No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Bounce your way to glory in this endless arcade! Featuring : - Super realistic tigerball physics - Silky smooth swipe control - Fast paced but relaxing gameplay - 100 handcrafted levels set in 20 worlds
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.3B | 38.9M | 93% | Free | |
| approximately $1.3B | 17.3M | 86% | Free | |
| approximately $1.1B | 6.7M | 86% | Free | |
| approximately $1.1B | 11.3M | 85% | Free | |
| approximately $1.1B | 13.9M | 83% | Free | |
| approximately $837.6M | 4.1M | 86% | Free |