
Experience the untold early story of Liu Bei, Guan Yu, and Zhang Fei before they became legends. Scavenge, hunt bounties, master martial arts, build combat combos, and survive the chaos of the late Han Dynasty. Every choice and every battle shapes your journey and ending.
Modeled estimate, not a reported figure. How we estimate →
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About
Over the past two months, we've significantly improved the game based on player feedback, with major upgrades to the onboarding experience, UI/UX, combat feedback, and overall gameplay.
The current version is far more polished than at launch and now offers a complete, stable experience. If you've been waiting for a more mature version, now is a great time to jump in.
The Enhanced Edition is also nearing completion, with more free updates and new content on the way.
English localization is planned and will be updated after full release.
You command no grand armies and govern no cities. At the very bottom of a chaotic age, you will decide how many people you can keep alive around you.
You can follow the story and witness how Liu Bei, Guan Yu, and Zhang Fei rose from Zhuo County—
gathering resources to prepare, resolving conflicts through duels, and pushing the situation forward through conversation.
Track down wanted criminals from bounty notices.
Earn rewards to unlock new scavenging areas and shortcuts.
Face captured outlaws in consecutive prison battles for increasingly valuable rewards.
Scavenge valuable supplies from roadsides and abandoned buildings.
Trade and barter with merchants in towns and camps.
Turn junk into powerful gear through smart trading and rapidly increase your strength.
Spend Resolve at camp to learn new techniques and upgrade your skills.
Build your deck by choosing five technique cards.
Chain techniques into powerful combos to create each hero's unique fighting style.
Recruit and promote different troop types.
Customize your army's composition and size.
Put your strategy to the test in tactical battlefield simulations before the final showdown.
Each hero has a unique background, personality, and path.
Every choice can lead to a different outcome.
Your decisions will shape the fate of every character—and the story you create.
From a micro-level perspective,
you will experience how Liu Bei, Guan Yu, and Zhang Fei began their journey in Zhuo County.
With no reputation and no foundation, they face only the harsh reality—
a lack of money, blocked paths, and constant exploitation.
Those who follow you would not be heroes, but people with nowhere left to go.
How many will stand with you, whether you can confront the Yellow Turban forces,
and what ending awaits—
all depend on how you raise funds, who you persuade, and the choices you make.

The game is set around 184 AD in and around Zhuo County.
Years of drought, the Yellow Turban uprising, bureaucratic corruption, and land consolidation
led the imperial court to decentralize military power—
marking the beginning of an age of chaos.
Built upon historical records and academic research,
The game reconstructs events, characters, and conflicts within an authentic historical context,
allowing players to feel the pressure and weight of the era firsthand.
Drawing inspiration from Records of the Three Kingdoms, Romance of the Three Kingdoms,
and the 1994 TV adaptation, the game carefully selects and expands upon established lore.
Without breaking historical frameworks,
It fills in the gaps left by history—
making each decision and each human struggle feel grounded and real.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Reviews
说句实话 我没搞明白为什么现在的游戏市场都喜欢扔个半成品出来唬弄玩家 是圈钱吗? 这游戏属实半成品 各种bug开了X探索卡圈刷的地图一片白色 没有引导的情况下我幸幸苦苦两个小时一拳一拳打通缉犯攒钱 好不容易攒到1w去换关羽的刀 结果bug刀没给我 npc说给过了 一脸懵逼 第一战打黄巾军对手纯碾压玩家 我当剧情杀 然后 然后战后聊天小动画直接进结局了是什么意思?最恶心的是通关存档不让读取 我当自己对话选项没选好从头再来一遍 还是一样的结局 我想问下制作组 后续剧情是没做吗?这3个小时的主线加结局是什么意思?纯纯的宰冤种吗?自由模式根本是低层代码 什么都没做就能发售? 你们的良心呢?
强忍着恶心玩了几个小时,这是我头一次给国产单机打差评,也是第一次玩个游戏能难受到让我红温,整个感觉就是这游戏的设计是个从来没玩过游戏的人。 无法拉远的镜头配合没有NPC定位甚至没有自己角色定位的小地图,从游戏第一步的走路就让人感到不适;任务全是找人、找东西,又臭又长引导还接近于无,和前面的地图问题形成一套组合拳,锤的你头晕脑胀;各种意义不明的摇色子,剧情判定摇色子还能接受,战斗前还要摇个色子强行增加垃圾时间;战斗过程就是看两个小人回合制自动打架,这个问题不大,可是你能不能把最基础的战斗加速、战斗跳过、逃跑功能加上?一万个玩家里你能找出一个喜欢看小人慢吞吞自动打架的? 总而言之满分10分的话除了画风我能打个7分,其他的涉及游戏性的东西统统不及格,暂时差评观望
有一说一啊,制作组从发售至今直接持续更新了24次,换别的游戏低开头早就跑了,就凭这个更新态度,我觉得值得一个好评,也许游戏有粗糙,但也确实有一定乐趣,但是肯定众口难调期待值普遍很高,还是希望这游戏能做的更好吧,毕竟我发售就买了还是抱有期待的
游戏底子挺好,画面风格很不错。讲刘关张结义和募兵的故事,整体代入感还行。其他优缺点不说了但流程太短了把,5个小时就通关了。三国的故事就这么点吗??如果这是完整剧情,不推荐买,一个故事就给你讲个开头。流程短结束就没有二刷的意义!!!!!!!!!!!!!!!!!!!!!!!!!!!
这就通关了?就打了一场黄巾就没了?
一直在关注这款游戏,上线第一时间就买了,但是需要打磨的地方太多了,比如极其影响游戏节奏的频繁读取,切换4k的时候黑屏,希望国产越来越好吧,等你优化几个版本我再买回来
老板是美工吗?美工做的好,然后其他的,都很差。耐着性子玩,战斗系统几乎是灾难,装备系统是灾难,数值系统是灾难,打不破防是什么意思?调整了绝招就浪费了牌,你们一天在反着做游戏吗?一般我不评价,你们这个实在是无一可取啊。老板
第一天還能玩,第二天更新完突然架也打不贏,拳腳也不能合成了 第三天更扯,連遊戲都不能開了
容易迷路,能不能在地图上标识出角色目前所在位置
感覺這遊戲還需要打磨, 先給好評 等更新完善再來玩
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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