
Tide is a fast-paced third-person tower defense game with multiplayer, where you gamble with fate to defend your treasure from escalating waves of enemies. Strategize, adapt, survive — and most importantly, protect your treasure.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.4K | 20 | 35% | $4.99 | |
| approximately $343 | 4 | 75% | $4.99 | |
| approximately $0 | 12 | 92% | Free | |
| approximately $0 | 26 | 58% | Free | |
| approximately $201.3K | 29 | 52% | $199.99 | |
| approximately $142.9K | 602 | 82% | $11.99 |