
TIC-TAC: Twelve o'clock is an action-horror game. Monitor corridors and rooms through surveillance cameras to counter vengeful ghosts. Keep the lights on, the generator charged, and fuses replaced… and don’t get caught!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
TIC-TAC: Twelve o'clock is an action-horror game inspired by cult horror classics of the early '90s.
After several students mysteriously disappeared, the police abruptly shut down Bluebird High School, offering no explanation. Confused and determined, four friends set out to uncover the truth on their own.
One of them sneaks into the school, heading for the security room to search for evidence. Lost in the search, they don’t notice the clock strike midnight—and that’s when the horrors begin. The corridors twist with terrifying paranormal phenomena, and vengeful spirits, furious over their deaths, emerge to punish anyone who dares trespass.
USE THE SECURITY CAMERAS
Throughout the night you'll be required to use surveillance cameras to monitor corridors and rooms around you. Spot every threat to survive the night, and remember—sometimes the smallest detail is what keeps you alive.
WATCH. LISTEN. SURVIVE.
Every danger you encounter has its own behavior, and its own weakness to exploit. Learning how to counter them is the only way to hold the night. But ghosts aren’t the only danger. Keep your eyes on the cameras, and your ears open to the darkness it's your chance to see the sun rise again.
KEEP THE GENERATOR CHARGED
Roller shutters, cameras, and lights all rely on electricity to function. Keep the power running, restore fuses when needed, and stay alert—or the night will turn against you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 31reviews | 81% | — | $8K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
想给这个游戏点个好评,玩具熊午夜后宫玩法。部分机制没有明说需要自己反复试错。本作比其他同类型守家游戏要简单不少。学习成本较高,机制了然后可以从容应对不至于手忙脚乱, 但是我本来预期这个玩法还能有其他扩展,比如:了解学校的真相/救同学/逃离。 这个价格值得一玩
I like the concept of the game, and even though the generator barely lasts, there is something fun about it. However, I haven't been able to get past Night 2 because the game introduces mechanics that are never explained in the tutorial. The tutorial really doesn't teach you much, and you basically have to die to figure out what you're supposed to do. For example, I was killed by some weird flies because I didn't close a window that I had no idea could even be opened. There was also a clown that was never mentioned, as well as another enemy that enters through the garage door. On top of that, the generator can break down, forcing you to find another part to repair it. The game is interesting, and the jumpscares are actually pretty good, but I really think the developers need to improve the tutorial and balance the progression better. Going from dealing with a single enemy to suddenly having three additional ways to get killed in just one night feels a bit excessive, especially when none of these mechanics are properly explained beforehand. As I said, I don't dislike the idea of the game. I actually think it has potential, but the game needs to do a much better job of teaching its mechanics instead of forcing the player to die just to understand what they were supposed to do. I had barely reached Night 2 and was already dealing with a significant number of enemies and mechanics, despite having just finished the tutorial.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Ukrainian, Italian, Polish, Portuguese - Brazil, Traditional Chinese +1 more
Hours played at review time, across 35 reviews with recorded playtime.
Extra scary game!!!
一段PPT,一段监控区,类玩具熊的五夜后宫的恐怖游戏!详细请看https://www.bilibili.com/video/BV1mXbd6LE1W
Класний хоррор-роглайк, який тримає в напрузі. Атмосферно, страшно, фаново. Заходить легко, залипаєш надовго. Найс гейм 👍
《TIC-TAC: Twelve o'clock》(十二点整)是一款第一人称视角的动作恐怖游戏,本作以名为蓝知更鸟高中的学校为舞台,讲述了几个学生失踪后,警方却给不出解释还封锁了学校,于是几个朋友坚定的选择由他们自己来揭开真相。但是就当主角真的进入学校开始寻找证据之后,意外发生了。此时钟表恰好已经走到了午夜时分,恐怖的超自然现象开始在走廊里涌现,还有随处可见的亡灵要惩罚闯入者,你必须得想尽一切办法,先保证自己能够活着。 游戏的玩法有点像经典恐怖游戏《玩具熊的五夜后宫》,最关键的部分就是你得利用监控摄像头来观察环境,避免被各种不同的危险在暗中嘎掉。它的精彩之处就在于是通过多种元素比如声音和随机性来构造出紧张的氛围,而不仅仅是依赖于事先设定好的恐怖场景。 在游玩的过程中,你必须想办法收集各种各样的零件来维持电力供应,从而让防御设施能够持续运行。你不仅需要监控摄像头,还得管理遮光板、确保发电的稳定,尤其是得应对突然来到的电力故障。因为一旦断电,不知道危险会从何而来,也不清楚外面的情况,无形的压力就会不约而至。 游戏内的每一种不同危险都有自己的行为逻辑和弱点,不过实话实说如果你想要每一次都在初见就找到解决办法基本上是不可能的。因为有一些机制并没有书面说明,往往得先和它们交手,死上那么一两次才能找到合适的方法。 恐怖氛围的塑造方面说实话也有一些突如其来的惊吓,它们往往会在你正专注于进行其他工作,比如说处理发电机或者是管理遮光板的时候瞬间出现,这让它们的吓人程度有了激增,因为在当时你的心里并没有做好面对恐惧的准备,这就是“跳脸”带来的刺激感受。 总体而言,《TIC-TAC: Twelve o'clock》的恐怖氛围塑造的非常不错,虽然说密集的压力来源可能会让玩家在过程中感到疲惫,但也让突如其来的惊吓变得更有作用,可以随时感受到恐怖的气息。如果喜欢这种带有高压生存机制的恐怖游戏,《TIC-TAC: Twelve o'clock》是个不错的选择。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
You know it is creepy good. Have no idea what FNAF is, saw some reviews reference to it, but I like the idea. My like is for style and vibe. Not sure if I can pass the game on 100%, the 2nd day complexity is doubled...I need some pause before the 3rd one!
The game is interesting, though it can be a little challenging at first. You can tell the developers put a lot of effort into it. Everything works great, and I really enjoyed it.
I really loved it! It has tons of cool references to classic games that honestly warmed my heart. The game is built for replayability, which makes it super addictive. I was pleasantly surprised that the developers included a hint system after a defeat—it really helps you grasp the mechanics if something goes wrong. It was pretty challenging for me to beat, but the game is definitely worth every minute!
BU OYUN GERÇEKTEN BAŞKA OYUN !! https://www.youtube.com/@ye7menn
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6K | 222 | 71% | $1.99 | |
| $11.3K | 135 | 56% | $4.99 | |
| $3.5K | 30 | 100% | $4.99 | |
| — | 0 | — | — | |
| $3.8M | 3.4K | 87% | $34.99 | |
| $1.8M | 6.7K | 90% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8K | 54 | 91% | $9.99 | |
| $8K | 64 | 36% | $4.99 | |
| $8K | 54 | 80% | $5.99 | |
| $8K | 376 | 83% | $0.99 | |
| $8K | 130 | 96% | $2.99 | |
| $8K | 70 | 99% | $4.99 |