No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Bounce your way to glory in this endless arcade! Featuring : - Super realistic tigerball physics - Silky smooth swipe control - Fast paced but relaxing gameplay - 100 handcrafted levels set in 20 worlds
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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