
TimeTekker is an arcade shoot em' up where your actions dictate the speed of time itself! Overcome the endless hail of bullets at your own pace and become the ultimate ninja!
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TimeTekker is a now-free (once paid) 2D top down bullet hell/shoot 'em up with a single twist, the speed of the game varies depending on your own movement. Yeah, that's all there is to it. The graphics are phoned in, some lazy top down hand drawn stuff, but at least it's not pixel "art" (ugh). It's not an asset flip either, it seems someone genuinely tried to make a video game here. The technical implementation is very poor, controls are locked and can't be changed, and there's no support beyond 1080p, so I guess this was made back in 2008 or something, there's really no excuses for not supporting modern PCs properly, especially given Unity itself can. I certainly feel bad for anyone who paid for this. There's not a huge amount of depth past the slo-mo-while-still gimmick that carries the game for roughly 30 seconds before it's boring. While this is now free, it's not worth the download.
TimeTekker, eylemlerinizin zamanın hızını belirlediği bir arcade shoot em' up oyunudur! Sonsuz mermi yağmurunun üstesinden kendi hızınızda gelin ve en iyi ninja olun!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun. Different than anything else I have played.
SUPERHOT type of bullet hell. You move, everything moves. It's probably worth your [i] time [/i].
[h1] [/h1]
TimeTekkin' me off
39
cute lil arcadeish game where you play as a ninja than throw ninja attacks or deflect attack with a sword is neat to play for a bit
2026.06.02
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.