude and determination help keep the story lively even when the situation becomes tense or uncertain. Conversations often mix humor with moments of vulnerability, reflecting the emotional challenges of being stranded far from any familiar world. Through internal monologues and dialogue choices, players learn more about the character’s past, her outlook on life, and how she deals with unexpected adversity. These personal moments help create a stronger connection between the player and the story. Visually, the game uses a stylized anime-inspired art style common in many independent visual novels. Character portraits are expressive, with different poses and facial expressions used to convey emotional shifts during conversations. The backgrounds depict futuristic settings such as spacecraft corridors, distant planets, and isolated space stations. While the artwork is relatively simple compared to large studio productions, it succeeds in establishing the science-fiction atmosphere necessary for the story. The sound design follows a similarly modest approach. Background music accompanies most scenes, shifting between calm ambient tracks and slightly more dramatic melodies depending on the tone of the moment. These musical cues help reinforce the emotional rhythm of the story without overpowering the dialogue. Sound effects are minimal and primarily used to highlight key narrative moments. The game does not feature extensive voice acting, meaning that most of the storytelling relies entirely on written dialogue. One of the strengths of Tomboy Stranded in Space lies in its accessibility. The gameplay mechanics are simple, making it easy for players unfamiliar with visual novels to jump into the experience. Because the game focuses primarily on storytelling, it can be played in relatively short sessions, making it suitable for players who prefer narrative games that do not require long time commitments. The presence of multiple endings and dialogue variations also encourages replayability for those interested in seeing how different choices influence the story. However, the limited scope of the project is noticeable. The gameplay remains almost entirely dialogue-driven, which may feel restrictive for players looking for more interactive exploration or puzzle elements. The story itself, while entertaining, is relatively short and may leave some players wishing for a more expansive narrative or deeper world-building. These limitations reflect the game’s status as a small independent project rather than a large-scale visual novel production. Despite these constraints, the game succeeds in presenting a charming and personal sci-fi story. Its focus on a single protagonist navigating an unfamiliar environment gives the narrative a sense of intimacy that larger, more complex games sometimes lack. The mixture of humor, character development, and space exploration themes creates a relaxed and engaging experience for players who enjoy story-focused games. Overall, Tomboy Stranded in Space offers a compact but enjoyable visual novel experience. While it does not attempt to compete with larger narrative games in terms of scale, it delivers a straightforward science-fiction adventure that highlights character personality and player choice. For fans of indie visual novels or short narrative games with a humorous edge, it provides a pleasant journey through a lonely corner of the universe. Rating: 7/10
Игра увлекательная на 110 мин прохождения приключения. Атмосфера космоса и одиночества с отличным визуалом, заканчивается на милой развязке и стоит денег пусть и со скидкой
pretty good game. I rly enjoyed mini games, specially botanic ones haha
Very very solid VN and great story, reminds me of The Martian. Minigames are limited but they are interesting, and the writing itself is superb :]
The main character is genuinely cute and likeable, her personality carries the story really well, and i unironically really enjoyed the botany mini-games too! great game :)
Tomboy Stranded in Space is a short visual novel about a maintenance guy and a cute botanist stranded together on a space station. While you try and fix the station, you both decide to get a little frisky. Eva is pretty cute; I think it must be something about that short hair and those tan lines. The story is pretty short and there are a handful of animated scenes at the end; though not without some AI artifacts that distract a little bit. $5.99 full price is a bit on the high end but overall, I enjoyed the story well enough. *Images are uncensored and without mosaic.
Судя по всему, игра ЦЕЛИКОМ продухт ЫЫ без малейшего... ладно, на стим ее выложили люди) Поэтому- с минимальнейшим участием человека. Никакой "доработки изображений" тоже не было- пальцы же)
Good story and premise. just Waaaaay too short. feels a bit like a waste having no choices knowing the potential using Renpy as a game engine
This is a charming short story that can be completed in about 40 minutes (I play with instant text speed because I read fast). Sure, there aren't any choices to make, there are only a handful of minigames, and the artwork and animations is created by AI, but it's all held up by the story and the fact that it manages to avoid many of the other adult gaming tropes.
I had never played or really heard much about NSFW games before, so this was my first experience. A friend gifted me this game, so I decided to give it a try and share my thoughts. Overall, the game feels well-made and polished for what it is. It’s clear that care was put into the project, and the quality is solid within its genre. That said, this type of game isn’t really my genre, so I didn’t fully connect with it on a personal level. This feels more like a matter of taste rather than a flaw of the game itself. I think players who enjoy this genre will likely have a good time with it, especially if they’re looking for a short and straightforward experience.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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