
Explore a vast world. Manipulate every tile. Build your kingdom. Conquer the elemental dungeons. The moldable world of Tile Miner is at your fingertips!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game except for the part where the game closes and you lose items like the copper stairs... This was my third play through and everything was going great. Placed the copper stairs started mining and then the game closed. Started the game again to find a blank square where the stairs had been placed and no way of making a second set of stairs. So... no, I would not recommend.
Played at version 0.7 early access. A fine little sandbox game. Nothing revolutionary yet, but it's fun! Pacing is a little off (too slow at the beginning, too fast later on). That can probably be easily corrected as it continues through development. The system where you build houses, put them up for sale, and then random villagers move in is really neat!
big chungus
I wish I could give a neutral response. It's not a bad game. It is exactly what it says it is its just a little meh... ( can't really say what I think is missing so much as almost everything feels a little unpolished) hoping for an update with more content and polish it was on sale but still I think $10.00 was a bit much maybe I'll come back to it later.
Now that I've played a bit more I think I can give a decent review according to my game play. Yes, the game has some bugs, I did notice the random crash one, but the few minor bugs I addressed to the dev, they fixed them asap (literally an hour after my post) I see all the negative reviews, and they were left in 2016. I just got the game so I can't talk about the game back then all I can do is talk about it now in 2021. This game is also produced by like 1 dude, so let's keep this in mind. The game reminds me of Keplearth and rimworld. I really like that you can make villages and sell them so npc traders can move in. The graphics are cool, and for the 15 bucks the game is going for. I'd say there''s about $15 worth of content right now. You can build as much as you wish, you can adventure, farm, trade, brew potions and so much more. The game still could use some different materials you use to build with but if you don't mind helping out a game in EA then spend the $15 it's a pretty fun little game. The random crash don't happen often but you MIGHT encounter it if you play games like a crackhead. I would let this game nail my gf. Can't wait to see what they add to this. Keep up the good work!
Abandonware.
O jogo atualiza e fica pior, nao entendo ... resumindo esta muito ruim e ainda com bugs, gostaria muito que merelhorasse pra ser no minimo jogavel
Tile Miner is great but there are a few things that would make it so much better. One thing is a mini map. This would make it a lot easier to navigate in the world. Also, increasing the spawn level of animals would make it easier to find food. Almost every time I have died it has been from starvation. One last thing is some sort of creative mode . This would help players get used to the items and learn how to play without dying. Overall, the game is a very good idea.
Great game of building, mining, fighting and creating from a sandbox perspective. Love punching bees. Very satisfying! New updates really add new dimension and excitement to the game. Keep up the great work and bring us more dungeons!
Entertaining amoung glitch that closes out the game. I cant make it through last dungeon as the lue and Red portal are not enough to unlock me from a room
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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