
Time in Time is a side scroller puzzle-platformer game where you control everything with timers..
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Appalling.
2d platform oyunu baya hard
The game explains what happens in my mind during afternoon nap.
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
Time in Time is yet another of literally thousands of retro puzzle platformers infesting Steam and lowering the average quality of all video games everywhere. This one has a generic "robot" theme, not because robotics are interesting or cool, but because that was the only kind of low poly "art" the developer could work out how to do. Sounds lazy? Yep, and this carries on to the lazy level design and lazy premise for a copy + paste of a basic Unity platformer template. In fairness the levels also feature some timer mechanics, but this hardly pushes the boundaries of PC gaming as we know it. This game is so poorly made it would even be rejected on consoles, but it never made that far. Is that a win for console peasants? Who knows. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Time in Time has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is just for completing the first demo/tutorial level of the game, and less than 3 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 3 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. The game doesn't demonstrate any true popular appeal with gamers, most likely due to the reasons raised in this review. Time in Time is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Гра для тих, хто хоче убити свій час і проходити різні рівні в цій грі. Я допустимо пройшов цю гру швидко, хоч і пробомбився все одно. Ну, а так хтось любить вбивати свої нерви ця гра для вас. ======================================================================== Відгук написано: 28.12.2025 Михайло Punkel Кенебас
Норм игра,и карточки дорогие.
ben malim bu ne la
Witness — второй студийный альбом группы blessthefall вышел почти 16 лет назад. Это первый альбом который был записан с новым на тот момент вокалистом Боу Боканом.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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